Player Matchup

Hun Batz
Hun Batz
HixCom9
Hun Batz
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,514 Elo+
Party 2
Cerberus
Cerberus
JOTITABARRIERO
Cerberus
Level 43
God Stats
5W - 0L
1,940 SR
Queue Stats
26W - 26L
1,471 Elo+
Party 2
Skadi
Skadi
JohnCross9
Skadi
Level 115
God Stats
1W - 1L
1,304 SR
Queue Stats
6W - 5L
1,520 Elo+
Party 2
Discordia
Discordia
Tagliarass
Discordia
Level 146
God Stats
4W - 8L
1,288 SR
Queue Stats
256W - 249L
1,433 Elo+
Solo
Ymir
Ymir
miguelacho656
Ymir
Level 145
God Stats
2W - 0L
1,409 SR
Queue Stats
25W - 29L
1,443 Elo+
Party 2
Team Averages
Level 118
1,488 SR
1,477 Elo+

VS

Team Averages
Level 94
1,539 SR
1,457 Elo+
Anubis
Anubis
Aristaax
Anubis
Level 79
God Stats
1W - 4L
1,424 SR
Queue Stats
289W - 289L
1,420 Elo+
Party 3
Artemis
Artemis
NOTironG3M1N1
Artemis
Level 109
God Stats
4W - 3L
1,683 SR
Queue Stats
22W - 24L
1,460 Elo+
Party 1
Ymir
Ymir
WRXVRX
Ymir
Level 69
God Stats
23W - 11L
1,704 SR
Queue Stats
242W - 208L
1,472 Elo+
Party 3
Erlang Shen
Erlang Shen
WeedState
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,450 Elo+
Party 1
Serqet
Serqet
shïro1999
Serqet
Level 103
God Stats
1W - 2L
1,382 SR
Queue Stats
25W - 24L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HixCom9
Hun Batz
10
4 / 1 / 1
5,543
693
2,405
5,716
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
8
0 / 2 / 2
4,856
607
1,385
7,652
3,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
8
0 / 1 / 4
4,844
606
4,991
3,970
659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
Tagliarass
Discordia
10
2 / 0 / 0
5,375
672
3,900
3,847
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 1
6,728
841
2,521
3,690
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aristaax
Anubis
8
1 / 2 / 2
4,484
561
5,331
4,497
1,927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Artemis
8
0 / 2 / 0
4,542
568
2,978
6,458
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
WRXVRX
Ymir
8
2 / 1 / 1
5,162
645
3,087
4,770
3,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
WeedState
Erlang Shen
6
0 / 2 / 0
3,811
476
814
3,272
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
shïro1999
Serqet
9
1 / 2 / 1
4,698
587
2,678
5,572
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aristaax
Anubis
1
2
2
1
W
Hun Batz
HixCom9
Hun Batz
4
1
1
4.5
W
Cerberus
0
2
2
0.5
W
Skadi
0
1
4
2
L
Artemis
0
2
0
0
W
Discordia
Tagliarass
Discordia
2
0
0
2
L
Ymir
WRXVRX
Ymir
2
1
1
2.5
L
Erlang Shen
WeedState
Erlang Shen
0
2
0
0
W
3
1
1
3.5
L
Serqet
shïro1999
Serqet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,202
Damage
14,888
24,875
Taken
24,569
9,244
Mitigated
9,317
6,877
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aristaax
Anubis
5,331
288
0
2,180
4,497
1,927
0
493
4,004
30,453
545
W
Hun Batz
HixCom9
Hun Batz
2,405
304
0
500
5,716
1,616
0
1,055
4,611
0
32,595
W
Cerberus
1,385
94
0
3,128
7,652
3,571
0
4,018
3,448
13,914
0
W
Skadi
4,991
1,728
0
728
3,970
659
0
3,080
890
0
28,391
L
Artemis
2,978
1,158
0
585
6,458
1,766
0
2,926
2,994
0
29,085
W
Discordia
Tagliarass
Discordia
3,900
166
0
1,271
3,847
809
0
0
3,847
24,637
0
L
Ymir
WRXVRX
Ymir
3,087
741
0
2,009
4,770
3,052
0
630
4,140
13,894
2,064
L
Erlang Shen
WeedState
Erlang Shen
814
390
0
1,000
3,272
1,055
0
1,438
1,678
0
7,698
W
2,521
684
0
1,250
3,690
2,589
0
0
3,690
35,560
3,577
L
Serqet
shïro1999
Serqet
2,678
415
0
1,970
5,572
1,517
0
1,439
3,982
0
23,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,346
Gold Earned
22,697
282
Minions Killed
182
0
Camps Cleared
0
903,690
Distance Traveled
818,929
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,484
561
36
5
0
164,863
0
W
Hun Batz
5,543
693
61
8
0
220,852
0
W
Cerberus
4,856
607
26
3
0
178,743
0
W
Skadi
4,844
606
48
6
0
164,886
0
L
Artemis
4,542
568
59
7
0
160,180
1
W
Discordia
5,375
672
61
8
0
180,523
2
L
Ymir
5,162
645
30
4
0
169,540
4
L
Erlang Shen
3,811
476
19
2
0
105,661
0
W
Ymir
6,728
841
86
11
0
158,686
0
L
Serqet
4,698
587
38
5
0
218,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role