Player Matchup

Cernunnos
Cernunnos
RestrictedArc
Cernunnos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 200L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
ThiccccWitch
Nu Wa
Level 128
God Stats
27W - 11L
1,685 SR
Queue Stats
207W - 198L
1,532 Elo+
Solo
Achilles
Achilles
Yue4riah
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 126L
1,392 Elo+
Party 1
Team Averages
Level 91
1,562 SR
1,439 Elo+

VS

Team Averages
Level 133
1,489 SR
1,478 Elo+
Bacchus
Bacchus
Mazaryn
Bacchus
Level 97
God Stats
2W - 3L
1,404 SR
Queue Stats
66W - 55L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lifelikepanda
Morgan Le Fay
Level 156
God Stats
2W - 0L
1,510 SR
Queue Stats
7W - 4L
1,525 Elo+
Solo
Hercules
Hercules
smoothdiched
Hercules
Level 145
God Stats
64W - 48L
1,553 SR
Queue Stats
215W - 219L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RestrictedArc
Cernunnos
11
0 / 5 / 0
6,675
668
1,351
10,346
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 1 / 0
7,661
766
8,503
4,889
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Yue4riah
Achilles
11
0 / 5 / 1
6,573
657
1,634
7,888
6,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mazaryn
Bacchus
14
4 / 0 / 6
8,518
852
4,234
7,346
5,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Morgan Le Fay
lifelikepanda
Morgan Le Fay
14
4 / 1 / 7
8,756
876
14,386
7,222
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
smoothdiched
Hercules
14
3 / 0 / 5
8,506
851
1,859
4,396
3,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
11
11
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Mazaryn
Bacchus
4
0
6
7
L
Cernunnos
RestrictedArc
Cernunnos
0
5
0
0
L
1
1
0
1
L
Achilles
Yue4riah
Achilles
0
5
1
0.1
W
Morgan Le Fay
lifelikepanda
Morgan Le Fay
4
1
7
7.5
W
Hercules
smoothdiched
Hercules
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,488
Damage
20,479
23,123
Taken
18,964
10,405
Mitigated
11,563
2,265
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Mazaryn
Bacchus
4,234
291
247
1,847
7,346
5,897
0
2,826
4,105
15,751
3,520
L
Cernunnos
RestrictedArc
Cernunnos
1,351
409
0
1,209
10,346
2,427
0
8,008
2,099
0
13,950
L
8,503
2,049
0
490
4,889
1,254
0
3,947
942
26,134
0
L
Achilles
Yue4riah
Achilles
1,634
504
0
566
7,888
6,724
0
5,767
1,774
0
7,397
W
Morgan Le Fay
lifelikepanda
Morgan Le Fay
14,386
1,417
0
1,463
7,222
2,383
140
3,351
3,597
50,979
0
W
Hercules
smoothdiched
Hercules
1,859
189
0
1,330
4,396
3,283
0
1,413
2,746
0
19,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,909
Gold Earned
25,780
106
Minions Killed
153
0
Camps Cleared
0
452,431
Distance Traveled
576,153
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,518
852
28
3
0
205,838
0
L
Cernunnos
6,675
668
39
4
0
150,046
0
L
Nu Wa
7,661
766
60
6
0
164,226
0
L
Achilles
6,573
657
7
1
0
138,159
0
W
Morgan Le Fay
8,756
876
85
9
0
175,534
4
W
Hercules
8,506
851
40
4
0
194,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role