Player Matchup

Nu Wa
Nu Wa
Buckerzz99
Nu Wa
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 21L
1,412 Elo+
Party 1
Achilles
Achilles
DBoyJD
Achilles
Level 135
God Stats
2W - 1L
1,512 SR
Queue Stats
20W - 28L
1,368 Elo+
Party 1
Mercury
Mercury
GLADMONDO
Mercury
Level 158
God Stats
7W - 2L
1,807 SR
Queue Stats
118W - 82L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
ReloadVD
Danzaburou
Level 149
God Stats
1W - 2L
1,317 SR
Queue Stats
118W - 125L
1,448 Elo+
Party 1
Maui
Maui
WeLchY BoY xX
Maui
Level 83
God Stats
1W - 1L
1,197 SR
Queue Stats
7W - 12L
1,383 Elo+
Party 1
Team Averages
Level 131
1,466 SR
1,421 Elo+

VS

Team Averages
Level 136
1,500 SR
1,664 Elo+
King Arthur
King Arthur
 
King Arthur
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FirstBlindLord
Chaac
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,705 Elo+
Party 2
Chang'e
Chang'e
Moltenturret
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,705 Elo+
Party 2
Poseidon
Poseidon
heanangesese
Poseidon
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,705 Elo+
Party 2
Bakasura
Bakasura
zTweezy__z
Bakasura
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 1 / 4
8,181
629
9,837
5,297
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
DBoyJD
Achilles
13
1 / 0 / 0
7,001
539
4,477
10,398
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
GLADMONDO
Mercury
14
4 / 0 / 4
7,593
584
4,109
9,174
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
ReloadVD
Danzaburou
12
2 / 0 / 2
6,877
529
6,415
5,811
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 3
7,061
543
3,577
6,873
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 1 / 0
7,515
578
6,571
10,663
6,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 1
6,597
507
5,869
10,067
7,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
Moltenturret
Chang'e
10
0 / 4 / 1
5,805
447
1,165
8,686
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Poseidon
heanangesese
Poseidon
11
1 / 3 / 0
6,188
476
2,367
5,365
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
zTweezy__z
Bakasura
14
1 / 2 / 0
6,900
531
3,375
10,456
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
W
Nu Wa
3
1
4
5
W
Achilles
DBoyJD
Achilles
1
0
0
1
L
0
1
1
0.5
W
Mercury
GLADMONDO
Mercury
4
0
4
6
L
Chang'e
Moltenturret
Chang'e
0
4
1
0.13
W
Danzaburou
ReloadVD
Danzaburou
2
0
2
3
W
1
1
3
2.5
L
Poseidon
heanangesese
Poseidon
1
3
0
0.33
L
Bakasura
zTweezy__z
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,415
Damage
19,347
37,553
Taken
45,237
19,954
Mitigated
22,020
12,496
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,571
560
0
2,633
10,663
6,734
0
890
9,200
0
60,354
W
Nu Wa
9,837
2,427
0
488
5,297
1,633
1,010
994
4,149
59,988
1,360
W
Achilles
DBoyJD
Achilles
4,477
1,024
0
4,381
10,398
8,248
0
0
10,398
0
53,340
L
5,869
424
0
3,036
10,067
7,833
0
2,976
7,091
0
29,023
W
Mercury
GLADMONDO
Mercury
4,109
2,656
0
1,948
9,174
3,628
0
897
7,993
0
66,395
L
Chang'e
Moltenturret
Chang'e
1,165
42
40
2,232
8,686
1,425
0
6,278
2,408
33,750
0
W
Danzaburou
ReloadVD
Danzaburou
6,415
2,012
0
2,436
5,811
1,999
735
137
5,598
0
60,923
W
3,577
1,123
89
3,154
6,873
4,446
128
1,058
5,155
20,985
0
L
Poseidon
heanangesese
Poseidon
2,367
467
0
668
5,365
1,642
0
1,477
3,888
35,220
1,171
L
Bakasura
zTweezy__z
Bakasura
3,375
2,148
0
4,329
10,456
4,386
0
1,685
8,771
0
55,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,713
Gold Earned
33,005
449
Minions Killed
412
0
Camps Cleared
0
1,305,841
Distance Traveled
1,333,404
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,515
578
110
8
0
244,417
3
W
Nu Wa
8,181
629
98
8
0
233,416
0
W
Achilles
7,001
539
81
6
0
242,972
2
L
Chaac
6,597
507
42
3
0
297,766
7
W
Mercury
7,593
584
117
9
0
326,210
0
L
Chang'e
5,805
447
50
4
0
228,269
0
W
Danzaburou
6,877
529
108
8
0
234,178
0
W
Maui
7,061
543
45
3
0
269,065
5
L
Poseidon
6,188
476
98
8
0
259,123
0
L
Bakasura
6,900
531
112
9
0
303,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role