Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Gunnerzplay
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 181L
1,521 Elo+
Solo
Ymir
Ymir
SERINMORDER9906
Ymir
Level 96
God Stats
2W - 1L
1,863 SR
Queue Stats
170W - 152L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
Slaughterpop96
Nu Wa
Level 140
God Stats
33W - 39L
1,572 SR
Queue Stats
73W - 81L
1,526 Elo+
Solo
Neith
Neith
Von Kreautz
Neith
Level 66
God Stats
5W - 11L
1,378 SR
Queue Stats
228W - 209L
1,446 Elo+
Party 1
Team Averages
Level 101
1,563 SR
1,500 Elo+

VS

Team Averages
Level 140
1,556 SR
1,458 Elo+
Kumbhakarna
Kumbhakarna
Eyez2029
Kumbhakarna
Level 198
God Stats
17W - 11L
1,414 SR
Queue Stats
91W - 98L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
Ice Queen3267
Nu Wa
Level 86
God Stats
15W - 5L
1,597 SR
Queue Stats
63W - 68L
1,421 Elo+
Solo
Achilles
Achilles
TGCs-CmV29415
Achilles
Level 112
God Stats
20W - 24L
1,474 SR
Queue Stats
487W - 501L
1,489 Elo+
Solo
Ne Zha
Ne Zha
antman_games1
Ne Zha
Level 159
God Stats
3W - 1L
1,848 SR
Queue Stats
228W - 228L
1,470 Elo+
Party 2
Medusa
Medusa
burkeowicz
Medusa
Level 144
God Stats
5W - 7L
1,444 SR
Queue Stats
374W - 381L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 1 / 0
6,559
469
783
11,862
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
Gunnerzplay
Jormungandr
9
1 / 3 / 0
6,031
431
2,334
9,707
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 3 / 0
6,038
431
2,706
8,616
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 0
7,875
563
8,370
8,846
1,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
0 / 5 / 1
6,081
434
4,698
10,855
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Eyez2029
Kumbhakarna
12
2 / 0 / 3
8,014
572
3,308
9,426
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
1 / 0 / 4
8,455
604
11,187
3,081
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TGCs-CmV29415
Achilles
14
3 / 0 / 2
8,048
575
2,188
11,750
7,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 1 / 7
9,139
653
8,843
14,373
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
burkeowicz
Medusa
14
4 / 0 / 2
9,039
646
6,368
6,224
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
14
14
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
W
Kumbhakarna
Eyez2029
Kumbhakarna
2
0
3
3.5
L
Jormungandr
Gunnerzplay
Jormungandr
1
3
0
0.33
W
1
0
4
3
L
0
3
0
0
L
0
2
0
0
W
Achilles
TGCs-CmV29415
Achilles
3
0
2
4
L
0
5
1
0.1
W
4
1
7
7.5
W
Medusa
burkeowicz
Medusa
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,891
Damage
31,894
49,886
Taken
44,854
16,255
Mitigated
22,412
13,468
Healing
20,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
783
61
818
5,845
11,862
2,716
0
3,344
8,248
50,936
854
W
Kumbhakarna
Eyez2029
Kumbhakarna
3,308
41
0
3,317
9,426
6,429
133
2,846
6,580
22,211
407
L
Jormungandr
Gunnerzplay
Jormungandr
2,334
367
0
808
9,707
5,991
0
3,701
5,764
32,056
0
W
11,187
3,193
0
728
3,081
922
1,535
1,427
1,654
69,597
394
L
2,706
210
0
306
8,616
2,955
0
1,919
6,581
28,463
675
L
8,370
3,630
0
4,060
8,846
1,964
0
2,318
6,096
67,889
524
W
Achilles
TGCs-CmV29415
Achilles
2,188
199
0
4,086
11,750
7,324
0
7,055
4,695
0
48,346
L
4,698
2,111
0
1,631
10,855
2,629
0
2,196
8,457
0
31,283
W
8,843
1,900
0
10,258
14,373
5,593
391
1,976
12,397
0
86,434
W
Medusa
burkeowicz
Medusa
6,368
1,503
0
2,053
6,224
2,144
476
1,367
4,857
0
69,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,584
Gold Earned
42,695
371
Minions Killed
498
0
Camps Cleared
0
1,297,729
Distance Traveled
1,482,076
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,559
469
117
8
0
269,408
4
W
Kumbhakarna
8,014
572
24
2
0
305,609
4
L
Jormungandr
6,031
431
53
4
0
224,778
4
W
Nu Wa
8,455
604
123
9
0
267,932
2
L
Ymir
6,038
431
49
4
0
280,650
0
L
Nu Wa
7,875
563
106
8
0
261,181
0
W
Achilles
8,048
575
93
7
0
280,884
0
L
Neith
6,081
434
46
3
0
261,712
0
W
Ne Zha
9,139
653
141
10
0
333,266
2
W
Medusa
9,039
646
117
8
0
294,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role