Player Matchup

Chaac
Chaac
Silver I
GgDck
Chaac
Silver I
Level 123
God Stats
39W - 49L
1,502 SR
Queue Stats
167W - 185L
1,339 MMR
Solo
Fenrir
Fenrir
Silver I
TheConquerWorm
Fenrir
Silver I
Level 58
God Stats
2W - 3L
1,542 SR
Queue Stats
36W - 47L
1,332 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Trainfood5579
Baron Samedi
Gold V
Level 87
God Stats
15W - 11L
1,678 SR
Queue Stats
840W - 913L
1,365 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,574 SR
1,346 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,583 SR
1,371 MMR
He Bo
He Bo
Silver I
Pinnical
He Bo
Silver I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 85L
1,281 MMR
Party 1
Ullr
Ullr
Gold II
squirreldance52
Ullr
Gold II
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
58W - 51L
1,519 MMR
Party 1
Cthulhu
Cthulhu
Gold V
temp-33653805
Cthulhu
Gold V
Level 147
God Stats
21W - 24L
1,533 SR
Queue Stats
443W - 504L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GgDck
Chaac
17
3 / 0 / 1
10,835
833
8,172
9,473
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 1 / 2
10,520
809
3,904
10,683
9,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Trainfood5579
Baron Samedi
17
1 / 0 / 5
10,902
839
12,022
10,034
6,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ne ZhaAchillesMulanKumbhakarnaChang'e

VS

Bans
SobekNu WaHou YiThothDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Pinnical
He Bo
14
0 / 3 / 1
8,611
662
5,037
7,960
2,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 1
8,750
673
7,548
9,438
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
14
0 / 2 / 0
8,620
663
5,193
9,549
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
0
1
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
GgDck
Chaac
3
0
1
3.5
L
He Bo
Pinnical
He Bo
0
3
1
0.17
W
2
1
2
3
W
Baron Samedi
Trainfood5579
Baron Samedi
1
0
5
3.5
L
0
1
1
0.5
L
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,098
Damage
17,778
30,190
Taken
26,947
25,986
Mitigated
11,831
14,020
Healing
2,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
GgDck
Chaac
8,172
439
0
5,144
9,473
9,140
1,291
3,124
6,176
0
45,736
L
He Bo
Pinnical
He Bo
5,037
208
0
910
7,960
2,167
0
3,902
3,757
17,848
0
W
3,904
546
0
3,273
10,683
9,871
1,485
2,978
7,522
0
31,424
W
Baron Samedi
Trainfood5579
Baron Samedi
12,022
515
945
4,658
10,034
6,975
376
3,753
6,161
50,531
0
L
7,548
1,955
0
924
9,438
3,257
0
3,960
5,149
0
31,963
L
Cthulhu
5,193
111
82
843
9,549
6,407
0
4,175
4,893
19,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
25,981
206
Minions Killed
119
0
Camps Cleared
0
734,497
Distance Traveled
676,670
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,835
833
79
6
0
259,408
2
L
He Bo
8,611
662
35
3
0
253,652
2
W
Fenrir
10,520
809
39
3
0
255,750
1
W
Baron Samedi
10,902
839
88
7
0
219,339
0
L
Ullr
8,750
673
43
3
0
232,341
0
L
Cthulhu
8,620
663
41
3
0
190,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role