Player Matchup

Scylla
Scylla
Botelo
Scylla
Level 175
God Stats
13W - 14L
1,567 SR
Queue Stats
129W - 95L
1,571 Elo+
Solo
Geb
Geb
FOX88810
Geb
Level 153
God Stats
55W - 32L
1,711 SR
Queue Stats
112W - 95L
1,564 Elo+
Party 2
Da Ji
Da Ji
Gwayn
Da Ji
Level 159
God Stats
2W - 5L
1,407 SR
Queue Stats
121W - 103L
1,564 Elo+
Party 2
Hachiman
Hachiman
Mijrn
Hachiman
Level 157
God Stats
1W - 2L
1,509 SR
Queue Stats
53W - 42L
1,571 Elo+
Party 2
Bellona
Bellona
ShRooR
Bellona
Level 155
God Stats
11W - 18L
1,478 SR
Queue Stats
232W - 222L
1,543 Elo+
Solo
Team Averages
Level 160
1,535 SR
1,563 Elo+

VS

Team Averages
Level 158
1,507 SR
1,510 Elo+
Olorun
Olorun
 
Olorun
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ChanceKnife
Neith
Level 137
God Stats
23W - 9L
1,748 SR
Queue Stats
107W - 104L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
Choyds
Kuzenbo
Level 48
God Stats
1W - 0L
1,285 SR
Queue Stats
41W - 40L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Botelo
Scylla
12
3 / 2 / 1
6,425
643
3,036
4,637
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 2
5,266
527
2,200
6,090
2,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Gwayn
Da Ji
10
1 / 3 / 2
5,313
531
3,033
8,022
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Mijrn
Hachiman
9
0 / 5 / 0
4,679
468
3,118
7,660
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ShRooR
Bellona
4
0 / 1 / 0
3,929
393
687
2,463
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 1 / 2
7,279
728
3,726
6,242
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
 
Anubis
11
1 / 2 / 2
6,892
689
4,168
4,935
2,115
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
 
Bakasura
12
5 / 1 / 0
6,747
675
1,943
7,072
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
3 / 0 / 3
6,600
660
5,823
5,449
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
Choyds
Kuzenbo
10
3 / 0 / 4
6,486
649
2,982
5,470
4,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
12
12
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
1
2
1
W
Anubis
 
Anubis
1
2
2
1
W
Bakasura
 
Bakasura
5
1
0
5
L
Scylla
Botelo
Scylla
3
2
1
1.75
W
3
0
3
4.5
W
Kuzenbo
Choyds
Kuzenbo
3
0
4
5
L
0
1
2
1
L
Da Ji
Gwayn
Da Ji
1
3
2
0.67
L
Hachiman
Mijrn
Hachiman
0
5
0
0
L
Bellona
ShRooR
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,074
Damage
18,642
28,872
Taken
29,168
8,677
Mitigated
13,505
8,096
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,726
2,691
60
3,833
6,242
2,163
1,317
1,739
4,503
55,381
3,880
W
Anubis
 
Anubis
4,168
128
0
2,130
4,935
2,115
247
1,653
3,282
49,861
804
W
Bakasura
 
Bakasura
1,943
1,387
0
2,261
7,072
2,865
0
658
6,414
0
40,487
L
Scylla
Botelo
Scylla
3,036
36
0
315
4,637
857
0
3,490
1,078
48,537
0
W
5,823
1,777
0
1,674
5,449
1,725
351
552
4,897
0
47,225
W
Kuzenbo
Choyds
Kuzenbo
2,982
1,108
0
1,619
5,470
4,637
65
634
4,836
15,375
0
L
2,200
247
0
1,736
6,090
2,737
0
2,016
4,074
17,438
0
L
Da Ji
Gwayn
Da Ji
3,033
656
0
3,341
8,022
2,127
0
2,204
5,760
0
34,296
L
Hachiman
Mijrn
Hachiman
3,118
1,670
0
1,694
7,660
1,799
0
1,927
5,656
0
36,703
L
Bellona
ShRooR
Bellona
687
143
0
1,010
2,463
1,157
0
1,096
1,349
0
7,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,612
Gold Earned
34,004
258
Minions Killed
412
0
Camps Cleared
0
886,264
Distance Traveled
1,020,734
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,279
728
115
12
0
170,285
0
W
Anubis
6,892
689
109
11
0
206,719
0
W
Bakasura
6,747
675
77
8
0
246,730
0
L
Scylla
6,425
643
93
9
0
208,776
3
W
Neith
6,600
660
88
9
0
186,820
0
W
Kuzenbo
6,486
649
23
2
0
210,180
3
L
Geb
5,266
527
21
2
0
215,890
0
L
Da Ji
5,313
531
74
7
0
230,368
0
L
Hachiman
4,679
468
54
5
0
182,544
1
L
Bellona
3,929
393
16
2
0
48,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role