Player Matchup

Bellona
Bellona
 
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FuegoMamaguevo
Sun Wukong
Level 43
God Stats
9W - 12L
1,606 SR
Queue Stats
143W - 171L
1,399 Elo+
Solo
Freya
Freya
spookyblunts
Freya
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
399W - 400L
1,537 Elo+
Solo
Team Averages
Level 122
1,521 SR
1,487 Elo+

VS

Team Averages
Level 146
1,611 SR
1,528 Elo+
Anubis
Anubis
Armads1827
Anubis
Level 160
God Stats
2W - 1L
1,631 SR
Queue Stats
48W - 34L
1,569 Elo+
Solo
Nut
Nut
Demonslayer491
Nut
Level 128
God Stats
7W - 3L
1,683 SR
Queue Stats
179W - 179L
1,582 Elo+
Solo
Ravana
Ravana
Hinderless
Ravana
Level 152
God Stats
4W - 1L
1,481 SR
Queue Stats
14W - 14L
1,586 Elo+
Solo
Xing Tian
Xing Tian
Luperalwardi94
Xing Tian
Level 143
God Stats
3W - 0L
1,808 SR
Queue Stats
157W - 141L
1,471 Elo+
Solo
Poseidon
Poseidon
zoltroy
Poseidon
Level 146
God Stats
1W - 1L
1,450 SR
Queue Stats
15W - 22L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
6 / 4 / 3
8,202
1,367
7,828
12,428
12,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
 
Scylla
12
2 / 4 / 6
7,309
1,218
7,599
8,595
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
 
Neith
12
1 / 4 / 6
6,809
1,135
4,969
7,804
1,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
FuegoMamaguevo
Sun Wukong
10
0 / 1 / 0
5,572
929
91
835
251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 3 / 6
6,675
1,113
5,191
6,592
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

286

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Armads1827
Anubis
13
3 / 2 / 11
7,660
1,277
7,582
4,688
2,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
2 / 2 / 10
7,173
1,196
6,913
3,951
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Hinderless
Ravana
12
4 / 1 / 8
7,698
1,283
5,204
4,515
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
Luperalwardi94
Xing Tian
12
2 / 1 / 9
7,593
1,266
3,546
7,300
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
zoltroy
Poseidon
12
5 / 3 / 8
8,040
1,340
9,941
6,992
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
9
Kills
16
16
Deaths
9
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
4
3
1.88
L
Scylla
 
Scylla
2
4
6
1.25
L
Neith
 
Neith
1
4
6
1
W
Anubis
Armads1827
Anubis
3
2
11
4.25
W
2
2
10
3.5
L
Sun Wukong
FuegoMamaguevo
Sun Wukong
0
1
0
0
W
Ravana
Hinderless
Ravana
4
1
8
8
W
Xing Tian
Luperalwardi94
Xing Tian
2
1
9
6.5
L
0
3
6
1
W
Poseidon
zoltroy
Poseidon
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,678
Damage
33,186
36,254
Taken
27,446
18,494
Mitigated
13,328
1,922
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,828
1,185
0
729
12,428
12,819
0
6,512
5,916
0
17,952
L
Scylla
 
Scylla
7,599
1,234
0
210
8,595
1,960
0
5,380
3,215
25,308
0
L
Neith
 
Neith
4,969
2,118
0
403
7,804
1,586
0
5,008
2,796
0
14,227
W
Anubis
Armads1827
Anubis
7,582
693
0
1,353
4,688
2,202
0
1,583
2,984
28,046
738
W
6,913
3,324
0
366
3,951
1,437
0
843
2,992
0
12,577
L
Sun Wukong
FuegoMamaguevo
Sun Wukong
91
0
0
0
835
251
0
390
445
0
1,061
W
Ravana
Hinderless
Ravana
5,204
480
0
350
4,515
2,205
0
2,304
2,211
0
13,734
W
Xing Tian
Luperalwardi94
Xing Tian
3,546
174
0
458
7,300
5,482
0
4,569
2,488
6,674
0
L
5,191
1,434
0
580
6,592
1,878
0
3,255
3,337
13,535
0
W
Poseidon
zoltroy
Poseidon
9,941
2,787
0
688
6,992
2,002
0
3,491
3,347
14,983
1,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,567
Gold Earned
38,164
102
Minions Killed
105
4
Camps Cleared
5
468,186
Distance Traveled
586,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,202
1,367
25
4
0
116,267
0
L
Scylla
7,309
1,218
35
6
1
122,603
0
L
Neith
6,809
1,135
25
4
2
97,795
0
W
Anubis
7,660
1,277
56
9
0
103,815
0
W
Nut
7,173
1,196
8
1
0
110,460
0
L
Sun Wukong
5,572
929
1
0
1
15,832
0
W
Ravana
7,698
1,283
19
3
1
124,963
0
W
Xing Tian
7,593
1,266
11
2
2
123,045
0
L
Freya
6,675
1,113
16
3
0
115,689
0
W
Poseidon
8,040
1,340
11
2
2
124,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role