Player Matchup

Loki
Loki
 
Loki
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Dimch1ck
Anubis
Level 150
God Stats
93W - 62L
1,567 SR
Queue Stats
134W - 115L
1,552 Elo+
Solo
Skadi
Skadi
JiminiHimini123
Skadi
Level 115
God Stats
28W - 18L
1,609 SR
Queue Stats
242W - 246L
1,457 Elo+
Party 1
Horus
Horus
ReliktFarn97
Horus
Level 49
God Stats
84W - 67L
1,572 SR
Queue Stats
88W - 77L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
devoidwrld
Sun Wukong
Level 17
God Stats
5W - 5L
1,418 SR
Queue Stats
8W - 19L
1,281 Elo+
Party 1
Team Averages
Level 83
1,533 SR
1,458 Elo+

VS

Team Averages
Level 94
1,565 SR
1,478 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Crusher4611477
Guan Yu
Level 182
God Stats
10W - 11L
1,407 SR
Queue Stats
292W - 275L
1,509 Elo+
Solo
Mulan
Mulan
kakatoess2
Mulan
Level 148
God Stats
7W - 5L
1,634 SR
Queue Stats
118W - 120L
1,491 Elo+
Solo
Neith
Neith
kuchennn_123
Neith
Level 24
God Stats
7W - 4L
1,648 SR
Queue Stats
22W - 30L
1,344 Elo+
Party 3
Tsukuyomi
Tsukuyomi
mer_yil
Tsukuyomi
Level 29
God Stats
14W - 7L
1,635 SR
Queue Stats
77W - 66L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 0 / 1
6,199
620
2,335
5,666
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Dimch1ck
Anubis
11
2 / 2 / 3
6,174
617
4,937
6,488
2,479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 0 / 3
5,329
533
3,349
3,486
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
4 / 0 / 3
6,202
620
3,473
3,560
1,541
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
devoidwrld
Sun Wukong
9
0 / 2 / 0
5,304
530
2,525
7,641
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 0
5,234
523
3,189
3,515
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 1
6,440
644
3,589
5,668
5,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mulan
8
0 / 1 / 1
4,716
472
2,308
7,831
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 0
4,545
455
1,217
5,467
1,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
mer_yil
Tsukuyomi
8
2 / 3 / 0
4,914
491
3,642
7,457
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
3
4
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
1
3.5
L
Nu Wa
 
Nu Wa
0
2
0
0
L
1
0
1
1.5
W
Anubis
Dimch1ck
Anubis
2
2
3
1.75
W
2
0
3
3.5
W
4
0
3
5.5
W
Sun Wukong
devoidwrld
Sun Wukong
0
2
0
0
L
Mulan
0
1
1
0.5
L
0
5
0
0
L
Tsukuyomi
mer_yil
Tsukuyomi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,619
Damage
13,945
26,841
Taken
29,938
9,503
Mitigated
12,335
10,130
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,335
235
0
3,293
5,666
1,783
0
576
5,014
0
46,500
L
Nu Wa
 
Nu Wa
3,189
424
0
250
3,515
595
0
1,304
2,211
32,584
198
L
3,589
684
81
3,611
5,668
5,337
0
0
5,668
0
46,925
W
Anubis
Dimch1ck
Anubis
4,937
158
0
2,914
6,488
2,479
0
1,144
5,344
51,594
0
W
3,349
794
0
592
3,486
924
601
574
2,912
0
32,365
W
3,473
1,306
329
1,867
3,560
1,541
363
369
3,191
0
14,354
W
Sun Wukong
devoidwrld
Sun Wukong
2,525
602
0
1,135
7,641
2,776
0
469
6,649
0
33,906
L
Mulan
2,308
185
0
2,789
7,831
3,857
0
660
7,171
0
21,042
L
1,217
488
0
278
5,467
1,161
0
0
5,467
0
20,689
L
Tsukuyomi
mer_yil
Tsukuyomi
3,642
721
0
3,397
7,457
1,385
25
2,973
4,484
0
25,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,208
Gold Earned
25,849
313
Minions Killed
278
0
Camps Cleared
0
998,882
Distance Traveled
977,645
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,199
620
97
10
0
220,099
2
L
Nu Wa
5,234
523
58
6
0
193,938
0
L
Guan Yu
6,440
644
99
10
0
187,436
0
W
Anubis
6,174
617
87
9
0
168,802
4
W
Skadi
5,329
533
37
4
0
200,737
0
W
Horus
6,202
620
29
3
0
204,774
2
W
Sun Wukong
5,304
530
63
6
0
204,470
0
L
Mulan
4,716
472
35
4
0
186,333
2
L
Neith
4,545
455
34
3
0
193,680
0
L
Tsukuyomi
4,914
491
52
5
0
216,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role