Player Matchup

Ra
Ra
Attempt3dYt
Ra
Level 129
God Stats
0W - 3L
1,405 SR
Queue Stats
28W - 29L
1,493 Elo+
Solo
Hercules
Hercules
God0The0Gamer
Hercules
Level 107
God Stats
4W - 4L
1,609 SR
Queue Stats
231W - 217L
1,471 Elo+
Solo
Achilles
Achilles
NOTironG3M1N1
Achilles
Level 109
God Stats
3W - 2L
1,728 SR
Queue Stats
22W - 24L
1,472 Elo+
Party 2
Ullr
Ullr
WeedState
Ullr
Level 108
God Stats
0W - 2L
1,337 SR
Queue Stats
2W - 4L
1,546 Elo+
Party 2
Serqet
Serqet
shïro1999
Serqet
Level 103
God Stats
1W - 2L
1,447 SR
Queue Stats
25W - 24L
1,495 Elo+
Party 2
Team Averages
Level 111
1,505 SR
1,496 Elo+

VS

Team Averages
Level 116
1,520 SR
1,486 Elo+
Pele
Pele
 
Pele
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Bluegonewild
Zeus
Level 107
God Stats
3W - 0L
1,803 SR
Queue Stats
18W - 13L
1,464 Elo+
Party 3
Ratatoskr
Ratatoskr
GingerIPsycho
Ratatoskr
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 22L
1,461 Elo+
Party 1
Fenrir
Fenrir
Golden__Gauntlet
Fenrir
Level 146
God Stats
1W - 2L
1,267 SR
Queue Stats
108W - 97L
1,551 Elo+
Party 1
Bellona
Bellona
Piginsanity
Bellona
Level 62
God Stats
3W - 0L
1,531 SR
Queue Stats
28W - 22L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,897
491
1,756
5,354
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
God0The0Gamer
Hercules
11
1 / 3 / 0
6,614
551
6,701
9,542
8,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
NOTironG3M1N1
Achilles
10
1 / 4 / 0
5,730
478
6,600
13,562
6,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ullr
10
0 / 4 / 2
5,692
474
3,386
7,788
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
shïro1999
Serqet
11
1 / 3 / 1
6,253
521
4,991
10,081
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
7 / 1 / 2
7,061
588
8,415
8,962
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

11
0 / 0 / 4
6,145
512
5,509
3,169
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
GingerIPsycho
Ratatoskr
10
3 / 1 / 4
5,569
464
4,017
9,530
4,789
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 1 / 5
6,680
557
5,452
11,185
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
Piginsanity
Bellona
13
3 / 0 / 1
6,973
581
5,224
9,278
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
15
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
1
2
8
L
0
2
0
0
W
0
0
4
2
W
Ratatoskr
GingerIPsycho
Ratatoskr
3
1
4
5
L
Hercules
God0The0Gamer
Hercules
1
3
0
0.33
W
2
1
5
4.5
L
Achilles
NOTironG3M1N1
Achilles
1
4
0
0.25
W
Bellona
Piginsanity
Bellona
3
0
1
3.5
L
Ullr
0
4
2
0.25
L
Serqet
shïro1999
Serqet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,434
Damage
28,617
46,327
Taken
42,124
22,259
Mitigated
20,450
13,319
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,415
1,917
0
2,831
8,962
2,748
90
23
8,899
0
46,160
L
1,756
252
240
1,846
5,354
1,791
51
2,983
2,371
32,701
1,672
W
5,509
298
0
1,005
3,169
797
96
1,075
2,094
34,843
0
W
Ratatoskr
GingerIPsycho
Ratatoskr
4,017
1,228
0
1,586
9,530
4,789
0
262
9,072
0
19,084
L
Hercules
God0The0Gamer
Hercules
6,701
2,350
0
4,065
9,542
8,255
0
0
9,542
0
40,930
W
5,452
2,543
0
5,471
11,185
3,978
35
378
10,329
0
47,239
L
Achilles
NOTironG3M1N1
Achilles
6,600
1,617
0
2,202
13,562
6,524
0
1,183
12,379
0
36,655
W
Bellona
Piginsanity
Bellona
5,224
2,032
0
3,952
9,278
8,138
0
0
8,832
0
43,276
L
Ullr
3,386
1,171
0
782
7,788
2,468
0
0
7,788
0
35,841
L
Serqet
shïro1999
Serqet
4,991
1,150
0
4,184
10,081
3,221
0
1,343
8,738
0
38,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,186
Gold Earned
32,428
321
Minions Killed
327
0
Camps Cleared
0
1,209,740
Distance Traveled
1,273,174
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,061
588
78
7
0
262,710
0
L
Ra
5,897
491
65
5
0
179,108
2
W
Zeus
6,145
512
57
5
0
230,408
0
W
Ratatoskr
5,569
464
26
2
0
273,287
0
L
Hercules
6,614
551
67
6
0
230,306
0
W
Fenrir
6,680
557
87
7
0
261,824
0
L
Achilles
5,730
478
45
4
0
264,090
2
W
Bellona
6,973
581
79
7
0
244,945
2
L
Ullr
5,692
474
70
6
0
234,221
0
L
Serqet
6,253
521
74
6
0
302,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role