Player Matchup

Nut
Nut
ChiefPrime
Nut
Level 108
God Stats
2W - 0L
1,774 SR
Queue Stats
43W - 32L
1,600 Elo+
Solo
Mulan
Mulan
Nielys01
Mulan
Level 47
God Stats
6W - 8L
1,526 SR
Queue Stats
141W - 148L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
TheNerual99
Baron Samedi
Level 28
God Stats
123W - 128L
1,453 SR
Queue Stats
351W - 416L
1,457 Elo+
Party 1
Geb
Geb
andysusi
Geb
Level 64
God Stats
7W - 4L
1,710 SR
Queue Stats
247W - 253L
1,443 Elo+
Party 1
Bastet
Bastet
teh_pwnerer613
Bastet
Level 114
God Stats
298W - 219L
1,481 SR
Queue Stats
669W - 742L
1,448 Elo+
Party 1
Team Averages
Level 72
1,589 SR
1,486 Elo+

VS

Team Averages
Level 110
1,509 SR
1,418 Elo+
Eset
Eset
 
Eset
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Pyronexus
Anubis
Level 89
God Stats
2W - 3L
1,507 SR
Queue Stats
4W - 14L
1,251 Elo+
Party 2
Olorun
Olorun
SoYoshiiFolks
Olorun
Level 23
God Stats
4W - 5L
1,396 SR
Queue Stats
17W - 29L
1,326 Elo+
Party 2
Bake Kujira
Bake Kujira
TheSlob69
Bake Kujira
Level 151
God Stats
19W - 27L
1,468 SR
Queue Stats
192W - 183L
1,489 Elo+
Solo
Thor
Thor
Truly Lethal
Thor
Level 126
God Stats
16W - 20L
1,673 SR
Queue Stats
61W - 65L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 8
11,373
1,422
21,835
8,852
2,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Nielys01
Mulan
15
2 / 1 / 16
9,395
1,174
7,912
8,117
5,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
TheNerual99
Baron Samedi
15
2 / 2 / 12
8,565
1,071
5,554
6,114
2,893
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 14
8,970
1,121
6,039
8,748
7,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 0 / 14
9,523
1,190
10,121
5,916
1,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

335

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
1 / 6 / 2
8,854
1,107
9,184
12,686
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Pyronexus
Anubis
13
3 / 7 / 2
8,690
1,086
8,989
12,598
5,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 8 / 2
7,762
970
4,671
11,497
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bake Kujira
TheSlob69
Bake Kujira
13
0 / 2 / 0
8,094
1,012
4,406
7,430
7,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 2 / 2
7,984
998
4,425
10,299
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
13
25
Kills
5
5
Deaths
25
64
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
6
2
0.33
W
13
1
8
17
W
Mulan
Nielys01
Mulan
2
1
16
10
L
Anubis
Pyronexus
Anubis
3
7
2
0.57
L
0
8
2
0.13
W
Baron Samedi
TheNerual99
Baron Samedi
2
2
12
4
L
Bake Kujira
TheSlob69
Bake Kujira
0
2
0
0
L
1
2
2
1
W
3
1
14
10
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,461
Damage
31,675
37,747
Taken
54,510
20,222
Mitigated
23,914
7,878
Healing
2,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,184
468
354
264
12,686
3,925
0
2,488
10,076
24,388
0
W
21,835
15,462
0
2,953
8,852
2,220
0
5,969
2,697
0
41,789
W
Mulan
Nielys01
Mulan
7,912
791
0
1,450
8,117
5,567
0
5,771
2,140
0
20,996
L
Anubis
Pyronexus
Anubis
8,989
44
0
432
12,598
5,332
0
2,338
10,103
17,856
0
L
4,671
1,987
232
514
11,497
3,963
0
1,923
9,452
10,867
1,021
W
Baron Samedi
TheNerual99
Baron Samedi
5,554
142
1,292
1,004
6,114
2,893
0
3,979
2,016
15,654
0
L
Bake Kujira
TheSlob69
Bake Kujira
4,406
1,706
0
504
7,430
7,429
0
2,332
4,996
10,130
0
L
4,425
516
0
0
10,299
3,265
0
2,512
7,662
0
13,790
W
6,039
345
0
148
8,748
7,787
0
6,783
1,637
12,394
0
W
10,121
1,820
0
1,031
5,916
1,755
0
3,355
2,485
0
14,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,826
Gold Earned
41,384
114
Minions Killed
131
8
Camps Cleared
3
847,321
Distance Traveled
620,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,854
1,107
45
6
0
146,973
0
W
Nut
11,373
1,422
37
5
7
151,461
0
W
Mulan
9,395
1,174
31
4
1
153,361
0
L
Anubis
8,690
1,086
24
3
1
117,616
0
L
Olorun
7,762
970
17
2
1
111,204
0
W
Baron Samedi
8,565
1,071
22
3
0
172,491
0
L
Bake Kujira
8,094
1,012
20
3
0
92,563
0
L
Thor
7,984
998
25
3
1
152,321
0
W
Geb
8,970
1,121
10
1
0
178,702
0
W
Bastet
9,523
1,190
14
2
0
191,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role