Player Matchup

Ne Zha
Ne Zha
Silver V
Fnatic IzA
Ne Zha
Silver V
Level 69
God Stats
15W - 12L
1,516 SR
Queue Stats
160W - 178L
456 MMR
Solo
Chernobog
Chernobog
Silver V
KNDcorsa
Chernobog
Silver V
Level 129
God Stats
1W - 0L
1,724 SR
Queue Stats
60W - 72L
505 MMR
Party 1
Vulcan
Vulcan
Bronze I
PEPOJVC88
Vulcan
Bronze I
Level 128
God Stats
3W - 3L
1,463 SR
Queue Stats
93W - 118L
251 MMR
Solo
Agni
Agni
Silver IV
lxxCLONESxxl
Agni
Silver IV
Level 108
God Stats
1W - 0L
1,506 SR
Queue Stats
25W - 36L
573 MMR
Solo
Cthulhu
Cthulhu
Silver IV
smitecarlo
Cthulhu
Silver IV
Level 100
God Stats
22W - 22L
1,470 SR
Queue Stats
35W - 45L
773 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,536 SR
512 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 178
1,482 SR
909 MMR
Bacchus
Bacchus
Bronze I
 
Bacchus
Bronze I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver V
 
Heimdallr
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
K-E-R-U-
Cerberus
Silver IV
Level 81
God Stats
2W - 5L
1,339 SR
Queue Stats
176W - 210L
700 MMR
Solo
Sylvanus
Sylvanus
Silver V
Kukukachu_Gamer
Sylvanus
Silver V
Level 100
God Stats
4W - 3L
1,568 SR
Queue Stats
300W - 330L
617 MMR
Solo
Loki
Loki
Bronze III
ShamanChavo
Loki
Bronze III
Level 373
God Stats
5W - 5L
1,505 SR
Queue Stats
596W - 691L
227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fnatic IzA
Ne Zha
11
2 / 0 / 1
5,720
636
1,891
6,549
1,875
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
KNDcorsa
Chernobog
11
1 / 1 / 4
6,191
688
2,495
4,288
1,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
PEPOJVC88
Vulcan
10
1 / 1 / 1
6,069
674
4,408
3,643
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 0 / 1
5,532
615
2,699
3,529
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
smitecarlo
Cthulhu
9
3 / 2 / 2
5,616
624
2,540
4,745
3,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThanatosSun WukongJanusVamana

VS

Bans
Hun BatzBake KujiraDanzaburouChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 1 / 1
4,681
520
1,270
4,799
2,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
 
Heimdallr
7
0 / 2 / 1
4,486
498
2,055
4,103
1,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
K-E-R-U-
Cerberus
9
1 / 2 / 0
5,394
599
2,167
7,768
2,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
1 / 3 / 1
5,409
601
912
4,936
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,562
507
433
2,956
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
3
4
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
L
Heimdallr
 
Heimdallr
0
2
1
0.25
W
Ne Zha
Fnatic IzA
Ne Zha
2
0
1
2.5
L
Cerberus
K-E-R-U-
Cerberus
1
2
0
0.5
W
Chernobog
KNDcorsa
Chernobog
1
1
4
3
L
Sylvanus
1
3
1
0.5
W
Vulcan
PEPOJVC88
Vulcan
1
1
1
1.5
L
0
0
0
0
W
1
0
1
1.5
W
Cthulhu
smitecarlo
Cthulhu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,033
Damage
6,837
22,754
Taken
24,562
7,913
Mitigated
8,909
9,551
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,270
56
0
974
4,799
2,778
0
1,166
3,633
10,133
0
L
Heimdallr
 
Heimdallr
2,055
1,026
0
1,713
4,103
1,133
0
689
3,414
0
21,995
W
Ne Zha
Fnatic IzA
Ne Zha
1,891
510
0
3,524
6,549
1,875
454
214
6,335
0
29,295
L
Cerberus
K-E-R-U-
Cerberus
2,167
65
0
3,083
7,768
2,296
0
4,812
2,538
30,132
617
W
Chernobog
KNDcorsa
Chernobog
2,495
1,517
0
1,781
4,288
1,186
1,351
797
3,491
0
35,199
L
Sylvanus
912
189
80
1,289
4,936
2,007
0
2,295
2,641
25,106
0
W
Vulcan
PEPOJVC88
Vulcan
4,408
595
0
982
3,643
936
288
1,977
1,666
34,781
0
L
433
116
0
2,170
2,956
695
0
189
2,743
0
20,080
W
2,699
135
0
1,657
3,529
895
483
661
2,868
31,448
1,971
W
Cthulhu
smitecarlo
Cthulhu
2,540
237
227
1,380
4,745
3,021
243
700
4,045
21,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,128
Gold Earned
24,532
299
Minions Killed
233
0
Camps Cleared
0
998,350
Distance Traveled
736,209
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,681
520
21
2
0
164,410
5
L
Heimdallr
4,486
498
38
4
0
131,148
0
W
Ne Zha
5,720
636
55
6
0
220,133
0
L
Cerberus
5,394
599
67
7
0
176,026
0
W
Chernobog
6,191
688
67
7
0
226,252
0
L
Sylvanus
5,409
601
59
7
0
144,924
0
W
Vulcan
6,069
674
78
9
0
177,819
3
L
Loki
4,562
507
48
5
0
119,701
0
W
Agni
5,532
615
70
8
0
190,078
3
W
Cthulhu
5,616
624
29
3
0
184,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role