Player Matchup

Baron Samedi
Baron Samedi
Elindio8
Baron Samedi
Level 3
God Stats
10W - 9L
1,245 SR
Queue Stats
25W - 33L
1,500 Elo+
Party 2
Neith
Neith
MrW1ffl3s
Neith
Level 43
God Stats
9W - 17L
1,397 SR
Queue Stats
17W - 32L
1,303 Elo+
Solo
Surtr
Surtr
Yinaro
Surtr
Level 87
God Stats
22W - 18L
1,431 SR
Queue Stats
234W - 248L
1,430 Elo+
Party 2
Team Averages
Level 44
1,358 SR
1,411 Elo+

VS

Team Averages
Level 80
1,439 SR
1,454 Elo+
Lancelot
Lancelot
Alpha762620
Lancelot
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,429 Elo+
Party 1
King Arthur
King Arthur
Rob_08166
King Arthur
Level 84
God Stats
3W - 8L
1,360 SR
Queue Stats
56W - 66L
1,424 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sinbadism
Morgan Le Fay
Level 69
God Stats
2W - 3L
1,457 SR
Queue Stats
11W - 15L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elindio8
Baron Samedi
15
4 / 2 / 6
9,477
862
6,428
6,947
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
MrW1ffl3s
Neith
17
9 / 3 / 5
10,977
998
9,354
7,665
2,637
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Yinaro
Surtr
16
2 / 4 / 12
10,218
929
10,725
17,431
13,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alpha762620
Lancelot
14
4 / 6 / 3
9,142
831
7,553
11,468
5,019
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Rob_08166
King Arthur
13
2 / 5 / 3
8,448
768
5,336
12,098
11,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Sinbadism
Morgan Le Fay
16
3 / 4 / 5
9,900
900
12,175
10,555
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
9
9
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alpha762620
Lancelot
4
6
3
0.92
W
Baron Samedi
Elindio8
Baron Samedi
4
2
6
3.5
W
Neith
MrW1ffl3s
Neith
9
3
5
3.83
L
King Arthur
Rob_08166
King Arthur
2
5
3
0.7
L
Morgan Le Fay
Sinbadism
Morgan Le Fay
3
4
5
1.38
W
Surtr
Yinaro
Surtr
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
25,064
32,043
Taken
34,121
19,361
Mitigated
21,289
11,375
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alpha762620
Lancelot
7,553
973
0
2,466
11,468
5,019
0
2,169
9,269
0
28,319
W
Baron Samedi
Elindio8
Baron Samedi
6,428
919
527
1,667
6,947
2,847
1,197
3,402
3,434
28,607
0
W
Neith
MrW1ffl3s
Neith
9,354
3,890
0
2,251
7,665
2,637
2,118
2,888
4,624
0
34,912
L
King Arthur
Rob_08166
King Arthur
5,336
710
0
1,146
12,098
11,703
0
2,616
9,469
0
16,794
L
Morgan Le Fay
Sinbadism
Morgan Le Fay
12,175
1,169
0
2,572
10,555
4,567
0
2,534
8,006
51,012
0
W
Surtr
Yinaro
Surtr
10,725
4,662
0
6,930
17,431
13,877
257
5,887
11,207
1,406
31,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
27,490
135
Minions Killed
147
0
Camps Cleared
0
567,186
Distance Traveled
569,961
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,142
831
46
4
0
202,017
0
W
Baron Samedi
9,477
862
40
4
0
194,599
0
W
Neith
10,977
998
48
4
0
173,128
4
L
King Arthur
8,448
768
26
2
0
180,747
1
L
Morgan Le Fay
9,900
900
75
7
0
187,197
0
W
Surtr
10,218
929
47
4
0
199,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role