Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DrOlisan
Da Ji
Level 127
God Stats
8W - 5L
1,765 SR
Queue Stats
542W - 559L
1,440 Elo+
Party 1
Chaac
Chaac
RayAmora
Chaac
Level 184
God Stats
7W - 4L
1,641 SR
Queue Stats
254W - 271L
1,517 Elo+
Party 1
Scylla
Scylla
RePreSenTanDoOs
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,506 Elo+
Party 1
Freya
Freya
zSlay3r
Freya
Level 171
God Stats
5W - 3L
1,629 SR
Queue Stats
186W - 205L
1,499 Elo+
Party 1
Team Averages
Level 140
1,607 SR
1,492 Elo+

VS

Team Averages
Level 86
1,491 SR
1,420 Elo+
Kukulkan
Kukulkan
Argonoide
Kukulkan
Level 145
God Stats
20W - 22L
1,439 SR
Queue Stats
390W - 379L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Ganz23
Cthulhu
Level 60
God Stats
10W - 14L
1,601 SR
Queue Stats
42W - 39L
1,520 Elo+
Solo
Sobek
Sobek
Jere_rivera777
Sobek
Level 26
God Stats
1W - 7L
1,237 SR
Queue Stats
47W - 133L
1,268 Elo+
Party 2
Hera
Hera
sentado_pete07
Hera
Level 39
God Stats
0W - 3L
1,306 SR
Queue Stats
89W - 176L
1,317 Elo+
Party 2
He Bo
He Bo
zNaoki
He Bo
Level 158
God Stats
1W - 2L
1,873 SR
Queue Stats
104W - 103L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 1 / 5
8,599
573
5,533
13,898
7,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
DrOlisan
Da Ji
15
6 / 3 / 3
8,888
593
8,460
11,420
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
RayAmora
Chaac
13
2 / 0 / 7
7,301
487
3,218
9,444
6,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 7
8,474
565
7,055
4,734
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
zSlay3r
Freya
16
9 / 0 / 3
9,591
639
10,101
8,077
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Argonoide
Kukulkan
15
1 / 4 / 1
8,584
572
2,489
6,896
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Ganz23
Cthulhu
14
2 / 3 / 0
8,249
550
9,834
12,409
7,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 4 / 0
6,187
412
2,560
11,495
7,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 6 / 0
5,571
371
2,417
5,986
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
zNaoki
He Bo
13
2 / 5 / 2
7,459
497
6,283
9,996
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
22
Kills
5
5
Deaths
22
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
5
3.5
L
Kukulkan
Argonoide
Kukulkan
1
4
1
0.38
W
Da Ji
DrOlisan
Da Ji
6
3
3
2.5
L
Cthulhu
Ganz23
Cthulhu
2
3
0
0.67
L
0
4
0
0
W
Chaac
RayAmora
Chaac
2
0
7
5.5
W
4
1
7
7.5
L
0
6
0
0
L
He Bo
zNaoki
He Bo
2
5
2
0.6
W
Freya
zSlay3r
Freya
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,367
Damage
23,583
47,573
Taken
46,782
23,222
Mitigated
21,685
18,688
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,533
188
0
6,375
13,898
7,681
0
8,100
5,188
47,200
1,287
L
Kukulkan
Argonoide
Kukulkan
2,489
142
0
380
6,896
2,270
0
2,207
4,557
60,702
1,360
W
Da Ji
DrOlisan
Da Ji
8,460
1,824
0
1,483
11,420
4,415
0
4,266
7,082
0
61,555
L
Cthulhu
Ganz23
Cthulhu
9,834
1,140
0
3,697
12,409
7,081
0
4,736
7,142
55,392
0
L
2,560
304
0
1,919
11,495
7,858
0
7,517
3,786
12,621
657
W
Chaac
RayAmora
Chaac
3,218
152
0
3,844
9,444
6,731
0
4,095
5,263
0
30,790
W
7,055
1,007
0
905
4,734
1,320
0
2,534
2,200
63,301
1,024
L
2,417
682
0
923
5,986
1,722
0
4,002
1,982
30,380
0
L
He Bo
zNaoki
He Bo
6,283
387
0
2,892
9,996
2,754
0
2,627
7,157
55,206
496
W
Freya
zSlay3r
Freya
10,101
3,532
0
6,081
8,077
3,075
1,436
4,273
3,804
74,578
4,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,853
Gold Earned
36,050
475
Minions Killed
429
0
Camps Cleared
0
1,560,547
Distance Traveled
1,362,707
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,599
573
118
8
0
265,545
4
L
Kukulkan
8,584
572
132
9
0
284,014
0
W
Da Ji
8,888
593
98
7
0
345,535
3
L
Cthulhu
8,249
550
116
8
0
235,952
1
L
Sobek
6,187
412
11
1
0
293,899
0
W
Chaac
7,301
487
34
2
0
345,543
4
W
Scylla
8,474
565
104
7
0
304,134
0
L
Hera
5,571
371
61
4
0
248,842
0
L
He Bo
7,459
497
109
7
0
300,000
0
W
Freya
9,591
639
121
8
0
299,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role