Player Matchup

Erlang Shen
Erlang Shen
The1ravensfan
Erlang Shen
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,699 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zetta22
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Solo
Cernunnos
Cernunnos
cesargarcia777
Cernunnos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,388 Elo+
Solo
Cupid
Cupid
courtneyjake12
Cupid
Level 124
God Stats
1W - 6L
1,148 SR
Queue Stats
381W - 386L
1,383 Elo+
Party 2
Hun Batz
Hun Batz
jakecourtney12
Hun Batz
Level 124
God Stats
1W - 1L
1,718 SR
Queue Stats
381W - 378L
1,387 Elo+
Party 2
Team Averages
Level 89
1,473 SR
1,401 Elo+

VS

Team Averages
Level 100
1,462 SR
1,440 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
CopingS
Chiron
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 71L
1,438 Elo+
Solo
Janus
Janus
Glam-in-a-tee
Janus
Level 157
God Stats
3W - 9L
1,255 SR
Queue Stats
259W - 193L
1,421 Elo+
Solo
Loki
Loki
Kedar39
Loki
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 36L
1,359 Elo+
Party 1
Artio
Artio
Leakedgantz91
Artio
Level 136
God Stats
3W - 1L
1,555 SR
Queue Stats
106W - 107L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
The1ravensfan
Erlang Shen
11
2 / 3 / 7
6,391
799
4,872
9,844
5,947
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Zetta22
Tsukuyomi
5
0 / 2 / 2
5,043
630
1,933
1,928
458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
cesargarcia777
Cernunnos
13
8 / 4 / 5
7,875
984
12,332
8,502
2,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

14
2 / 1 / 8
7,046
881
5,031
7,304
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Hun Batz
15
1 / 0 / 11
7,433
929
6,015
8,945
7,386
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 2 / 5
8,048
1,006
4,256
12,332
11,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
CopingS
Chiron
14
6 / 1 / 2
8,487
1,061
11,574
6,342
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 1 / 6
7,595
949
10,379
5,130
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Kedar39
Loki
10
0 / 6 / 5
6,758
845
3,329
6,779
2,330
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 3 / 4
7,341
918
4,234
12,060
12,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
13
Kills
10
10
Deaths
13
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
5
2.25
W
Chiron
CopingS
Chiron
6
1
2
7
W
1
1
6
4
W
Loki
Kedar39
Loki
0
6
5
0.42
W
1
3
4
1
L
Erlang Shen
The1ravensfan
Erlang Shen
2
3
7
1.83
L
Tsukuyomi
Zetta22
Tsukuyomi
0
2
2
0.5
L
Cernunnos
cesargarcia777
Cernunnos
8
4
5
2.63
L
2
1
8
6
L
Hun Batz
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,183
Damage
33,772
36,523
Taken
42,643
18,974
Mitigated
31,246
14,336
Healing
14,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,256
679
2,376
3,253
12,332
11,682
494
538
11,794
5,724
720
W
Chiron
CopingS
Chiron
11,574
2,364
1,900
1,388
6,342
2,467
978
215
6,127
0
24,384
W
10,379
1,117
641
1,295
5,130
2,016
1,052
263
4,867
19,279
0
W
Loki
Kedar39
Loki
3,329
945
0
412
6,779
2,330
0
209
6,570
0
6,851
W
4,234
342
674
2,450
12,060
12,751
459
492
11,568
8,955
479
L
Erlang Shen
The1ravensfan
Erlang Shen
4,872
1,607
873
2,480
9,844
5,947
0
5,326
4,038
0
9,743
L
Tsukuyomi
Zetta22
Tsukuyomi
1,933
266
0
55
1,928
458
0
698
1,144
0
1,933
L
Cernunnos
cesargarcia777
Cernunnos
12,332
6,003
490
1,242
8,502
2,800
0
2,420
5,708
0
21,440
L
5,031
1,798
4,165
2,714
7,304
2,383
0
3,039
3,885
0
15,366
L
Hun Batz
6,015
235
481
1,836
8,945
7,386
0
4,848
3,614
2,939
10,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,788
Gold Earned
38,229
68
Minions Killed
79
0
Camps Cleared
0
598,758
Distance Traveled
733,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,048
1,006
4
1
0
156,430
0
W
Chiron
8,487
1,061
30
4
0
135,454
0
W
Janus
7,595
949
26
3
0
131,311
0
W
Loki
6,758
845
8
1
0
152,356
0
W
Artio
7,341
918
11
1
0
158,177
0
L
Erlang Shen
6,391
799
5
1
0
133,740
0
L
Tsukuyomi
5,043
630
0
0
0
44,703
0
L
Cernunnos
7,875
984
23
3
0
123,282
0
L
Cupid
7,046
881
32
4
0
126,029
0
L
Hun Batz
7,433
929
8
1
0
171,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role