Player Matchup

Zhong Kui
Zhong Kui
HammerJG
Zhong Kui
Level 153
God Stats
21W - 13L
1,699 SR
Queue Stats
91W - 87L
1,523 Elo+
Party 1
Chang'e
Chang'e
KazJax
Chang'e
Level 169
God Stats
16W - 17L
1,638 SR
Queue Stats
187W - 195L
1,571 Elo+
Party 1
Ravana
Ravana
S1R Hades
Ravana
Level 153
God Stats
38W - 35L
1,565 SR
Queue Stats
145W - 165L
1,567 Elo+
Party 1
Maui
Maui
WolfPeeSipper
Maui
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
186W - 158L
1,576 Elo+
Solo
Hercules
Hercules
nytro shark8
Hercules
Level 154
God Stats
10W - 10L
1,666 SR
Queue Stats
352W - 303L
1,622 Elo+
Solo
Team Averages
Level 153
1,613 SR
1,572 Elo+

VS

Team Averages
Level 123
1,616 SR
1,533 Elo+
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
BobbMann
Martichoras
Level 87
God Stats
6W - 1L
1,979 SR
Queue Stats
122W - 85L
1,561 Elo+
Solo
Lancelot
Lancelot
DouxReveur
Lancelot
Level 127
God Stats
5W - 5L
1,618 SR
Queue Stats
304W - 280L
1,567 Elo+
Solo
Bacchus
Bacchus
TestingSin
Bacchus
Level 142
God Stats
41W - 47L
1,484 SR
Queue Stats
217W - 222L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HammerJG
Zhong Kui
10
0 / 5 / 0
5,543
504
2,153
7,592
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chang'e
KazJax
Chang'e
12
1 / 2 / 2
6,587
599
5,051
6,604
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
S1R Hades
Ravana
9
1 / 1 / 0
5,123
466
1,917
6,238
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
0 / 2 / 0
5,411
492
2,913
8,636
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
nytro shark8
Hercules
12
2 / 2 / 0
6,896
627
5,617
11,144
6,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 0
6,969
634
5,872
7,405
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
 
Zeus
11
3 / 1 / 1
6,495
590
3,805
4,932
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
BobbMann
Martichoras
14
4 / 0 / 3
7,897
718
6,919
4,521
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
DouxReveur
Lancelot
13
3 / 2 / 2
6,701
609
7,971
8,459
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
TestingSin
Bacchus
10
0 / 0 / 7
6,100
555
3,579
5,897
5,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
12
12
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
0
2
W
Zeus
 
Zeus
3
1
1
3.5
W
Martichoras
BobbMann
Martichoras
4
0
3
5.5
W
Lancelot
DouxReveur
Lancelot
3
2
2
2
L
Zhong Kui
HammerJG
Zhong Kui
0
5
0
0
L
Chang'e
KazJax
Chang'e
1
2
2
1
L
Ravana
S1R Hades
Ravana
1
1
0
1
W
Bacchus
TestingSin
Bacchus
0
0
7
3.5
L
0
2
0
0
L
Hercules
nytro shark8
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,651
Damage
28,146
40,214
Taken
31,214
19,844
Mitigated
14,310
14,654
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,872
4,656
0
3,847
7,405
2,433
0
0
7,093
0
48,764
W
Zeus
 
Zeus
3,805
475
0
1,475
4,932
1,371
0
2,945
1,765
39,793
2,135
W
Martichoras
BobbMann
Martichoras
6,919
3,224
0
2,218
4,521
1,768
771
1,473
3,008
0
73,075
W
Lancelot
DouxReveur
Lancelot
7,971
3,120
0
889
8,459
3,577
0
1,994
6,209
0
53,762
L
Zhong Kui
HammerJG
Zhong Kui
2,153
1,062
0
1,712
7,592
4,337
0
1,082
6,510
32,562
7,092
L
Chang'e
KazJax
Chang'e
5,051
229
641
3,258
6,604
1,882
0
2,347
4,257
46,696
0
L
Ravana
S1R Hades
Ravana
1,917
692
0
1,859
6,238
1,465
0
262
5,976
0
25,862
W
Bacchus
TestingSin
Bacchus
3,579
511
0
2,427
5,897
5,161
0
2,796
2,919
10,996
0
L
2,913
291
0
3,246
8,636
5,414
0
3,597
5,039
12,036
839
L
Hercules
nytro shark8
Hercules
5,617
1,812
0
3,938
11,144
6,746
0
0
11,144
368
43,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
34,162
360
Minions Killed
413
0
Camps Cleared
0
1,158,457
Distance Traveled
1,138,453
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,969
634
86
8
0
202,136
2
W
Zeus
6,495
590
93
8
0
221,689
5
W
Martichoras
7,897
718
128
12
0
196,682
2
W
Lancelot
6,701
609
89
8
0
275,657
5
L
Zhong Kui
5,543
504
90
8
0
209,889
0
L
Chang'e
6,587
599
121
11
0
245,535
1
L
Ravana
5,123
466
51
5
0
241,483
0
W
Bacchus
6,100
555
17
2
0
242,289
0
L
Maui
5,411
492
17
2
0
241,365
0
L
Hercules
6,896
627
81
7
0
220,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role