Player Matchup

Horus
Horus
Danobipo
Horus
Level 130
God Stats
4W - 5L
1,387 SR
Queue Stats
315W - 273L
1,519 Elo+
Solo
Skadi
Skadi
No_Laughing_Matt
Skadi
Level 125
God Stats
14W - 8L
1,676 SR
Queue Stats
166W - 171L
1,489 Elo+
Solo
Kali
Kali
StolenBape1291
Kali
Level 89
God Stats
27W - 34L
1,505 SR
Queue Stats
318W - 304L
1,531 Elo+
Solo
Tiamat
Tiamat
newyorkrose
Tiamat
Level 127
God Stats
4W - 3L
1,859 SR
Queue Stats
62W - 35L
1,681 Elo+
Solo
Vulcan
Vulcan
yimby101
Vulcan
Level 120
God Stats
182W - 183L
1,558 SR
Queue Stats
182W - 183L
1,523 Elo+
Solo
Team Averages
Level 118
1,597 SR
1,549 Elo+

VS

Team Averages
Level 109
1,529 SR
1,538 Elo+
Nemesis
Nemesis
AKang
Nemesis
Level 49
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
EssentiaI
Thanatos
Level 168
God Stats
0W - 1L
1,856 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
GeN x CRoNiN
Sylvanus
Level 128
God Stats
72W - 69L
1,514 SR
Queue Stats
480W - 468L
1,428 Elo+
Solo
Nut
Nut
Morewallam
Nut
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
WhitePenguinMan
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Danobipo
Horus
7
4 / 0 / 4
4,489
898
2,394
4,226
2,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 5
4,460
892
3,080
3,026
806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
3 / 3 / 3
4,359
872
3,121
5,934
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
9
1 / 0 / 0
4,421
884
1,857
2,484
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
yimby101
Vulcan
8
3 / 0 / 0
4,491
898
2,760
1,507
320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AKang
Nemesis
6
0 / 3 / 1
3,561
712
1,213
4,138
1,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
EssentiaI
Thanatos
7
2 / 1 / 0
3,703
741
1,698
5,773
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
GeN x CRoNiN
Sylvanus
4
1 / 3 / 0
3,212
642
1,251
3,517
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 4 / 1
3,228
646
2,676
4,112
928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
WhitePenguinMan
Zhong Kui
7
0 / 2 / 1
3,705
741
2,165
2,811
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AKang
Nemesis
0
3
1
0.17
W
Horus
Danobipo
Horus
4
0
4
6
L
Thanatos
EssentiaI
Thanatos
2
1
0
2
L
Sylvanus
GeN x CRoNiN
Sylvanus
1
3
0
0.33
L
0
4
1
0.13
W
2
0
5
4.5
W
3
3
3
1.5
L
Zhong Kui
WhitePenguinMan
Zhong Kui
0
2
1
0.25
W
Tiamat
1
0
0
1
W
Vulcan
yimby101
Vulcan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,212
Damage
9,003
17,177
Taken
20,351
6,868
Mitigated
7,114
6,536
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AKang
Nemesis
1,213
413
0
437
4,138
1,920
0
2,467
1,671
0
12,647
W
Horus
Danobipo
Horus
2,394
1,537
390
2,058
4,226
2,469
0
475
3,751
0
8,202
L
Thanatos
EssentiaI
Thanatos
1,698
579
0
5,133
5,773
1,328
0
815
4,860
0
16,336
L
Sylvanus
GeN x CRoNiN
Sylvanus
1,251
705
109
827
3,517
1,355
0
0
3,517
7,327
3,171
L
2,676
1,882
0
576
4,112
928
0
0
4,112
0
11,915
W
3,080
1,453
0
650
3,026
806
287
438
2,588
0
28,158
W
3,121
1,804
0
1,252
5,934
2,183
0
670
5,264
0
16,203
L
Zhong Kui
WhitePenguinMan
Zhong Kui
2,165
171
0
710
2,811
1,583
0
1,075
1,574
18,131
0
W
Tiamat
1,857
253
0
1,090
2,484
1,090
0
1,707
777
23,559
956
W
Vulcan
yimby101
Vulcan
2,760
311
0
1,096
1,507
320
0
0
1,383
23,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,220
Gold Earned
17,409
195
Minions Killed
152
0
Camps Cleared
0
630,292
Distance Traveled
574,646
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,561
712
33
7
0
133,089
0
W
Horus
4,489
898
21
4
0
138,487
1
L
Thanatos
3,703
741
39
8
0
145,099
0
L
Sylvanus
3,212
642
23
5
0
75,386
0
L
Nut
3,228
646
11
2
0
109,861
0
W
Skadi
4,460
892
40
8
0
113,223
0
W
Kali
4,359
872
26
5
0
133,820
3
L
Zhong Kui
3,705
741
46
9
0
111,211
0
W
Tiamat
4,421
884
64
13
0
117,220
0
W
Vulcan
4,491
898
44
9
0
127,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role