Player Matchup

Ratatoskr
Ratatoskr
ProGamerJack792
Ratatoskr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,394 Elo+
Solo
Maui
Maui
SaveSapphire
Maui
Level 164
God Stats
14W - 26L
1,463 SR
Queue Stats
254W - 257L
1,520 Elo+
Solo
Kukulkan
Kukulkan
WarIsComing5130
Kukulkan
Level 93
God Stats
0W - 3L
1,186 SR
Queue Stats
86W - 73L
1,485 Elo+
Solo
Ishtar
Ishtar
X_III_XI_X
Ishtar
Level 104
God Stats
0W - 2L
1,279 SR
Queue Stats
68W - 79L
1,404 Elo+
Solo
Vamana
Vamana
dorada-alaplanxa
Vamana
Level 83
God Stats
26W - 13L
1,604 SR
Queue Stats
356W - 375L
1,426 Elo+
Solo
Team Averages
Level 101
1,407 SR
1,446 Elo+

VS

Team Averages
Level 123
1,537 SR
1,467 Elo+
Medusa
Medusa
 
Medusa
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Buberino
Kuzenbo
Level 107
God Stats
4W - 1L
1,821 SR
Queue Stats
123W - 125L
1,470 Elo+
Solo
Ah Puch
Ah Puch
Diiaboli
Ah Puch
Level 144
God Stats
12W - 16L
1,571 SR
Queue Stats
383W - 356L
1,485 Elo+
Solo
Arachne
Arachne
JackTullier
Arachne
Level 98
God Stats
1W - 2L
1,276 SR
Queue Stats
48W - 53L
1,402 Elo+
Solo
Izanami
Izanami
Minato6_9Flash
Izanami
Level 46
God Stats
56W - 51L
1,517 SR
Queue Stats
57W - 54L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ProGamerJack792
Ratatoskr
14
1 / 6 / 1
7,426
495
4,762
14,264
5,434
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 1
7,841
523
2,262
8,157
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
2
0 / 0 / 0
4,813
321
0
0
0
Ishtar
X_III_XI_X
Ishtar
8
1 / 4 / 0
5,920
395
2,069
4,870
1,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 0
7,582
505
5,781
13,253
7,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 1 / 3
8,627
575
4,962
7,336
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
Buberino
Kuzenbo
11
0 / 1 / 8
7,171
478
3,517
11,282
12,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Diiaboli
Ah Puch
15
5 / 1 / 3
9,335
622
6,854
5,030
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
JackTullier
Arachne
16
3 / 1 / 2
8,965
598
3,333
9,626
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
3 / 1 / 2
10,271
685
6,055
7,080
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
16
18
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
3
6.5
W
Kuzenbo
Buberino
Kuzenbo
0
1
8
4
W
Ah Puch
Diiaboli
Ah Puch
5
1
3
6.5
W
Arachne
JackTullier
Arachne
3
1
2
4
W
3
1
2
4
L
Ratatoskr
ProGamerJack792
Ratatoskr
1
6
1
0.25
L
1
2
1
0.75
L
Kukulkan
0
0
0
0
L
Ishtar
X_III_XI_X
Ishtar
1
4
0
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,874
Damage
24,721
40,544
Taken
40,354
19,825
Mitigated
24,059
6,665
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,962
2,086
0
1,268
7,336
2,487
3,240
357
6,933
0
49,526
W
Kuzenbo
Buberino
Kuzenbo
3,517
1,206
0
3,379
11,282
12,011
686
1,233
9,813
13,213
1,806
W
Ah Puch
Diiaboli
Ah Puch
6,854
597
0
1,482
5,030
2,208
679
551
4,433
59,191
1,142
W
Arachne
JackTullier
Arachne
3,333
2,249
0
4,798
9,626
4,851
0
0
9,626
0
73,809
W
6,055
3,655
0
2,749
7,080
2,502
2,474
232
6,808
0
82,609
L
Ratatoskr
ProGamerJack792
Ratatoskr
4,762
1,860
0
2,140
14,264
5,434
0
3,988
10,090
0
63,326
L
2,262
160
0
620
8,157
5,674
153
2,169
5,852
29,088
1,555
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
X_III_XI_X
Ishtar
2,069
1,495
0
894
4,870
1,411
0
2,309
2,477
0
18,184
L
5,781
2,826
0
3,011
13,253
7,306
318
1,222
11,933
0
59,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,582
Gold Earned
44,369
320
Minions Killed
485
0
Camps Cleared
0
1,016,822
Distance Traveled
1,502,381
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,627
575
86
6
0
257,785
4
W
Kuzenbo
7,171
478
24
2
0
303,682
5
W
Ah Puch
9,335
622
112
7
0
294,577
0
W
Arachne
8,965
598
103
7
0
379,734
0
W
Izanami
10,271
685
160
11
0
266,603
0
L
Ratatoskr
7,426
495
115
8
0
311,508
0
L
Maui
7,841
523
68
5
0
274,481
6
L
Kukulkan
4,813
321
0
0
0
0
0
L
Ishtar
5,920
395
49
3
0
151,174
0
L
Vamana
7,582
505
88
6
0
279,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role