Player Matchup

Ravana
Ravana
Matrixpower
Ravana
Level 65
God Stats
6W - 6L
1,644 SR
Queue Stats
81W - 79L
1,484 Elo+
Party 1
Athena
Athena
MazeMachinima
Athena
Level 153
God Stats
6W - 2L
1,557 SR
Queue Stats
183W - 186L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
NOTironG3M1N1
Erlang Shen
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 24L
1,446 Elo+
Party 2
Izanami
Izanami
OlafMaster64
Izanami
Level 61
God Stats
3W - 3L
1,551 SR
Queue Stats
87W - 81L
1,488 Elo+
Party 1
Scylla
Scylla
shïro1999
Scylla
Level 103
God Stats
2W - 2L
1,762 SR
Queue Stats
25W - 24L
1,468 Elo+
Party 2
Team Averages
Level 98
1,603 SR
1,481 Elo+

VS

Team Averages
Level 120
1,514 SR
1,485 Elo+
Thanatos
Thanatos
HixCom9
Thanatos
Level 140
God Stats
1W - 0L
1,719 SR
Queue Stats
41W - 38L
1,524 Elo+
Party 3
Kukulkan
Kukulkan
JOTITABARRIERO
Kukulkan
Level 43
God Stats
15W - 13L
1,542 SR
Queue Stats
26W - 26L
1,484 Elo+
Party 3
Chaac
Chaac
JohnCross9
Chaac
Level 115
God Stats
1W - 0L
1,529 SR
Queue Stats
6W - 5L
1,560 Elo+
Party 3
Anhur
Anhur
TheMarkham
Anhur
Level 155
God Stats
15W - 7L
1,500 SR
Queue Stats
147W - 104L
1,402 Elo+
Solo
Athena
Athena
miguelacho656
Athena
Level 145
God Stats
1W - 1L
1,280 SR
Queue Stats
25W - 29L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
0 / 2 / 0
7,201
600
3,530
5,439
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
1 / 0 / 0
4,823
402
1,417
3,183
1,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
NOTironG3M1N1
Erlang Shen
13
4 / 3 / 3
7,086
591
9,774
11,710
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
OlafMaster64
Izanami
12
0 / 3 / 1
6,437
536
3,277
5,475
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Scylla
shïro1999
Scylla
12
3 / 4 / 3
7,103
592
6,131
6,796
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HixCom9
Thanatos
14
9 / 2 / 0
7,895
658
7,109
11,838
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
10
0 / 4 / 3
6,007
501
1,451
5,666
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
12
1 / 0 / 1
6,272
523
2,289
7,786
5,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
13
2 / 1 / 3
6,919
577
4,734
6,436
1,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 7
6,392
533
4,502
10,461
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
12
12
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
HixCom9
Thanatos
9
2
0
4.5
W
Kukulkan
0
4
3
0.38
W
Chaac
1
0
1
1.5
L
Ravana
0
2
0
0
L
1
0
0
1
L
Erlang Shen
NOTironG3M1N1
Erlang Shen
4
3
3
1.83
L
Izanami
OlafMaster64
Izanami
0
3
1
0.17
W
Anhur
2
1
3
3.5
W
0
1
7
3.5
L
Scylla
shïro1999
Scylla
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,129
Damage
20,085
32,603
Taken
42,187
12,786
Mitigated
21,228
7,844
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
HixCom9
Thanatos
7,109
1,851
0
7,753
11,838
4,286
0
957
10,741
0
51,104
W
Kukulkan
1,451
178
0
1,115
5,666
1,472
0
1,943
3,551
37,473
0
W
Chaac
2,289
62
0
2,113
7,786
5,519
0
877
6,859
0
36,023
L
Ravana
3,530
597
0
753
5,439
2,349
0
989
4,450
0
48,465
L
1,417
359
0
1,100
3,183
1,783
0
624
2,559
7,446
0
L
Erlang Shen
NOTironG3M1N1
Erlang Shen
9,774
6,242
0
4,202
11,710
5,794
0
2,010
9,700
0
54,745
L
Izanami
OlafMaster64
Izanami
3,277
1,978
0
954
5,475
1,200
0
314
5,161
0
48,776
W
Anhur
4,734
2,414
0
3,164
6,436
1,581
677
848
5,588
0
52,356
W
4,502
1,768
0
2,260
10,461
8,370
0
2,341
8,026
17,123
2,323
L
Scylla
shïro1999
Scylla
6,131
1,004
0
835
6,796
1,660
0
1,706
5,090
45,072
1,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,650
Gold Earned
33,485
378
Minions Killed
335
0
Camps Cleared
0
1,100,680
Distance Traveled
1,230,337
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,895
658
81
7
0
281,933
0
W
Kukulkan
6,007
501
69
6
0
234,771
0
W
Chaac
6,272
523
66
6
0
224,097
0
L
Ravana
7,201
600
91
8
0
237,136
0
L
Athena
4,823
402
10
1
0
113,702
0
L
Erlang Shen
7,086
591
88
7
0
283,503
0
L
Izanami
6,437
536
92
8
0
216,874
0
W
Anhur
6,919
577
87
7
0
227,857
0
W
Athena
6,392
533
32
3
0
261,679
4
L
Scylla
7,103
592
97
8
0
249,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role