Player Matchup

Cerberus
Cerberus
Buecx
Cerberus
Level 148
God Stats
7W - 5L
1,598 SR
Queue Stats
97W - 80L
1,511 Elo+
Party 2
Poseidon
Poseidon
Junky Thumbs
Poseidon
Level 129
God Stats
4W - 3L
1,655 SR
Queue Stats
84W - 97L
1,545 Elo+
Party 3
Artemis
Artemis
Luigi4786
Artemis
Level 105
God Stats
7W - 5L
1,627 SR
Queue Stats
53W - 76L
1,449 Elo+
Party 3
Hercules
Hercules
MilkyMeep
Hercules
Level 128
God Stats
8W - 6L
1,639 SR
Queue Stats
202W - 180L
1,551 Elo+
Party 2
Anubis
Anubis
RECONSMOKE
Anubis
Level 140
God Stats
2W - 2L
1,299 SR
Queue Stats
78W - 70L
1,537 Elo+
Party 2
Team Averages
Level 130
1,564 SR
1,519 Elo+

VS

Team Averages
Level 124
1,502 SR
1,563 Elo+
King Arthur
King Arthur
Krackahtoa
King Arthur
Level 116
God Stats
10W - 9L
1,577 SR
Queue Stats
236W - 205L
1,509 Elo+
Party 1
Rama
Rama
MajinDonut
Rama
Level 145
God Stats
4W - 7L
1,487 SR
Queue Stats
99W - 88L
1,639 Elo+
Solo
Mercury
Mercury
Rheri
Mercury
Level 150
God Stats
1W - 5L
1,284 SR
Queue Stats
168W - 136L
1,575 Elo+
Party 1
Chang'e
Chang'e
juandavidg19
Chang'e
Level 108
God Stats
58W - 43L
1,576 SR
Queue Stats
232W - 209L
1,527 Elo+
Solo
Athena
Athena
retszu
Athena
Level 99
God Stats
18W - 16L
1,588 SR
Queue Stats
242W - 246L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Buecx
Cerberus
12
3 / 0 / 3
7,131
713
4,341
6,208
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Poseidon
Junky Thumbs
Poseidon
13
3 / 0 / 2
7,626
763
4,655
4,144
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Luigi4786
Artemis
10
1 / 0 / 2
5,500
550
4,854
3,122
948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
MilkyMeep
Hercules
10
8 / 0 / 4
6,580
658
3,639
5,509
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
RECONSMOKE
Anubis
10
1 / 0 / 4
6,204
620
3,210
4,654
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Krackahtoa
King Arthur
7
0 / 4 / 0
4,508
451
1,953
7,132
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 2 / 0
4,547
455
2,942
5,117
1,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Rheri
Mercury
5
0 / 3 / 0
3,822
382
1,205
4,343
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
juandavidg19
Chang'e
9
0 / 5 / 0
4,912
491
2,037
6,876
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
retszu
Athena
6
0 / 2 / 0
4,487
449
1,551
8,483
4,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
16
Kills
0
0
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Buecx
Cerberus
3
0
3
4.5
W
Poseidon
Junky Thumbs
Poseidon
3
0
2
4
L
King Arthur
Krackahtoa
King Arthur
0
4
0
0
W
Artemis
Luigi4786
Artemis
1
0
2
2
L
0
2
0
0
W
Hercules
MilkyMeep
Hercules
8
0
4
10
W
Anubis
RECONSMOKE
Anubis
1
0
4
3
L
Mercury
Rheri
Mercury
0
3
0
0
L
Chang'e
juandavidg19
Chang'e
0
5
0
0
L
Athena
retszu
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,699
Damage
9,688
23,637
Taken
31,951
9,137
Mitigated
11,557
7,839
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Buecx
Cerberus
4,341
157
0
3,716
6,208
2,373
0
324
5,884
43,479
1,873
W
Poseidon
Junky Thumbs
Poseidon
4,655
1,340
0
1,117
4,144
1,087
437
1,226
2,718
66,215
126
L
King Arthur
Krackahtoa
King Arthur
1,953
155
0
961
7,132
3,746
0
3,491
3,288
0
21,874
W
Artemis
Luigi4786
Artemis
4,854
2,093
0
214
3,122
948
21
566
2,556
0
33,932
L
2,942
1,927
0
2,139
5,117
1,120
0
949
4,168
0
30,115
W
Hercules
MilkyMeep
Hercules
3,639
1,074
0
1,002
5,509
2,150
0
729
4,720
0
26,955
W
Anubis
RECONSMOKE
Anubis
3,210
329
0
1,790
4,654
2,579
81
483
4,171
28,679
1,337
L
Mercury
Rheri
Mercury
1,205
579
0
1,086
4,343
933
0
1,448
2,761
0
8,918
L
Chang'e
juandavidg19
Chang'e
2,037
0
126
1,826
6,876
1,591
0
3,250
3,300
27,182
0
L
Athena
retszu
Athena
1,551
355
0
1,912
8,483
4,167
0
2,079
6,314
10,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,041
Gold Earned
22,276
395
Minions Killed
215
0
Camps Cleared
0
1,051,472
Distance Traveled
774,550
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,131
713
111
11
0
198,872
0
W
Poseidon
7,626
763
134
13
0
224,677
0
L
King Arthur
4,508
451
46
5
0
150,744
1
W
Artemis
5,500
550
63
6
0
191,203
2
L
Rama
4,547
455
69
7
0
151,332
1
W
Hercules
6,580
658
48
5
0
240,422
0
W
Anubis
6,204
620
39
4
0
196,298
0
L
Mercury
3,822
382
20
2
0
113,481
0
L
Chang'e
4,912
491
66
7
0
176,262
0
L
Athena
4,487
449
14
1
0
182,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role