Player Matchup

King Arthur
King Arthur
Baerardi
King Arthur
Level 128
God Stats
0W - 2L
1,262 SR
Queue Stats
160W - 154L
1,427 Elo+
Solo
Khepri
Khepri
GR1M TRiCKZz
Khepri
Level 122
God Stats
0W - 1L
1,886 SR
Queue Stats
75W - 72L
1,495 Elo+
Party 1
Susano
Susano
SocialSamuel
Susano
Level 123
God Stats
0W - 2L
1,283 SR
Queue Stats
226W - 226L
1,374 Elo+
Solo
Anubis
Anubis
jcsuperboy
Anubis
Level 39
God Stats
5W - 8L
1,305 SR
Queue Stats
51W - 60L
1,479 Elo+
Party 1
Jing Wei
Jing Wei
richtea321
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,099 Elo+
Party 1
Team Averages
Level 84
1,447 SR
1,375 Elo+

VS

Team Averages
Level 91
1,584 SR
1,458 Elo+
Awilix
Awilix
PoisonPlague
Awilix
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 70L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
Tedwini
Sylvanus
Level 59
God Stats
43W - 30L
1,592 SR
Queue Stats
66W - 51L
1,547 Elo+
Party 2
Bellona
Bellona
Xinqly16
Bellona
Level 6
God Stats
17W - 9L
1,729 SR
Queue Stats
34W - 24L
1,326 Elo+
Party 2
Zeus
Zeus
ZiaPierah
Zeus
Level 158
God Stats
16W - 12L
1,530 SR
Queue Stats
404W - 418L
1,424 Elo+
Solo
Cupid
Cupid
mytacia
Cupid
Level 89
God Stats
38W - 27L
1,568 SR
Queue Stats
512W - 532L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baerardi
King Arthur
8
0 / 7 / 0
4,811
481
1,643
9,908
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Khepri
7
0 / 4 / 1
4,778
478
1,907
10,485
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
8
1 / 1 / 0
5,048
505
2,199
6,114
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
jcsuperboy
Anubis
9
1 / 4 / 0
5,069
507
1,454
5,036
1,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
richtea321
Jing Wei
9
1 / 3 / 0
5,094
509
2,314
4,314
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
8 / 0 / 2
6,810
681
5,813
7,337
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Tedwini
Sylvanus
10
1 / 1 / 4
5,970
597
2,638
6,161
3,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Xinqly16
Bellona
12
3 / 0 / 3
7,051
705
4,743
5,414
4,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
11
5 / 1 / 2
6,405
641
5,354
3,099
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
mytacia
Cupid
12
2 / 1 / 2
6,483
648
4,773
6,251
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
19
19
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Baerardi
King Arthur
0
7
0
0
L
Khepri
0
4
1
0.13
W
Awilix
8
0
2
9
L
Susano
1
1
0
1
W
Sylvanus
Tedwini
Sylvanus
1
1
4
3
W
Bellona
Xinqly16
Bellona
3
0
3
4.5
W
Zeus
5
1
2
6
L
Anubis
jcsuperboy
Anubis
1
4
0
0.25
W
Cupid
mytacia
Cupid
2
1
2
3
L
Jing Wei
richtea321
Jing Wei
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,517
Damage
23,321
35,857
Taken
28,262
14,255
Mitigated
13,209
6,479
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Baerardi
King Arthur
1,643
261
0
230
9,908
5,645
0
806
8,655
0
21,238
L
Khepri
1,907
157
0
2,134
10,485
4,499
0
3,319
6,995
16,650
889
W
Awilix
5,813
2,461
0
946
7,337
2,549
0
477
6,860
0
45,913
L
Susano
2,199
263
0
2,860
6,114
1,663
0
152
5,885
0
29,409
W
Sylvanus
Tedwini
Sylvanus
2,638
843
867
2,200
6,161
3,354
81
1,776
4,385
18,421
0
W
Bellona
Xinqly16
Bellona
4,743
1,448
0
1,956
5,414
4,742
517
0
5,414
0
42,534
W
Zeus
5,354
494
0
250
3,099
760
585
566
2,533
35,468
602
L
Anubis
jcsuperboy
Anubis
1,454
0
0
647
5,036
1,415
0
2,876
1,938
22,535
0
W
Cupid
mytacia
Cupid
4,773
2,814
114
3,930
6,251
1,804
0
428
5,823
0
42,221
L
Jing Wei
richtea321
Jing Wei
2,314
1,775
0
608
4,314
1,033
0
317
3,997
0
25,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,800
Gold Earned
32,719
226
Minions Killed
312
0
Camps Cleared
0
970,298
Distance Traveled
1,055,249
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,811
481
42
4
0
188,218
0
L
Khepri
4,778
478
24
2
0
198,263
1
W
Awilix
6,810
681
71
7
0
272,685
0
L
Susano
5,048
505
59
6
0
225,125
4
W
Sylvanus
5,970
597
15
2
0
192,401
0
W
Bellona
7,051
705
78
8
0
209,982
0
W
Zeus
6,405
641
71
7
0
181,868
0
L
Anubis
5,069
507
49
5
0
149,652
0
W
Cupid
6,483
648
77
8
0
198,313
0
L
Jing Wei
5,094
509
52
5
0
209,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role