Player Matchup

Cliodhna
Cliodhna
DiosArez
Cliodhna
Level 150
God Stats
1W - 0L
1,199 SR
Queue Stats
163W - 152L
1,540 Elo+
Solo
Baba Yaga
Baba Yaga
FunkeMonke
Baba Yaga
Level 155
God Stats
1W - 2L
1,583 SR
Queue Stats
355W - 303L
1,522 Elo+
Solo
Hachiman
Hachiman
IMAN0223
Hachiman
Level 98
God Stats
8W - 1L
1,858 SR
Queue Stats
339W - 278L
1,535 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SrKiter
Kumbhakarna
Level 82
God Stats
3W - 1L
1,676 SR
Queue Stats
137W - 121L
1,586 Elo+
Solo
Horus
Horus
thearchdork
Horus
Level 132
God Stats
5W - 3L
1,679 SR
Queue Stats
237W - 203L
1,555 Elo+
Party 3
Team Averages
Level 123
1,599 SR
1,548 Elo+

VS

Team Averages
Level 108
1,649 SR
1,547 Elo+
Hercules
Hercules
Arrow1oo
Hercules
Level 129
God Stats
52W - 36L
1,595 SR
Queue Stats
227W - 246L
1,490 Elo+
Party 2
Sol
Sol
P4nchy
Sol
Level 175
God Stats
18W - 11L
1,671 SR
Queue Stats
284W - 309L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SuckAToadHarrold
Danzaburou
Level 27
God Stats
4W - 1L
1,903 SR
Queue Stats
45W - 46L
1,487 Elo+
Party 1
Susano
Susano
TimelyTulip3904
Susano
Level 69
God Stats
8W - 2L
1,859 SR
Queue Stats
45W - 19L
1,717 Elo+
Solo
Erlang Shen
Erlang Shen
amadou1117
Erlang Shen
Level 141
God Stats
2W - 14L
1,215 SR
Queue Stats
320W - 355L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DiosArez
Cliodhna
16
4 / 0 / 5
8,467
564
8,552
13,354
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
FunkeMonke
Baba Yaga
15
5 / 2 / 2
8,884
592
8,590
7,801
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
IMAN0223
Hachiman
16
6 / 3 / 2
9,762
651
11,119
11,707
4,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
SrKiter
Kumbhakarna
15
2 / 1 / 4
9,045
603
9,567
9,711
8,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 3 / 7
7,424
495
4,397
14,383
11,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arrow1oo
Hercules
12
2 / 5 / 4
7,259
484
9,526
11,965
6,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
P4nchy
Sol
15
0 / 3 / 3
8,500
567
6,960
11,965
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
SuckAToadHarrold
Danzaburou
12
0 / 5 / 0
6,780
452
4,512
9,628
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
5 / 2 / 3
8,277
552
10,748
14,074
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
amadou1117
Erlang Shen
13
2 / 3 / 0
7,400
493
4,081
14,526
7,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
18
Kills
9
9
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arrow1oo
Hercules
2
5
4
0.8
W
Cliodhna
DiosArez
Cliodhna
4
0
5
6.5
W
Baba Yaga
FunkeMonke
Baba Yaga
5
2
2
3
W
Hachiman
IMAN0223
Hachiman
6
3
2
2.33
L
Sol
P4nchy
Sol
0
3
3
0.5
W
Kumbhakarna
SrKiter
Kumbhakarna
2
1
4
4
L
Danzaburou
SuckAToadHarrold
Danzaburou
0
5
0
0
L
5
2
3
3.25
L
Erlang Shen
amadou1117
Erlang Shen
2
3
0
0.67
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,225
Damage
35,827
56,956
Taken
62,158
33,190
Mitigated
25,084
20,615
Healing
20,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arrow1oo
Hercules
9,526
2,498
0
1,815
11,965
6,950
0
2,097
9,794
252
30,992
W
Cliodhna
DiosArez
Cliodhna
8,552
1,684
0
8,134
13,354
4,873
68
1,438
11,840
0
70,396
W
Baba Yaga
FunkeMonke
Baba Yaga
8,590
472
0
1,496
7,801
3,506
155
3,303
4,397
56,694
0
W
Hachiman
IMAN0223
Hachiman
11,119
7,199
0
5,485
11,707
4,317
1,182
802
10,789
0
81,146
L
Sol
P4nchy
Sol
6,960
3,835
0
5,910
11,965
3,413
0
4,827
7,138
72,654
5,772
W
Kumbhakarna
SrKiter
Kumbhakarna
9,567
1,204
0
769
9,711
8,779
0
84
9,515
57,509
2,070
L
Danzaburou
SuckAToadHarrold
Danzaburou
4,512
1,714
0
1,213
9,628
2,730
0
0
9,628
0
52,276
L
10,748
3,226
0
6,144
14,074
4,872
0
3,571
10,411
0
56,438
L
Erlang Shen
amadou1117
Erlang Shen
4,081
1,413
0
5,495
14,526
7,119
0
6,787
7,139
0
46,633
W
4,397
1,637
600
4,131
14,383
11,715
0
1,520
12,658
0
12,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,582
Gold Earned
38,216
484
Minions Killed
441
0
Camps Cleared
0
1,593,855
Distance Traveled
1,535,047
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,259
484
48
3
0
343,029
0
W
Cliodhna
8,467
564
105
7
0
382,044
4
W
Baba Yaga
8,884
592
103
7
0
335,830
1
W
Hachiman
9,762
651
135
9
0
295,378
1
L
Sol
8,500
567
148
10
0
285,210
0
W
Kumbhakarna
9,045
603
118
8
0
283,698
4
L
Danzaburou
6,780
452
68
5
0
289,099
0
L
Susano
8,277
552
88
6
0
356,975
0
L
Erlang Shen
7,400
493
89
6
0
260,734
2
W
Horus
7,424
495
23
2
0
296,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role