Player Matchup

Kuzenbo
Kuzenbo
BRADISTO
Kuzenbo
Level 155
God Stats
5W - 2L
1,859 SR
Queue Stats
110W - 112L
1,530 Elo+
Solo
Fenrir
Fenrir
DigitalVORT3X
Fenrir
Level 142
God Stats
4W - 3L
1,621 SR
Queue Stats
380W - 392L
1,451 Elo+
Solo
Thor
Thor
GregRoberts1994
Thor
Level 126
God Stats
2W - 1L
1,835 SR
Queue Stats
151W - 138L
1,499 Elo+
Solo
Hou Yi
Hou Yi
Konobia
Hou Yi
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 170L
1,446 Elo+
Solo
Yu Huang
Yu Huang
Lili7400
Yu Huang
Level 130
God Stats
4W - 5L
1,491 SR
Queue Stats
431W - 385L
1,487 Elo+
Solo
Team Averages
Level 135
1,661 SR
1,483 Elo+

VS

Team Averages
Level 120
1,566 SR
1,450 Elo+
Scylla
Scylla
Jamin Moore
Scylla
Level 151
God Stats
6W - 2L
1,617 SR
Queue Stats
339W - 446L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
KIMxRICHARDS
Kuzenbo
Level 154
God Stats
10W - 5L
1,670 SR
Queue Stats
279W - 397L
1,415 Elo+
Party 1
Surtr
Surtr
Samwich48935
Surtr
Level 104
God Stats
153W - 151L
1,518 SR
Queue Stats
479W - 578L
1,486 Elo+
Party 1
Bastet
Bastet
Thundershock658
Bastet
Level 107
God Stats
11W - 11L
1,517 SR
Queue Stats
259W - 368L
1,378 Elo+
Party 1
Medusa
Medusa
pyroz786
Medusa
Level 86
God Stats
54W - 62L
1,510 SR
Queue Stats
457W - 558L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BRADISTO
Kuzenbo
13
2 / 2 / 3
8,057
504
10,357
16,180
17,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 1
7,493
468
4,937
16,600
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 5 / 2
7,749
484
3,821
12,913
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
Konobia
Hou Yi
15
1 / 2 / 3
8,080
505
7,717
7,995
2,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Lili7400
Yu Huang
16
3 / 4 / 1
8,987
562
9,178
10,458
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 1 / 4
10,239
640
11,405
6,739
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
KIMxRICHARDS
Kuzenbo
12
0 / 2 / 6
7,499
469
4,405
12,003
11,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 1 / 2
10,230
639
13,314
13,792
10,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
6 / 2 / 4
8,719
545
8,766
13,802
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Medusa
pyroz786
Medusa
13
0 / 4 / 2
7,866
492
5,288
11,009
3,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
20
20
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BRADISTO
Kuzenbo
2
2
3
1.75
L
1
7
1
0.21
L
3
5
2
0.8
W
Scylla
6
1
4
8
W
Kuzenbo
KIMxRICHARDS
Kuzenbo
0
2
6
1.5
L
Hou Yi
Konobia
Hou Yi
1
2
3
1.25
L
Yu Huang
Lili7400
Yu Huang
3
4
1
0.88
W
8
1
2
9
W
6
2
4
4
W
Medusa
pyroz786
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,010
Damage
43,178
64,146
Taken
57,345
35,612
Mitigated
31,992
18,146
Healing
14,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BRADISTO
Kuzenbo
10,357
3,891
558
5,275
16,180
17,592
0
6,626
9,357
45,206
2,662
L
4,937
1,426
0
4,308
16,600
8,726
116
1,852
14,744
0
43,343
L
3,821
460
0
3,905
12,913
3,643
0
1,978
10,883
0
53,492
W
Scylla
11,405
1,409
0
405
6,739
2,136
0
4,675
2,064
95,600
460
W
Kuzenbo
KIMxRICHARDS
Kuzenbo
4,405
1,975
0
2,161
12,003
11,272
0
4,258
7,669
17,395
313
L
Hou Yi
Konobia
Hou Yi
7,717
2,844
0
3,062
7,995
2,353
765
1,840
6,115
0
65,959
L
Yu Huang
Lili7400
Yu Huang
9,178
440
0
1,038
10,458
3,298
0
4,501
5,769
66,574
982
W
13,314
4,581
0
3,249
13,792
10,972
82
2,391
10,905
3,226
60,077
W
8,766
2,443
0
7,331
13,802
4,167
0
6,261
7,499
0
64,887
W
Medusa
pyroz786
Medusa
5,288
1,644
0
1,600
11,009
3,445
231
1,862
9,104
0
64,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
44,553
488
Minions Killed
511
0
Camps Cleared
0
1,546,326
Distance Traveled
1,695,402
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,057
504
57
4
0
337,724
2
L
Fenrir
7,493
468
82
5
0
281,267
0
L
Thor
7,749
484
97
6
0
345,454
1
W
Scylla
10,239
640
181
11
0
330,997
6
W
Kuzenbo
7,499
469
23
1
0
340,883
7
L
Hou Yi
8,080
505
124
8
0
306,351
2
L
Yu Huang
8,987
562
128
8
0
275,530
3
W
Surtr
10,230
639
96
6
0
305,349
2
W
Bastet
8,719
545
94
6
0
397,537
4
W
Medusa
7,866
492
117
7
0
320,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role