Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Decrescendelta
Horus
Level 126
God Stats
0W - 1L
1,490 SR
Queue Stats
25W - 19L
1,595 Elo+
Solo
Artemis
Artemis
TheBrianBench
Artemis
Level 69
God Stats
1W - 3L
1,485 SR
Queue Stats
1W - 5L
1,359 Elo+
Solo
Nut
Nut
beltsmith
Nut
Level 99
God Stats
2W - 4L
1,634 SR
Queue Stats
62W - 67L
1,519 Elo+
Solo
Vulcan
Vulcan
rusty_mills_thai
Vulcan
Level 102
God Stats
65W - 84L
1,373 SR
Queue Stats
866W - 894L
1,422 Elo+
Solo
Team Averages
Level 97
1,497 SR
1,479 Elo+

VS

Team Averages
Level 101
1,471 SR
1,477 Elo+
Kukulkan
Kukulkan
Pass_Lane_honcho
Kukulkan
Level 101
God Stats
56W - 41L
1,558 SR
Queue Stats
425W - 433L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Rezanoid
Cthulhu
Level 145
God Stats
60W - 51L
1,569 SR
Queue Stats
298W - 316L
1,500 Elo+
Party 1
Yemoja
Yemoja
Squillium
Yemoja
Level 38
God Stats
1W - 3L
1,163 SR
Queue Stats
51W - 63L
1,424 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pewpewchron
Ah Muzen Cab
Level 66
God Stats
25W - 20L
1,563 SR
Queue Stats
269W - 273L
1,515 Elo+
Solo
Bakasura
Bakasura
xx4everpetty
Bakasura
Level 154
God Stats
6W - 5L
1,501 SR
Queue Stats
218W - 244L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 3 / 2
6,298
1,260
2,893
6,848
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 0
3,806
761
0
0
0
Artemis
11
0 / 4 / 3
6,395
1,279
4,126
6,394
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 1
6,606
1,321
8,382
6,098
2,110
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 0
6,033
1,207
3,073
3,533
1,146
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

324

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
5,873
1,175
1,705
1,072
358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
Rezanoid
Cthulhu
11
3 / 1 / 5
7,193
1,439
5,561
9,101
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Yemoja
Squillium
Yemoja
12
2 / 0 / 5
7,113
1,423
4,050
4,039
2,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Muzen Cab
pewpewchron
Ah Muzen Cab
12
3 / 0 / 4
7,246
1,449
6,927
3,417
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
xx4everpetty
Bakasura
11
1 / 3 / 3
6,263
1,253
2,738
4,329
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
9
9
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
2
0.67
L
0
0
0
0
W
0
0
2
1
W
Cthulhu
Rezanoid
Cthulhu
3
1
5
5.5
W
Yemoja
Squillium
Yemoja
2
0
5
4.5
L
Artemis
0
4
3
0.38
L
2
0
1
2.5
W
Ah Muzen Cab
pewpewchron
Ah Muzen Cab
3
0
4
5
L
1
2
0
0.5
W
Bakasura
xx4everpetty
Bakasura
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,474
Damage
20,981
22,873
Taken
21,958
7,498
Mitigated
13,489
4,592
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,893
184
318
848
6,848
2,175
0
3,156
3,552
13,013
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,705
54
0
0
1,072
358
0
621
451
13,698
0
W
Cthulhu
Rezanoid
Cthulhu
5,561
266
120
769
9,101
7,401
0
2,488
6,613
11,496
443
W
Yemoja
Squillium
Yemoja
4,050
560
3,489
1,067
4,039
2,599
0
1,135
2,904
6,935
0
L
Artemis
4,126
1,399
73
547
6,394
2,067
0
2,863
3,356
0
12,226
L
8,382
5,317
0
2,637
6,098
2,110
0
2,998
3,100
0
19,294
W
Ah Muzen Cab
pewpewchron
Ah Muzen Cab
6,927
1,925
0
0
3,417
1,116
0
699
2,718
0
22,380
L
3,073
87
0
169
3,533
1,146
0
1,945
1,588
11,468
0
W
Bakasura
xx4everpetty
Bakasura
2,738
1,971
0
0
4,329
2,015
0
1,023
3,306
0
6,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,138
Gold Earned
33,688
103
Minions Killed
106
5
Camps Cleared
2
378,475
Distance Traveled
491,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,298
1,260
23
5
1
102,917
0
L
Horus
3,806
761
0
0
0
0
0
W
Kukulkan
5,873
1,175
34
7
0
70,615
0
W
Cthulhu
7,193
1,439
17
3
2
113,745
0
W
Yemoja
7,113
1,423
6
1
0
109,324
0
L
Artemis
6,395
1,279
25
5
3
81,861
0
L
Nut
6,606
1,321
34
7
1
111,066
0
W
Ah Muzen Cab
7,246
1,449
36
7
0
103,895
0
L
Vulcan
6,033
1,207
21
4
0
82,631
0
W
Bakasura
6,263
1,253
13
3
0
93,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role