Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ChineseEgirl
Horus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,523 Elo+
Party 2
Kuzenbo
Kuzenbo
MetriqSaberZ
Kuzenbo
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,763 Elo+
Party 2
Cupid
Cupid
Pwincess
Cupid
Level 130
God Stats
9W - 11L
1,440 SR
Queue Stats
12W - 13L
1,483 Elo+
Party 2
Team Averages
Level 118
1,488 SR
1,554 Elo+

VS

Team Averages
Level 109
1,571 SR
1,516 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AngelZera
Ymir
Level 134
God Stats
5W - 6L
1,598 SR
Queue Stats
178W - 160L
1,524 Elo+
Party 1
Atlas
Atlas
Azkil
Atlas
Level 109
God Stats
25W - 30L
1,536 SR
Queue Stats
226W - 221L
1,497 Elo+
Solo
Poseidon
Poseidon
TheLukeNow
Poseidon
Level 106
God Stats
5W - 6L
1,519 SR
Queue Stats
385W - 348L
1,530 Elo+
Solo
Arachne
Arachne
hyperionomega
Arachne
Level 70
God Stats
34W - 19L
1,704 SR
Queue Stats
140W - 110L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
6 / 0 / 1
7,145
650
4,917
5,406
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
 
Nemesis
13
7 / 1 / 3
6,888
626
8,229
7,483
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 7
6,046
550
4,294
11,533
7,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
MetriqSaberZ
Kuzenbo
12
3 / 2 / 1
6,360
578
8,187
9,709
8,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Pwincess
Cupid
12
3 / 1 / 1
6,796
618
3,027
5,124
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 4 / 1
5,289
481
3,794
6,844
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
2 / 4 / 0
6,388
581
6,184
11,332
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Azkil
Atlas
9
1 / 2 / 1
5,356
487
3,309
7,930
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
TheLukeNow
Poseidon
10
1 / 5 / 0
5,969
543
5,045
5,483
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
9
0 / 5 / 2
5,226
475
2,692
11,740
2,738
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
20
Kills
6
6
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
1
6.5
W
Nemesis
 
Nemesis
7
1
3
8.5
L
Hachiman
 
Hachiman
2
4
1
0.63
L
Ymir
2
4
0
0.5
L
Atlas
Azkil
Atlas
1
2
1
0.75
W
1
2
7
2.25
W
Kuzenbo
MetriqSaberZ
Kuzenbo
3
2
1
1.75
W
Cupid
Pwincess
Cupid
3
1
1
3.5
L
Poseidon
TheLukeNow
Poseidon
1
5
0
0.2
L
Arachne
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,654
Damage
21,024
39,255
Taken
43,329
21,657
Mitigated
15,561
11,136
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,917
627
0
1,719
5,406
1,734
104
1,717
3,419
0
43,885
W
Nemesis
 
Nemesis
8,229
3,247
0
1,183
7,483
2,502
0
1,040
6,313
0
54,681
L
Hachiman
 
Hachiman
3,794
2,482
0
2,300
6,844
1,567
0
0
6,844
0
29,333
L
Ymir
6,184
1,167
0
3,865
11,332
5,318
0
6,829
3,609
38,333
649
L
Atlas
Azkil
Atlas
3,309
1,323
0
1,527
7,930
4,771
0
0
7,930
11,260
747
W
4,294
2,114
584
3,474
11,533
7,879
0
2,961
8,444
0
16,618
W
Kuzenbo
MetriqSaberZ
Kuzenbo
8,187
2,547
0
1,869
9,709
8,086
0
5,581
3,585
31,643
2,211
W
Cupid
Pwincess
Cupid
3,027
1,748
374
1,933
5,124
1,456
678
1,909
3,165
0
44,500
L
Poseidon
TheLukeNow
Poseidon
5,045
539
0
430
5,483
1,167
0
0
5,483
38,926
0
L
Arachne
2,692
1,523
0
5,053
11,740
2,738
0
116
11,619
0
23,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
28,228
333
Minions Killed
260
0
Camps Cleared
0
1,118,995
Distance Traveled
1,058,729
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,145
650
95
9
0
226,538
2
W
Nemesis
6,888
626
97
9
0
282,108
2
L
Hachiman
5,289
481
52
5
0
205,782
0
L
Ymir
6,388
581
70
6
0
196,322
2
L
Atlas
5,356
487
8
1
0
196,784
3
W
Horus
6,046
550
18
2
0
226,054
3
W
Kuzenbo
6,360
578
44
4
0
170,776
0
W
Cupid
6,796
618
79
7
0
213,519
0
L
Poseidon
5,969
543
83
8
0
216,296
2
L
Arachne
5,226
475
47
4
0
243,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role