Player Matchup

Thanatos
Thanatos
OHG Orange
Thanatos
Level 26
God Stats
1W - 2L
1,194 SR
Queue Stats
15W - 26L
1,333 Elo+
Party 1
Nu Wa
Nu Wa
OHG Snipe
Nu Wa
Level 46
God Stats
4W - 4L
1,418 SR
Queue Stats
33W - 59L
1,326 Elo+
Party 1
Cupid
Cupid
TimeSpace03
Cupid
Level 146
God Stats
2W - 6L
1,272 SR
Queue Stats
7W - 14L
1,479 Elo+
Party 3
Amaterasu
Amaterasu
iimPeRiiUuSs
Amaterasu
Level 71
God Stats
16W - 12L
1,537 SR
Queue Stats
98W - 86L
1,480 Elo+
Solo
Sylvanus
Sylvanus
jbeast3456
Sylvanus
Level 148
God Stats
6W - 8L
1,574 SR
Queue Stats
7W - 14L
1,479 Elo+
Party 3
Team Averages
Level 87
1,399 SR
1,419 Elo+

VS

Team Averages
Level 67
1,631 SR
1,458 Elo+
Anhur
Anhur
BigxTeej
Anhur
Level 90
God Stats
1W - 3L
1,409 SR
Queue Stats
18W - 20L
1,467 Elo+
Solo
Cliodhna
Cliodhna
Saluga123
Cliodhna
Level 76
God Stats
44W - 38L
1,556 SR
Queue Stats
641W - 556L
1,514 Elo+
Party 2
Da Ji
Da Ji
fearhimiko
Da Ji
Level 52
God Stats
1W - 1L
1,692 SR
Queue Stats
16W - 25L
1,420 Elo+
Solo
Agni
Agni
hktrixster
Agni
Level 40
God Stats
5W - 2L
1,874 SR
Queue Stats
94W - 98L
1,474 Elo+
Party 2
Bacchus
Bacchus
iiGonzaga
Bacchus
Level 79
God Stats
2W - 2L
1,622 SR
Queue Stats
121W - 132L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
OHG Orange
Thanatos
12
1 / 3 / 6
7,752
485
3,462
9,747
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
OHG Snipe
Nu Wa
14
4 / 7 / 3
8,992
562
8,907
9,064
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 0 / 5
9,190
574
11,705
12,581
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
iimPeRiiUuSs
Amaterasu
15
4 / 1 / 5
10,195
637
7,045
14,317
11,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
jbeast3456
Sylvanus
12
1 / 0 / 7
8,788
549
3,547
12,034
11,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigxTeej
Anhur
12
1 / 6 / 0
6,926
433
4,674
12,146
5,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
Saluga123
Cliodhna
13
8 / 4 / 0
8,156
510
13,580
14,925
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Da Ji
3
0 / 0 / 0
4,862
304
276
2,325
400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
2 / 3 / 3
7,958
497
10,425
8,064
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
iiGonzaga
Bacchus
10
0 / 3 / 1
6,191
387
3,948
12,618
10,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
11
11
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
BigxTeej
Anhur
1
6
0
0.17
W
Thanatos
OHG Orange
Thanatos
1
3
6
1.33
W
Nu Wa
OHG Snipe
Nu Wa
4
7
3
0.79
L
Cliodhna
Saluga123
Cliodhna
8
4
0
2
W
6
0
5
8.5
L
Da Ji
0
0
0
0
L
2
3
3
1.17
L
Bacchus
iiGonzaga
Bacchus
0
3
1
0.17
W
Amaterasu
iimPeRiiUuSs
Amaterasu
4
1
5
6.5
W
Sylvanus
jbeast3456
Sylvanus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,666
Damage
32,903
57,743
Taken
50,078
35,183
Mitigated
23,890
29,375
Healing
16,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BigxTeej
Anhur
4,674
1,684
0
3,617
12,146
5,417
0
2,066
9,811
0
44,553
W
Thanatos
OHG Orange
Thanatos
3,462
644
0
4,660
9,747
3,894
701
695
9,052
0
34,527
W
Nu Wa
OHG Snipe
Nu Wa
8,907
1,583
0
764
9,064
2,734
1,209
3,779
5,285
46,715
1,200
L
Cliodhna
Saluga123
Cliodhna
13,580
1,711
0
8,006
14,925
4,990
0
3,418
11,293
0
63,347
W
11,705
7,618
2,091
4,954
12,581
5,208
2,901
3,969
8,612
0
68,367
L
Da Ji
276
92
0
322
2,325
400
0
951
1,152
0
3,382
L
10,425
581
0
1,117
8,064
2,417
0
2,695
5,053
60,566
1,904
L
Bacchus
iiGonzaga
Bacchus
3,948
376
0
3,498
12,618
10,666
0
1,883
10,587
21,558
0
W
Amaterasu
iimPeRiiUuSs
Amaterasu
7,045
2,550
0
6,205
14,317
11,517
3,608
2,864
11,453
0
66,282
W
Sylvanus
jbeast3456
Sylvanus
3,547
728
6,026
4,675
12,034
11,830
170
2,972
9,062
16,315
358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,917
Gold Earned
34,093
393
Minions Killed
310
0
Camps Cleared
0
1,528,241
Distance Traveled
1,260,073
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,926
433
77
5
0
275,480
0
W
Thanatos
7,752
485
53
3
0
342,468
0
W
Nu Wa
8,992
562
76
5
0
282,231
0
L
Cliodhna
8,156
510
98
6
0
312,862
0
W
Cupid
9,190
574
111
7
0
280,099
2
L
Da Ji
4,862
304
8
1
0
40,789
0
L
Agni
7,958
497
104
7
0
307,883
0
L
Bacchus
6,191
387
23
1
0
323,059
2
W
Amaterasu
10,195
637
129
8
0
297,153
0
W
Sylvanus
8,788
549
24
2
0
326,290
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role