Player Matchup

Khepri
Khepri
 
Khepri
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AMGblacks
Nut
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,494 Elo+
Party 1
Ix Chel
Ix Chel
CARLOSCLON63
Ix Chel
Level 108
God Stats
0W - 1L
1,197 SR
Queue Stats
30W - 38L
1,464 Elo+
Solo
Nemesis
Nemesis
Hunto360
Nemesis
Level 98
God Stats
22W - 20L
1,513 SR
Queue Stats
77W - 86L
1,472 Elo+
Party 1
Tyr
Tyr
iSteaL-LastHits
Tyr
Level 99
God Stats
4W - 2L
1,823 SR
Queue Stats
26W - 37L
1,423 Elo+
Solo
Team Averages
Level 107
1,507 SR
1,471 Elo+

VS

Team Averages
Level 132
1,440 SR
1,519 Elo+
Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
JACKvFR0ST
Sun Wukong
Level 147
God Stats
1W - 1L
1,269 SR
Queue Stats
146W - 156L
1,489 Elo+
Party 2
Charybdis
Charybdis
Jokef4ce
Charybdis
Level 106
God Stats
16W - 14L
1,458 SR
Queue Stats
164W - 174L
1,477 Elo+
Party 2
Ymir
Ymir
xoOSoulOox
Ymir
Level 108
God Stats
7W - 7L
1,475 SR
Queue Stats
16W - 14L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 3
5,304
530
2,210
7,274
3,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 0
5,451
545
5,259
4,351
1,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
CARLOSCLON63
Ix Chel
10
0 / 4 / 0
5,585
559
2,770
6,230
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Hunto360
Nemesis
11
1 / 1 / 1
5,749
575
6,100
9,416
4,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 0 / 0
5,286
529
1,076
7,103
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 0 / 2
6,663
666
4,971
6,092
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
 
Tiamat
11
1 / 1 / 3
6,126
613
3,390
4,683
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
JACKvFR0ST
Sun Wukong
11
1 / 2 / 0
6,213
621
5,192
9,947
6,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Jokef4ce
Charybdis
10
1 / 2 / 0
5,411
541
3,191
4,297
1,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
5,275
528
987
8,123
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
7
7
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
3
0.75
W
Loki
 
Loki
4
0
2
5
W
Tiamat
 
Tiamat
1
1
3
2.5
L
3
0
0
3
L
Ix Chel
CARLOSCLON63
Ix Chel
0
4
0
0
L
Nemesis
Hunto360
Nemesis
1
1
1
1.5
W
Sun Wukong
JACKvFR0ST
Sun Wukong
1
2
0
0.5
W
Charybdis
Jokef4ce
Charybdis
1
2
0
0.5
L
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,415
Damage
17,731
34,374
Taken
33,142
13,500
Mitigated
15,739
14,101
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,210
424
1,379
1,570
7,274
3,877
0
555
6,719
13,752
0
W
Loki
 
Loki
4,971
1,517
0
3,236
6,092
1,825
0
578
5,514
0
47,224
W
Tiamat
 
Tiamat
3,390
547
0
1,482
4,683
2,462
0
2,454
2,229
30,308
0
L
5,259
3,203
0
1,888
4,351
1,140
0
432
3,919
0
33,746
L
Ix Chel
CARLOSCLON63
Ix Chel
2,770
429
50
1,492
6,230
1,707
38
2,537
3,281
36,814
0
L
Nemesis
Hunto360
Nemesis
6,100
2,166
0
5,183
9,416
4,288
0
0
8,853
0
32,146
W
Sun Wukong
JACKvFR0ST
Sun Wukong
5,192
1,022
0
4,615
9,947
6,075
0
0
9,947
0
40,434
W
Charybdis
Jokef4ce
Charybdis
3,191
2,091
0
672
4,297
1,286
0
787
3,510
0
41,629
L
1,076
79
0
2,539
7,103
2,488
61
361
6,662
0
35,228
W
987
0
0
1,477
8,123
4,091
0
1,161
6,962
13,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,375
Gold Earned
29,688
255
Minions Killed
347
0
Camps Cleared
0
1,005,058
Distance Traveled
1,105,952
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,304
530
14
1
0
207,613
2
W
Loki
6,663
666
89
9
0
261,931
0
W
Tiamat
6,126
613
73
7
0
235,911
0
L
Nut
5,451
545
57
6
0
192,494
0
L
Ix Chel
5,585
559
64
6
0
183,579
0
L
Nemesis
5,749
575
53
5
0
201,560
0
W
Sun Wukong
6,213
621
89
9
0
206,445
0
W
Charybdis
5,411
541
79
8
0
192,564
0
L
Tyr
5,286
529
67
7
0
219,812
2
W
Ymir
5,275
528
17
2
0
209,101
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role