Player Matchup

Bastet
Bastet
 
Bastet
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DarkTrillSeeker
Charybdis
Level 124
God Stats
2W - 3L
1,750 SR
Queue Stats
50W - 32L
1,838 Elo+
Party 1
Khepri
Khepri
LikelyEagle53
Khepri
Level 149
God Stats
15W - 15L
1,579 SR
Queue Stats
256W - 232L
1,611 Elo+
Party 2
Tiamat
Tiamat
Theves
Tiamat
Level 159
God Stats
66W - 70L
1,601 SR
Queue Stats
373W - 333L
1,617 Elo+
Party 2
Ymir
Ymir
z727z
Ymir
Level 134
God Stats
2W - 3L
1,515 SR
Queue Stats
48W - 31L
1,840 Elo+
Party 1
Team Averages
Level 143
1,589 SR
1,681 Elo+

VS

Team Averages
Level 145
1,540 SR
1,504 Elo+
Agni
Agni
 
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Avëy
Fafnir
Level 158
God Stats
1W - 0L
1,614 SR
Queue Stats
1W - 2L
1,238 Elo+
Party 3
Horus
Horus
BIGH3CZ
Horus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 24L
1,584 Elo+
Party 3
Pele
Pele
MadLiess
Pele
Level 180
God Stats
1W - 0L
1,555 SR
Queue Stats
10W - 5L
1,632 Elo+
Party 3
Zhong Kui
Zhong Kui
Nøáh
Zhong Kui
Level 156
God Stats
3W - 3L
1,531 SR
Queue Stats
130W - 100L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 1 / 1
5,385
539
3,304
7,050
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
DarkTrillSeeker
Charybdis
8
0 / 3 / 1
4,921
492
2,241
6,051
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 2 / 0
5,127
513
1,327
6,370
2,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Theves
Tiamat
11
1 / 0 / 1
6,180
618
2,679
3,871
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
z727z
Ymir
6
0 / 2 / 0
4,280
428
1,680
6,115
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 1 / 1
6,075
608
3,838
5,624
1,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Avëy
Fafnir
11
3 / 0 / 1
6,424
642
4,271
5,290
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
BIGH3CZ
Horus
8
0 / 2 / 4
5,578
558
2,223
7,176
4,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
11
2 / 0 / 2
5,671
567
4,068
6,565
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Nøáh
Zhong Kui
11
2 / 0 / 2
6,869
687
5,195
5,527
3,411
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
8
8
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
1
1.5
W
Agni
 
Agni
1
1
1
1.5
W
Fafnir
Avëy
Fafnir
3
0
1
3.5
W
Horus
BIGH3CZ
Horus
0
2
4
1
L
Charybdis
DarkTrillSeeker
Charybdis
0
3
1
0.17
L
1
2
0
0.5
W
Pele
2
0
2
3
W
Zhong Kui
Nøáh
Zhong Kui
2
0
2
3
L
Tiamat
Theves
Tiamat
1
0
1
1.5
L
Ymir
z727z
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,231
Damage
19,595
29,457
Taken
30,182
11,410
Mitigated
15,448
8,796
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,304
743
0
1,930
7,050
2,351
0
2,674
4,376
0
40,157
W
Agni
 
Agni
3,838
651
0
2,943
5,624
1,538
0
959
4,352
45,121
943
W
Fafnir
Avëy
Fafnir
4,271
980
0
2,135
5,290
3,771
143
437
4,853
33,477
0
W
Horus
BIGH3CZ
Horus
2,223
988
815
3,045
7,176
4,450
32
1,117
5,919
0
13,285
L
Charybdis
DarkTrillSeeker
Charybdis
2,241
1,176
0
1,515
6,051
1,610
0
3,052
2,611
0
28,015
L
1,327
34
954
1,487
6,370
2,854
0
1,611
4,593
12,767
2,180
W
Pele
4,068
1,711
0
1,866
6,565
2,278
173
1,269
5,102
0
41,805
W
Zhong Kui
Nøáh
Zhong Kui
5,195
929
0
3,000
5,527
3,411
0
828
4,488
44,310
1,514
L
Tiamat
Theves
Tiamat
2,679
113
0
1,526
3,871
1,599
0
2,283
1,588
39,656
0
L
Ymir
z727z
Ymir
1,680
204
0
1,384
6,115
2,996
0
3,123
2,992
12,183
248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,893
Gold Earned
30,617
287
Minions Killed
334
0
Camps Cleared
0
974,429
Distance Traveled
1,012,940
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,385
539
73
7
0
246,465
0
W
Agni
6,075
608
86
9
0
217,380
0
W
Fafnir
6,424
642
62
6
0
202,387
0
W
Horus
5,578
558
17
2
0
202,577
0
L
Charybdis
4,921
492
57
6
0
171,754
2
L
Khepri
5,127
513
27
3
0
200,071
2
W
Pele
5,671
567
79
8
0
227,829
0
W
Zhong Kui
6,869
687
90
9
0
162,767
2
L
Tiamat
6,180
618
101
10
0
240,260
0
L
Ymir
4,280
428
29
3
0
115,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role