Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GaraDelDesierto
Danzaburou
Level 38
God Stats
1W - 1L
1,419 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
LemonSlice10
Thanatos
Level 101
God Stats
14W - 11L
1,607 SR
Queue Stats
292W - 275L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rodrigoacg21
Cthulhu
Level 60
God Stats
39W - 46L
1,527 SR
Queue Stats
110W - 155L
1,459 Elo+
Solo
Ymir
Ymir
kiffy16
Ymir
Level 55
God Stats
139W - 117L
1,493 SR
Queue Stats
139W - 117L
1,496 Elo+
Party 2
Team Averages
Level 76
1,509 SR
1,491 Elo+

VS

Team Averages
Level 113
1,520 SR
1,457 Elo+
Cthulhu
Cthulhu
Pryvacii-
Cthulhu
Level 108
God Stats
14W - 11L
1,610 SR
Queue Stats
342W - 401L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
S_Flare7
Kuzenbo
Level 107
God Stats
6W - 4L
1,621 SR
Queue Stats
299W - 373L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
TheOneRynite
Sun Wukong
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 235L
1,429 Elo+
Party 1
Apollo
Apollo
ccmixcoatl
Apollo
Level 175
God Stats
10W - 12L
1,405 SR
Queue Stats
735W - 698L
1,491 Elo+
Solo
Nu Wa
Nu Wa
tiny_revenge5
Nu Wa
Level 73
God Stats
4W - 4L
1,463 SR
Queue Stats
174W - 238L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 2 / 2
7,330
564
8,735
6,605
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
GaraDelDesierto
Danzaburou
10
0 / 8 / 3
6,433
495
3,617
11,344
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
LemonSlice10
Thanatos
13
5 / 4 / 0
7,465
574
5,864
12,371
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Rodrigoacg21
Cthulhu
12
2 / 1 / 0
7,216
555
5,740
11,255
7,852
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ymir
kiffy16
Ymir
11
3 / 0 / 4
7,385
568
6,224
8,582
5,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pryvacii-
Cthulhu
11
2 / 3 / 6
6,936
534
6,584
10,509
4,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
S_Flare7
Kuzenbo
13
3 / 0 / 3
7,032
541
5,294
7,160
6,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
TheOneRynite
Sun Wukong
13
2 / 2 / 1
7,223
556
7,670
11,905
7,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
ccmixcoatl
Apollo
11
2 / 4 / 0
6,458
497
3,363
10,169
3,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 5 / 3
7,389
568
10,808
7,790
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
14
Kills
15
15
Deaths
14
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
2
2.5
L
Danzaburou
GaraDelDesierto
Danzaburou
0
8
3
0.19
L
Thanatos
LemonSlice10
Thanatos
5
4
0
1.25
W
Cthulhu
Pryvacii-
Cthulhu
2
3
6
1.67
L
Cthulhu
Rodrigoacg21
Cthulhu
2
1
0
2
W
Kuzenbo
S_Flare7
Kuzenbo
3
0
3
4.5
W
Sun Wukong
TheOneRynite
Sun Wukong
2
2
1
1.25
W
Apollo
ccmixcoatl
Apollo
2
4
0
0.5
L
Ymir
kiffy16
Ymir
3
0
4
5
W
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,180
Damage
33,719
50,157
Taken
47,533
22,846
Mitigated
23,930
15,868
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,735
4,644
0
2,047
6,605
2,129
0
2,675
3,783
0
48,293
L
Danzaburou
GaraDelDesierto
Danzaburou
3,617
542
0
1,545
11,344
2,837
496
8,733
2,206
0
39,061
L
Thanatos
LemonSlice10
Thanatos
5,864
2,131
0
6,094
12,371
4,738
0
4,699
7,510
0
59,630
W
Cthulhu
Pryvacii-
Cthulhu
6,584
294
2,345
3,578
10,509
4,886
0
2,919
7,590
22,272
993
L
Cthulhu
Rodrigoacg21
Cthulhu
5,740
693
0
4,740
11,255
7,852
0
1,493
9,615
49,286
1,445
W
Kuzenbo
S_Flare7
Kuzenbo
5,294
1,265
0
477
7,160
6,400
0
789
6,371
43,916
1,152
W
Sun Wukong
TheOneRynite
Sun Wukong
7,670
1,511
0
3,737
11,905
7,008
0
4,618
7,287
0
49,395
W
Apollo
ccmixcoatl
Apollo
3,363
1,333
0
2,206
10,169
3,553
0
1,845
8,324
0
38,236
L
Ymir
kiffy16
Ymir
6,224
1,589
0
1,442
8,582
5,290
0
3,729
4,595
29,289
0
W
10,808
2,287
0
370
7,790
2,083
0
1,502
6,288
41,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,829
Gold Earned
35,038
354
Minions Killed
319
0
Camps Cleared
0
1,262,985
Distance Traveled
1,324,390
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,330
564
80
6
0
241,704
0
L
Danzaburou
6,433
495
74
6
0
223,175
0
L
Thanatos
7,465
574
91
7
0
276,530
0
W
Cthulhu
6,936
534
32
2
0
284,842
4
L
Cthulhu
7,216
555
84
6
0
259,147
3
W
Kuzenbo
7,032
541
75
6
0
281,500
0
W
Sun Wukong
7,223
556
76
6
0
262,746
0
W
Apollo
6,458
497
71
5
0
274,799
0
L
Ymir
7,385
568
25
2
0
262,429
0
W
Nu Wa
7,389
568
65
5
0
220,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role