Player Matchup

Arachne
Arachne
BeatMeater01
Arachne
Level 147
God Stats
1W - 3L
1,426 SR
Queue Stats
183W - 154L
1,481 Elo+
Solo
Skadi
Skadi
IIStrucnjakII
Skadi
Level 154
God Stats
1W - 2L
1,510 SR
Queue Stats
303W - 284L
1,478 Elo+
Party 2
Cerberus
Cerberus
Jendrinjo
Cerberus
Level 147
God Stats
8W - 5L
1,718 SR
Queue Stats
264W - 240L
1,472 Elo+
Party 2
Nike
Nike
Quiry
Nike
Level 146
God Stats
0W - 1L
1,754 SR
Queue Stats
39W - 29L
1,572 Elo+
Solo
Nu Wa
Nu Wa
Robit5611
Nu Wa
Level 148
God Stats
4W - 4L
1,597 SR
Queue Stats
236W - 239L
1,439 Elo+
Party 2
Team Averages
Level 148
1,601 SR
1,488 Elo+

VS

Team Averages
Level 80
1,414 SR
1,492 Elo+
Fenrir
Fenrir
RattusMcStink
Fenrir
Level 5
God Stats
6W - 2L
1,522 SR
Queue Stats
27W - 13L
1,433 Elo+
Party 1
Poseidon
Poseidon
THUNDERVIPER8
Poseidon
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
127W - 119L
1,520 Elo+
Party 1
Medusa
Medusa
Tyränitär
Medusa
Level 44
God Stats
2W - 3L
1,310 SR
Queue Stats
143W - 110L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
dude01gameover
Gilgamesh
Level 68
God Stats
1W - 3L
1,141 SR
Queue Stats
42W - 44L
1,484 Elo+
Solo
Janus
Janus
xDhampyr
Janus
Level 157
God Stats
13W - 7L
1,598 SR
Queue Stats
293W - 260L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeatMeater01
Arachne
10
1 / 3 / 3
6,168
514
4,064
11,105
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
2 / 2 / 0
6,610
551
5,911
5,513
1,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
Jendrinjo
Cerberus
9
1 / 5 / 1
5,147
429
6,755
10,872
3,550
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
Quiry
Nike
12
2 / 2 / 1
7,209
601
8,354
10,952
9,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
Robit5611
Nu Wa
11
0 / 4 / 0
6,330
528
5,547
5,011
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 5
6,195
516
4,286
10,248
5,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
THUNDERVIPER8
Poseidon
13
5 / 2 / 3
7,268
606
6,017
8,447
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
6 / 2 / 2
7,431
619
9,479
8,864
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
dude01gameover
Gilgamesh
11
1 / 1 / 2
6,626
552
6,714
12,258
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
xDhampyr
Janus
12
0 / 0 / 5
6,624
552
3,871
4,900
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
16
16
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
BeatMeater01
Arachne
1
3
3
0.83
L
2
2
0
1
L
Cerberus
Jendrinjo
Cerberus
1
5
1
0.3
L
Nike
Quiry
Nike
2
2
1
1.25
W
4
1
5
6.5
L
Nu Wa
Robit5611
Nu Wa
0
4
0
0
W
Poseidon
THUNDERVIPER8
Poseidon
5
2
3
3.25
W
Medusa
6
2
2
3.5
W
Gilgamesh
dude01gameover
Gilgamesh
1
1
2
2
W
Janus
xDhampyr
Janus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,631
Damage
30,367
43,453
Taken
44,717
19,487
Mitigated
21,938
13,031
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BeatMeater01
Arachne
4,064
2,250
0
4,334
11,105
3,677
0
4,692
6,301
0
39,519
L
5,911
2,561
0
1,307
5,513
1,526
0
0
5,513
0
48,358
L
Cerberus
Jendrinjo
Cerberus
6,755
230
0
3,518
10,872
3,550
0
842
10,028
22,033
492
L
Nike
Quiry
Nike
8,354
1,430
0
3,266
10,952
9,304
0
1,499
8,853
0
52,319
W
4,286
1,081
0
1,499
10,248
5,678
199
2,570
7,580
0
16,969
L
Nu Wa
Robit5611
Nu Wa
5,547
762
0
606
5,011
1,430
0
2,455
2,268
45,154
663
W
Poseidon
THUNDERVIPER8
Poseidon
6,017
1,061
0
1,624
8,447
2,031
0
2,763
5,502
50,480
3,345
W
Medusa
9,479
4,793
0
3,712
8,864
2,942
304
2,595
6,167
0
60,783
W
Gilgamesh
dude01gameover
Gilgamesh
6,714
2,552
0
3,311
12,258
9,810
0
1,112
10,980
0
39,733
W
Janus
xDhampyr
Janus
3,871
216
0
602
4,900
1,477
0
2,320
2,278
49,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
34,144
396
Minions Killed
390
0
Camps Cleared
0
1,227,457
Distance Traveled
1,253,825
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,168
514
70
6
0
277,225
1
L
Skadi
6,610
551
86
7
0
240,833
0
L
Cerberus
5,147
429
42
4
0
255,599
3
L
Nike
7,209
601
99
8
0
234,769
1
W
Fenrir
6,195
516
31
3
0
257,976
4
L
Nu Wa
6,330
528
99
8
0
219,031
3
W
Poseidon
7,268
606
86
7
0
275,558
0
W
Medusa
7,431
619
96
8
0
216,751
0
W
Gilgamesh
6,626
552
81
7
0
220,987
0
W
Janus
6,624
552
96
8
0
282,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role