Player Matchup

Set
Set
 
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Yetiicoco
Hachiman
Level 125
God Stats
12W - 11L
1,598 SR
Queue Stats
379W - 374L
1,474 Elo+
Solo
Sobek
Sobek
x_Titeuf-Cesec_x
Sobek
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 109
1,520 SR
1,495 Elo+

VS

Team Averages
Level 53
1,504 SR
1,468 Elo+
Anubis
Anubis
LegaliseMayo
Anubis
Level 27
God Stats
3W - 1L
1,296 SR
Queue Stats
21W - 33L
1,380 Elo+
Party 2
Ymir
Ymir
Lioticx
Ymir
Level 54
God Stats
3W - 0L
1,734 SR
Queue Stats
29W - 20L
1,544 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Luchselot
Cu Chulainn
Level 47
God Stats
2W - 1L
1,311 SR
Queue Stats
31W - 31L
1,474 Elo+
Party 1
Cupid
Cupid
StinkyJib
Cupid
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 48L
1,533 Elo+
Party 2
Hun Batz
Hun Batz
mohasamy
Hun Batz
Level 98
God Stats
8W - 4L
1,678 SR
Queue Stats
274W - 260L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
1 / 3 / 0
3,882
776
3,120
5,190
2,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Zeus
 
Zeus
7
0 / 1 / 0
3,432
686
1,164
1,718
264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
 
Bastet
2
0 / 1 / 0
2,603
521
192
1,004
109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Yetiicoco
Hachiman
4
0 / 1 / 0
2,835
567
1,682
2,008
426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 2 / 0
2,874
575
69
3,750
1,309
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 0 / 2
3,741
748
516
1,813
640
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Lioticx
Ymir
6
1 / 0 / 1
3,650
730
1,438
3,076
1,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Luchselot
Cu Chulainn
7
3 / 1 / 0
3,876
775
2,724
4,448
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
StinkyJib
Cupid
7
2 / 0 / 1
3,799
760
1,896
1,548
373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
mohasamy
Hun Batz
7
2 / 0 / 2
3,768
754
935
2,709
660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
0
0.33
L
Zeus
 
Zeus
0
1
0
0
L
Bastet
 
Bastet
0
1
0
0
W
Anubis
0
0
2
1
W
Ymir
Lioticx
Ymir
1
0
1
1.5
W
Cu Chulainn
Luchselot
Cu Chulainn
3
1
0
3
W
Cupid
StinkyJib
Cupid
2
0
1
2.5
L
Hachiman
Yetiicoco
Hachiman
0
1
0
0
W
Hun Batz
mohasamy
Hun Batz
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,227
Damage
7,509
13,670
Taken
13,594
4,691
Mitigated
4,850
3,289
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,120
826
0
925
5,190
2,583
0
0
5,190
627
17,884
L
Zeus
 
Zeus
1,164
0
0
790
1,718
264
0
78
1,640
17,901
0
L
Bastet
 
Bastet
192
0
0
310
1,004
109
0
438
566
0
1,829
W
Anubis
516
108
0
1,069
1,813
640
0
1,108
705
18,008
0
W
Ymir
Lioticx
Ymir
1,438
252
673
1,043
3,076
1,023
0
69
3,007
8,976
2,540
W
Cu Chulainn
Luchselot
Cu Chulainn
2,724
920
0
664
4,448
2,154
0
326
4,122
0
16,632
W
Cupid
StinkyJib
Cupid
1,896
1,105
348
615
1,548
373
0
0
1,548
0
20,371
L
Hachiman
Yetiicoco
Hachiman
1,682
632
0
628
2,008
426
0
385
1,623
0
14,005
W
Hun Batz
mohasamy
Hun Batz
935
344
0
1,471
2,709
660
0
239
2,470
0
13,014
L
69
0
0
636
3,750
1,309
0
864
2,886
4,994
418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,626
Gold Earned
18,834
108
Minions Killed
136
0
Camps Cleared
0
390,286
Distance Traveled
505,951
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,882
776
32
6
0
97,628
0
L
Zeus
3,432
686
45
9
0
99,818
0
L
Bastet
2,603
521
5
1
0
31,540
0
W
Anubis
3,741
748
28
6
0
97,586
0
W
Ymir
3,650
730
15
3
0
101,854
2
W
Cu Chulainn
3,876
775
27
5
0
97,009
0
W
Cupid
3,799
760
29
6
0
86,638
0
L
Hachiman
2,835
567
17
3
0
61,387
0
W
Hun Batz
3,768
754
37
7
0
122,864
0
L
Sobek
2,874
575
9
2
0
99,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role