Player Matchup

Serqet
Serqet
 
Serqet
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DrOlisan
Cthulhu
Level 127
God Stats
13W - 13L
1,457 SR
Queue Stats
413W - 435L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
RayAmora
Danzaburou
Level 184
God Stats
4W - 6L
1,443 SR
Queue Stats
138W - 141L
1,533 Elo+
Party 2
Poseidon
Poseidon
RePreSenTanDoOs
Poseidon
Level 25
God Stats
2W - 3L
1,540 SR
Queue Stats
17W - 21L
1,540 Elo+
Party 2
Achilles
Achilles
pessime0
Achilles
Level 153
God Stats
9W - 6L
1,654 SR
Queue Stats
90W - 82L
1,570 Elo+
Solo
Team Averages
Level 132
1,519 SR
1,519 Elo+

VS

Team Averages
Level 113
1,546 SR
1,338 Elo+
Vulcan
Vulcan
Bruxabaratuxaa
Vulcan
Level 179
God Stats
0W - 1L
1,703 SR
Queue Stats
209W - 167L
1,490 Elo+
Solo
Neith
Neith
Ciganito-cruel
Neith
Level 226
God Stats
26W - 11L
1,706 SR
Queue Stats
389W - 390L
1,461 Elo+
Party 1
Erlang Shen
Erlang Shen
Jonatox
Erlang Shen
Level 124
God Stats
15W - 10L
1,609 SR
Queue Stats
94W - 102L
1,392 Elo+
Party 1
Ganesha
Ganesha
StepCrazy
Ganesha
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,194 Elo+
Party 1
Surtr
Surtr
TonexBrasil
Surtr
Level 26
God Stats
0W - 3L
1,212 SR
Queue Stats
2W - 4L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
7 / 2 / 3
7,083
644
5,475
7,775
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DrOlisan
Cthulhu
13
4 / 2 / 3
7,709
701
5,885
6,243
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
RayAmora
Danzaburou
10
2 / 0 / 3
6,191
563
3,575
3,829
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
13
5 / 3 / 1
7,577
689
6,696
8,001
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
pessime0
Achilles
10
2 / 2 / 2
5,739
522
3,396
8,371
6,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 1
6,662
606
6,117
6,161
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
5,377
489
3,144
6,577
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
Jonatox
Erlang Shen
11
2 / 4 / 2
5,513
501
3,930
7,526
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ganesha
StepCrazy
Ganesha
8
0 / 1 / 4
5,410
492
1,607
6,192
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
1 / 6 / 1
5,413
492
2,337
9,152
4,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
20
Kills
8
9
Deaths
20
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
2
3
4.25
L
5
5
1
1.1
L
0
4
1
0.13
W
Cthulhu
DrOlisan
Cthulhu
4
2
3
2.75
L
Erlang Shen
Jonatox
Erlang Shen
2
4
2
0.75
W
Danzaburou
RayAmora
Danzaburou
2
0
3
3.5
W
Poseidon
5
3
1
1.83
L
Ganesha
StepCrazy
Ganesha
0
1
4
2
L
1
6
1
0.25
W
Achilles
pessime0
Achilles
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,027
Damage
17,135
34,219
Taken
35,608
16,730
Mitigated
14,376
8,096
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,475
1,627
0
842
7,775
2,755
0
346
7,345
0
34,326
L
6,117
485
0
500
6,161
1,603
0
3,792
2,369
34,299
0
L
3,144
586
0
1,306
6,577
1,775
400
0
6,519
0
38,286
W
Cthulhu
DrOlisan
Cthulhu
5,885
597
166
1,370
6,243
4,395
0
0
5,956
48,178
2,362
L
Erlang Shen
Jonatox
Erlang Shen
3,930
2,098
0
1,154
7,526
3,207
0
1,863
5,475
0
29,877
W
Danzaburou
RayAmora
Danzaburou
3,575
1,293
0
1,389
3,829
1,249
852
320
3,509
0
31,316
W
Poseidon
6,696
1,454
0
2,746
8,001
2,077
583
3,431
4,377
58,103
1,421
L
Ganesha
StepCrazy
Ganesha
1,607
259
0
1,737
6,192
3,039
0
1,924
4,268
11,839
624
L
2,337
714
0
1,338
9,152
4,752
0
4,830
4,322
65
25,198
W
Achilles
pessime0
Achilles
3,396
360
0
1,583
8,371
6,254
0
3,193
4,946
0
20,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,299
Gold Earned
28,375
334
Minions Killed
279
0
Camps Cleared
0
1,139,161
Distance Traveled
1,097,738
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,083
644
61
6
0
263,107
0
L
Vulcan
6,662
606
67
6
0
220,310
0
L
Neith
5,377
489
77
7
0
193,604
1
W
Cthulhu
7,709
701
92
8
0
220,456
0
L
Erlang Shen
5,513
501
64
6
0
254,004
0
W
Danzaburou
6,191
563
48
4
0
217,228
1
W
Poseidon
7,577
689
107
10
0
212,035
0
L
Ganesha
5,410
492
9
1
0
231,300
4
L
Surtr
5,413
492
62
6
0
198,520
0
W
Achilles
5,739
522
26
2
0
226,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role