Player Matchup

Izanami
Izanami
Arenacloser
Izanami
Level 103
God Stats
34W - 32L
1,429 SR
Queue Stats
100W - 101L
1,415 Elo+
Solo
Artio
Artio
JAKALEdoMangue
Artio
Level 80
God Stats
2W - 0L
1,779 SR
Queue Stats
87W - 85L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheGreedSeed
Kumbhakarna
Level 155
God Stats
2W - 3L
1,242 SR
Queue Stats
233W - 227L
1,503 Elo+
Solo
Horus
Horus
Ŧakkar
Horus
Level 125
God Stats
5W - 5L
1,451 SR
Queue Stats
346W - 344L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
Εseτ
Nu Wa
Level 157
God Stats
100W - 96L
1,569 SR
Queue Stats
353W - 352L
1,480 Elo+
Party 1
Team Averages
Level 124
1,494 SR
1,463 Elo+

VS

Team Averages
Level 138
1,529 SR
1,516 Elo+
Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Belial AGL
Lancelot
Level 109
God Stats
1W - 1L
1,837 SR
Queue Stats
44W - 53L
1,484 Elo+
Party 2
Yu Huang
Yu Huang
GUIZIINHUU
Yu Huang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,513 Elo+
Party 2
Ymir
Ymir
TAkevinTA
Ymir
Level 149
God Stats
1W - 2L
1,301 SR
Queue Stats
63W - 42L
1,617 Elo+
Solo
Chiron
Chiron
ryanenzo75
Chiron
Level 140
God Stats
4W - 2L
1,505 SR
Queue Stats
261W - 249L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arenacloser
Izanami
10
3 / 3 / 3
6,003
600
4,437
6,919
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 5
5,283
528
3,777
7,370
4,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
TheGreedSeed
Kumbhakarna
13
5 / 0 / 1
7,313
731
5,310
6,730
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
Ŧakkar
Horus
11
7 / 0 / 6
6,461
646
6,087
5,503
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
Εseτ
Nu Wa
11
4 / 0 / 7
6,911
691
7,168
2,460
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 5 / 0
4,615
462
2,923
10,496
5,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Belial AGL
Lancelot
8
1 / 4 / 1
4,740
474
1,522
7,861
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
GUIZIINHUU
Yu Huang
10
0 / 5 / 0
5,097
510
1,530
5,364
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
1 / 2 / 3
5,543
554
1,844
9,433
5,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
ryanenzo75
Chiron
9
2 / 4 / 2
5,094
509
6,039
5,985
1,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
4
4
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
0
0
W
Izanami
Arenacloser
Izanami
3
3
3
1.5
L
Lancelot
Belial AGL
Lancelot
1
4
1
0.38
L
Yu Huang
GUIZIINHUU
Yu Huang
0
5
0
0
W
1
1
5
3.5
L
Ymir
1
2
3
1.25
W
Kumbhakarna
TheGreedSeed
Kumbhakarna
5
0
1
5.5
L
Chiron
ryanenzo75
Chiron
2
4
2
0.75
W
Horus
Ŧakkar
Horus
7
0
6
10
W
Nu Wa
Εseτ
Nu Wa
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,779
Damage
13,858
28,982
Taken
39,139
12,689
Mitigated
15,381
8,637
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,923
594
0
2,234
10,496
5,121
0
4,784
5,145
0
24,786
W
Izanami
Arenacloser
Izanami
4,437
2,913
0
1,556
6,919
1,947
594
809
6,110
0
37,383
L
Lancelot
Belial AGL
Lancelot
1,522
550
0
501
7,861
2,382
0
1,190
6,576
0
28,707
L
Yu Huang
GUIZIINHUU
Yu Huang
1,530
271
0
513
5,364
1,099
0
2,391
2,665
33,736
0
W
3,777
750
280
2,409
7,370
4,676
29
817
6,553
16,197
573
L
Ymir
1,844
689
0
3,107
9,433
5,059
0
5,056
4,217
24,133
0
W
Kumbhakarna
TheGreedSeed
Kumbhakarna
5,310
721
0
2,699
6,730
3,305
0
0
6,730
46,937
2,884
L
Chiron
ryanenzo75
Chiron
6,039
1,242
498
1,174
5,985
1,720
0
1,397
4,523
0
30,346
W
Horus
Ŧakkar
Horus
6,087
2,467
200
963
5,503
2,222
10
374
5,091
0
37,148
W
Nu Wa
Εseτ
Nu Wa
7,168
3,086
0
530
2,460
539
0
1,166
1,124
35,110
952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
25,089
316
Minions Killed
253
0
Camps Cleared
0
1,104,968
Distance Traveled
997,857
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,615
462
40
4
0
175,759
0
W
Izanami
6,003
600
79
8
0
191,345
0
L
Lancelot
4,740
474
58
6
0
252,444
0
L
Yu Huang
5,097
510
73
7
0
182,484
4
W
Artio
5,283
528
21
2
0
215,362
1
L
Ymir
5,543
554
32
3
0
193,574
2
W
Kumbhakarna
7,313
731
95
10
0
226,183
1
L
Chiron
5,094
509
50
5
0
193,596
0
W
Horus
6,461
646
56
6
0
260,427
0
W
Nu Wa
6,911
691
65
7
0
211,651
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role