Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
IrateRhino
Serqet
Level 49
God Stats
0W - 2L
1,328 SR
Queue Stats
78W - 58L
1,603 Elo+
Party 1
Odin
Odin
OwenRR
Odin
Level 193
God Stats
6W - 6L
1,562 SR
Queue Stats
442W - 216L
1,703 Elo+
Solo
Raijin
Raijin
RenkorDS
Raijin
Level 147
God Stats
0W - 3L
1,187 SR
Queue Stats
76W - 64L
1,538 Elo+
Solo
Pele
Pele
TokiesWorld
Pele
Level 46
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 4L
1,406 Elo+
Party 1
Team Averages
Level 113
1,464 SR
1,550 Elo+

VS

Team Averages
Level 177
1,705 SR
1,530 Elo+
Agni
Agni
Nastyboiii
Agni
Level 146
God Stats
1W - 0L
1,748 SR
Queue Stats
33W - 41L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
PriorMagician96
Kuzenbo
Level 351
God Stats
31W - 16L
1,689 SR
Queue Stats
1,955W - 1,994L
1,530 Elo+
Solo
Odin
Odin
ReapNewLand
Odin
Level 123
God Stats
2W - 1L
1,715 SR
Queue Stats
304W - 300L
1,515 Elo+
Solo
Chang'e
Chang'e
V5TheLegend
Chang'e
Level 147
God Stats
2W - 0L
1,872 SR
Queue Stats
10W - 9L
1,726 Elo+
Party 2
Anhur
Anhur
Yukamo6709
Anhur
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
5
0 / 0 / 0
4,276
855
0
0
0
Serqet
IrateRhino
Serqet
9
2 / 2 / 1
5,185
1,037
2,312
3,238
2,527
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Odin
OwenRR
Odin
10
3 / 1 / 2
5,178
1,036
2,156
3,719
3,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Raijin
RenkorDS
Raijin
11
0 / 2 / 3
5,314
1,063
3,436
3,614
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 2
5,192
1,038
4,244
5,070
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
6,530
1,306
5,499
1,464
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 2 / 5
5,881
1,176
2,382
8,808
6,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 0 / 6
5,582
1,116
1,149
4,576
3,254
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
V5TheLegend
Chang'e
9
1 / 1 / 5
5,492
1,098
2,619
3,684
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
8
1 / 2 / 4
5,293
1,059
2,195
3,020
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
8
8
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Serqet
IrateRhino
Serqet
2
2
1
1.25
W
5
0
2
6
L
Odin
OwenRR
Odin
3
1
2
4
W
1
2
5
1.75
W
0
0
6
3
L
Raijin
RenkorDS
Raijin
0
2
3
0.75
L
0
3
2
0.33
W
Chang'e
V5TheLegend
Chang'e
1
1
5
3.5
W
Anhur
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,148
Damage
13,844
15,641
Taken
21,552
9,400
Mitigated
12,311
3,923
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
IrateRhino
Serqet
2,312
139
430
285
3,238
2,527
0
1,988
1,250
0
2,660
W
5,499
479
769
558
1,464
471
0
0
1,464
11,595
500
L
Odin
OwenRR
Odin
2,156
618
0
957
3,719
3,140
0
1,946
1,773
0
3,568
W
2,382
326
1,006
2,769
8,808
6,534
176
1,269
7,141
6,909
1,386
W
1,149
88
646
707
4,576
3,254
0
414
3,918
0
4,214
L
Raijin
RenkorDS
Raijin
3,436
124
134
1,056
3,614
1,548
0
2,623
991
11,204
336
L
4,244
567
151
910
5,070
2,185
0
3,497
1,573
0
7,896
W
Chang'e
V5TheLegend
Chang'e
2,619
0
478
1,275
3,684
1,145
0
589
2,955
6,555
0
W
Anhur
2,195
630
0
370
3,020
907
37
355
2,549
0
5,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,145
Gold Earned
28,778
40
Minions Killed
49
0
Camps Cleared
0
363,097
Distance Traveled
456,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,276
855
0
0
0
0
0
L
Serqet
5,185
1,037
2
0
0
96,529
0
W
Agni
6,530
1,306
17
3
0
105,754
0
L
Odin
5,178
1,036
2
0
0
85,116
0
W
Kuzenbo
5,881
1,176
6
1
0
79,201
0
W
Odin
5,582
1,116
8
2
0
81,457
0
L
Raijin
5,314
1,063
26
5
0
85,840
0
L
Pele
5,192
1,038
10
2
0
95,612
0
W
Chang'e
5,492
1,098
11
2
0
113,105
0
W
Anhur
5,293
1,059
7
1
0
77,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role