Player Matchup

Medusa
Medusa
Baliky
Medusa
Level 99
God Stats
1W - 0L
1,748 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DoktorBCZE
Baron Samedi
Level 69
God Stats
1W - 0L
1,620 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Mirun971967
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 57
1,623 SR
1,500 Elo+

VS

Team Averages
Level 21
1,372 SR
1,306 Elo+
Susano
Susano
GenjiEnjoyer
Susano
Level 5
God Stats
0W - 2L
1,117 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Cerberus
Cerberus
T0YKAX0ND0
Cerberus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,209 Elo+
Party 1
Anhur
Anhur
pollitto
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baliky
Medusa
16
8 / 1 / 10
10,082
1,008
14,758
9,559
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DoktorBCZE
Baron Samedi
16
9 / 2 / 8
10,147
1,015
7,653
4,850
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 16
9,025
903
5,595
8,821
8,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 9 / 2
7,274
727
4,615
11,158
3,528
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
T0YKAX0ND0
Cerberus
12
0 / 6 / 4
6,946
695
4,701
12,343
8,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
pollitto
Anhur
14
3 / 5 / 1
8,335
834
4,881
7,821
2,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
20
Kills
4
4
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Baliky
Medusa
8
1
10
13
W
Baron Samedi
DoktorBCZE
Baron Samedi
9
2
8
6.5
L
Susano
1
9
2
0.22
W
3
1
16
11
L
Cerberus
T0YKAX0ND0
Cerberus
0
6
4
0.33
L
Anhur
pollitto
Anhur
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,006
Damage
14,197
23,230
Taken
31,322
13,902
Mitigated
14,695
6,072
Healing
2,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Baliky
Medusa
14,758
8,036
0
4,391
9,559
3,089
2,064
2,138
7,421
0
44,508
W
Baron Samedi
DoktorBCZE
Baron Samedi
7,653
309
901
693
4,850
1,875
152
1,311
3,539
31,913
461
L
Susano
4,615
851
0
281
11,158
3,528
0
6,079
4,951
0
12,852
W
5,595
822
0
87
8,821
8,938
32
1,878
6,943
7,697
540
L
Cerberus
T0YKAX0ND0
Cerberus
4,701
383
0
2,124
12,343
8,661
0
4,613
7,625
12,417
0
L
Anhur
pollitto
Anhur
4,881
3,565
0
484
7,821
2,506
0
2,055
5,742
0
31,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,254
Gold Earned
22,555
120
Minions Killed
102
0
Camps Cleared
0
576,561
Distance Traveled
482,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,082
1,008
54
5
0
201,321
0
W
Baron Samedi
10,147
1,015
62
6
0
190,190
0
L
Susano
7,274
727
22
2
0
164,632
0
W
Ymir
9,025
903
4
0
0
185,050
0
L
Cerberus
6,946
695
24
2
0
151,393
0
L
Anhur
8,335
834
56
6
0
165,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role