Player Matchup

Achilles
Achilles
Finding_ReFReF
Achilles
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,342 Elo+
Party 3
Baron Samedi
Baron Samedi
Kenny iQ
Baron Samedi
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,574 Elo+
Party 1
Olorun
Olorun
M4Y1TO
Olorun
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,528 Elo+
Party 1
Ymir
Ymir
QUIETARTISTRANE
Ymir
Level 127
God Stats
1W - 3L
1,413 SR
Queue Stats
180W - 176L
1,523 Elo+
Solo
Yu Huang
Yu Huang
SungHxon
Yu Huang
Level 108
God Stats
2W - 2L
1,569 SR
Queue Stats
80W - 85L
1,467 Elo+
Party 3
Team Averages
Level 124
1,496 SR
1,487 Elo+

VS

Team Averages
Level 138
1,537 SR
1,512 Elo+
Nike
Nike
 
Nike
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Eyez2029
Kumbhakarna
Level 198
God Stats
17W - 11L
1,519 SR
Queue Stats
91W - 98L
1,471 Elo+
Party 2
Ra
Ra
Konzuku
Ra
Level 76
God Stats
5W - 1L
1,500 SR
Queue Stats
170W - 137L
1,556 Elo+
Solo
Hel
Hel
antman_games1
Hel
Level 159
God Stats
7W - 4L
1,500 SR
Queue Stats
228W - 228L
1,482 Elo+
Party 2
Neith
Neith
xGHOSTxKINGx880
Neith
Level 108
God Stats
18W - 12L
1,664 SR
Queue Stats
103W - 83L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
3 / 1 / 0
5,410
541
4,452
6,258
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Kenny iQ
Baron Samedi
8
0 / 1 / 2
5,131
513
3,436
8,050
3,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
M4Y1TO
Olorun
9
1 / 2 / 1
5,191
519
4,124
7,235
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 0
5,776
578
2,010
5,889
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yu Huang
SungHxon
Yu Huang
11
0 / 0 / 2
5,682
568
915
3,379
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 0 / 1
5,963
596
3,886
7,453
4,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Eyez2029
Kumbhakarna
8
0 / 0 / 3
4,948
495
3,570
6,638
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 1
6,837
684
2,722
3,949
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 0
6,045
605
2,193
5,369
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 2
5,308
531
5,166
6,229
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
6
6
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
1
1.5
W
Kumbhakarna
Eyez2029
Kumbhakarna
0
0
3
1.5
L
Achilles
3
1
0
3
L
Baron Samedi
Kenny iQ
Baron Samedi
0
1
2
1
W
1
1
1
1.5
L
Olorun
M4Y1TO
Olorun
1
2
1
0.75
L
0
2
0
0
L
Yu Huang
SungHxon
Yu Huang
0
0
2
1
W
3
1
0
3
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,937
Damage
17,537
30,811
Taken
29,638
11,377
Mitigated
11,727
7,741
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,886
1,419
0
2,410
7,453
4,382
13
1,957
5,300
0
34,951
W
Kumbhakarna
Eyez2029
Kumbhakarna
3,570
28
0
1,000
6,638
2,565
0
3,713
2,925
16,310
1,772
L
Achilles
4,452
1,583
0
625
6,258
2,112
0
2,453
3,623
0
30,816
L
Baron Samedi
Kenny iQ
Baron Samedi
3,436
495
91
2,346
8,050
3,923
0
1,501
6,281
19,958
1,010
W
2,722
106
225
2,101
3,949
1,117
0
375
3,574
54,416
316
L
Olorun
M4Y1TO
Olorun
4,124
2,411
120
2,127
7,235
1,889
0
2,493
4,504
31,525
0
L
2,010
1,102
0
2,009
5,889
2,462
0
128
5,761
35,224
0
L
Yu Huang
SungHxon
Yu Huang
915
42
0
423
3,379
991
0
719
2,502
39,085
0
W
2,193
278
257
1,984
5,369
1,712
0
582
4,787
47,762
1,488
W
5,166
2,062
0
2,473
6,229
1,951
0
3,374
2,855
0
37,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,190
Gold Earned
29,101
280
Minions Killed
353
0
Camps Cleared
0
960,706
Distance Traveled
1,042,206
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,963
596
78
8
0
185,407
0
W
Kumbhakarna
4,948
495
33
3
0
209,397
3
L
Achilles
5,410
541
54
5
0
236,700
1
L
Baron Samedi
5,131
513
28
3
0
162,579
4
W
Ra
6,837
684
109
11
0
231,678
1
L
Olorun
5,191
519
58
6
0
197,292
1
L
Ymir
5,776
578
65
7
0
168,447
0
L
Yu Huang
5,682
568
75
8
0
195,688
4
W
Hel
6,045
605
85
9
0
237,981
2
W
Neith
5,308
531
48
5
0
177,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role