Player Matchup

Amaterasu
Amaterasu
Silver I
GaB1LaN
Amaterasu
Silver I
Level 126
God Stats
11W - 3L
1,675 SR
Queue Stats
86W - 85L
1,216 MMR
Party 3
Kuzenbo
Kuzenbo
Silver III
MrzGhost
Kuzenbo
Silver III
Level 86
God Stats
1W - 3L
1,527 SR
Queue Stats
7W - 16L
1,416 MMR
Party 3
Bastet
Bastet
Gold V
Rezyl_Azzyr
Bastet
Gold V
Level 164
God Stats
3W - 1L
1,581 SR
Queue Stats
194W - 208L
1,297 MMR
Solo
Hou Yi
Hou Yi
Gold V
WARM0ST
Hou Yi
Gold V
Level 177
God Stats
20W - 17L
1,501 SR
Queue Stats
332W - 343L
1,294 MMR
Solo
Nox
Nox
Gold II
ksenofon
Nox
Gold II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 263L
1,307 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,557 SR
1,306 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,522 SR
1,308 MMR
Zeus
Zeus
Bronze III
GeorgieBoy102
Zeus
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver I
Lexandre
Bacchus
Silver I
Level 122
God Stats
1W - 3L
1,566 SR
Queue Stats
59W - 69L
1,274 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
MonkeyDSerbest
Tsukuyomi
Gold III
Level 145
God Stats
1W - 5L
1,296 SR
Queue Stats
25W - 33L
1,305 MMR
Party 1
Apollo
Apollo
Gold V
SemihRaKi
Apollo
Gold V
Level 138
God Stats
4W - 4L
1,630 SR
Queue Stats
210W - 225L
1,229 MMR
Party 1
Surtr
Surtr
Silver V
little-fedhead
Surtr
Silver V
Level 117
God Stats
1W - 2L
1,619 SR
Queue Stats
4W - 10L
1,232 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GaB1LaN
Amaterasu
17
8 / 0 / 2
10,990
733
11,741
16,062
11,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kuzenbo
MrzGhost
Kuzenbo
12
1 / 0 / 4
8,306
554
2,621
6,781
6,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
15
3 / 1 / 2
8,914
594
4,663
8,976
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
WARM0ST
Hou Yi
16
6 / 1 / 3
9,629
642
10,286
10,906
4,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 1 / 3
8,351
557
2,746
5,429
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
JormungandrAresAwilixSobek

VS

Bans
Maman BrigitteCu ChulainnChang'eHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,016
468
4,726
5,037
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Lexandre
Bacchus
13
1 / 2 / 0
7,815
521
4,806
10,569
10,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
MonkeyDSerbest
Tsukuyomi
13
1 / 5 / 0
7,018
468
6,644
12,823
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
SemihRaKi
Apollo
13
0 / 5 / 2
7,397
493
4,842
11,501
3,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 0
6,624
442
4,387
9,173
4,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
3
3
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
GaB1LaN
Amaterasu
8
0
2
9
L
1
3
1
0.5
L
Bacchus
Lexandre
Bacchus
1
2
0
0.5
L
Tsukuyomi
MonkeyDSerbest
Tsukuyomi
1
5
0
0.2
W
Kuzenbo
MrzGhost
Kuzenbo
1
0
4
3
W
Bastet
3
1
2
4
L
Apollo
SemihRaKi
Apollo
0
5
2
0.2
W
Hou Yi
WARM0ST
Hou Yi
6
1
3
7.5
W
0
1
3
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,057
Damage
25,405
48,154
Taken
49,103
28,155
Mitigated
24,786
18,452
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
GaB1LaN
Amaterasu
11,741
4,002
0
9,111
16,062
11,974
0
1,832
13,695
0
92,707
L
4,726
254
0
1,013
5,037
1,663
0
1,751
3,121
42,895
225
L
Bacchus
Lexandre
Bacchus
4,806
502
0
2,364
10,569
10,091
0
1,043
9,404
28,271
1,869
L
Tsukuyomi
MonkeyDSerbest
Tsukuyomi
6,644
1,555
0
4,296
12,823
4,344
0
1,518
10,967
0
55,953
W
Kuzenbo
MrzGhost
Kuzenbo
2,621
1,173
0
2,588
6,781
6,494
106
2,333
4,414
22,786
0
W
Bastet
4,663
1,040
0
2,413
8,976
3,591
0
1,375
7,562
0
72,302
L
Apollo
SemihRaKi
Apollo
4,842
2,947
0
2,048
11,501
3,964
0
535
10,966
0
57,899
W
Hou Yi
WARM0ST
Hou Yi
10,286
4,417
0
3,559
10,906
4,065
1,147
2,423
8,483
0
81,156
W
2,746
129
0
781
5,429
2,031
146
1,803
3,586
51,450
436
L
4,387
1,272
0
2,952
9,173
4,724
0
186
8,634
367
31,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,190
Gold Earned
35,870
552
Minions Killed
410
0
Camps Cleared
0
1,506,460
Distance Traveled
1,521,339
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,990
733
165
11
0
284,844
4
L
Zeus
7,016
468
97
6
0
287,822
0
L
Bacchus
7,815
521
53
4
0
317,113
0
L
Tsukuyomi
7,018
468
99
7
0
345,354
0
W
Kuzenbo
8,306
554
21
1
0
328,706
3
W
Bastet
8,914
594
105
7
0
365,724
0
L
Apollo
7,397
493
102
7
0
305,856
0
W
Hou Yi
9,629
642
136
9
0
280,544
1
W
Nox
8,351
557
125
8
0
246,642
0
L
Surtr
6,624
442
59
4
0
265,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role