Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Blitzkrieg1194
Ymir
Level 158
God Stats
2W - 0L
1,681 SR
Queue Stats
103W - 79L
1,708 Elo+
Party 1
Nu Wa
Nu Wa
CynicalCaracal11
Nu Wa
Level 158
God Stats
3W - 1L
1,605 SR
Queue Stats
106W - 97L
1,614 Elo+
Party 1
Thanatos
Thanatos
GrayIy
Thanatos
Level 300
God Stats
1W - 0L
1,729 SR
Queue Stats
79W - 42L
1,766 Elo+
Party 2
Vamana
Vamana
MajesticSage
Vamana
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,630 Elo+
Party 1
Team Averages
Level 160
1,603 SR
1,644 Elo+

VS

Team Averages
Level 155
1,574 SR
1,553 Elo+
Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AcidicToast
Hercules
Level 149
God Stats
5W - 10L
1,446 SR
Queue Stats
628W - 631L
1,545 Elo+
Solo
Danzaburou
Danzaburou
EnemyBox
Danzaburou
Level 143
God Stats
1W - 1L
1,732 SR
Queue Stats
18W - 14L
1,620 Elo+
Solo
Ne Zha
Ne Zha
Fаġġot
Ne Zha
Level 211
God Stats
34W - 23L
1,652 SR
Queue Stats
935W - 963L
1,547 Elo+
Solo
Hades
Hades
seema416
Hades
Level 144
God Stats
8W - 6L
1,542 SR
Queue Stats
448W - 452L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 1 / 9
8,476
1,060
11,830
6,346
2,195
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 9
7,682
960
4,045
10,732
10,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 1 / 7
7,697
962
7,690
3,432
1,317
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GrayIy
Thanatos
15
8 / 2 / 5
8,846
1,106
8,312
7,303
5,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
13
3 / 2 / 6
7,852
982
4,402
7,000
5,539
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
1 / 4 / 6
7,387
923
3,403
10,422
6,318
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
AcidicToast
Hercules
13
0 / 3 / 6
6,666
833
4,637
14,524
15,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
EnemyBox
Danzaburou
2
0 / 0 / 1
2,365
296
0
606
115
Ne Zha
Fаġġot
Ne Zha
10
1 / 4 / 3
6,154
769
4,870
7,832
3,907
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
seema416
Hades
15
7 / 3 / 2
8,768
1,096
10,244
9,400
6,518
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
14
Kills
9
9
Deaths
14
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
9
7.5
L
Bakasura
 
Bakasura
1
4
6
1
L
Hercules
AcidicToast
Hercules
0
3
6
1
W
0
3
9
1.5
W
0
1
7
3.5
L
Danzaburou
EnemyBox
Danzaburou
0
0
1
0.5
L
Ne Zha
Fаġġot
Ne Zha
1
4
3
0.63
W
Thanatos
GrayIy
Thanatos
8
2
5
5.25
W
Vamana
3
2
6
3
L
Hades
seema416
Hades
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,279
Damage
23,154
34,813
Taken
42,784
24,786
Mitigated
32,852
15,036
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,830
7,253
1,467
3,365
6,346
2,195
2,309
2,171
4,101
0
24,085
L
Bakasura
 
Bakasura
3,403
1,898
167
2,794
10,422
6,318
0
1,505
8,629
0
7,333
L
Hercules
AcidicToast
Hercules
4,637
1,296
613
7,865
14,524
15,994
0
4,061
9,506
388
15,135
W
4,045
424
0
668
10,732
10,094
104
2,921
7,577
9,933
0
W
7,690
1,368
96
448
3,432
1,317
2,950
1,333
2,059
22,496
0
L
Danzaburou
EnemyBox
Danzaburou
0
0
0
0
606
115
0
568
0
0
0
L
Ne Zha
Fаġġot
Ne Zha
4,870
142
582
516
7,832
3,907
0
2,554
4,996
0
13,626
W
Thanatos
GrayIy
Thanatos
8,312
876
374
5,851
7,303
5,641
721
2,516
4,655
0
14,883
W
Vamana
4,402
711
902
1,865
7,000
5,539
952
1,649
5,131
0
8,610
L
Hades
seema416
Hades
10,244
1,295
1,531
2,918
9,400
6,518
0
2,706
6,465
24,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,553
Gold Earned
31,340
105
Minions Killed
86
0
Camps Cleared
0
840,419
Distance Traveled
574,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,476
1,060
42
5
0
157,152
0
L
Bakasura
7,387
923
25
3
0
146,003
0
L
Hercules
6,666
833
15
2
0
178,416
0
W
Ymir
7,682
960
8
1
0
158,378
0
W
Nu Wa
7,697
962
31
4
0
164,636
0
L
Danzaburou
2,365
296
0
0
0
0
0
L
Ne Zha
6,154
769
10
1
0
126,144
0
W
Thanatos
8,846
1,106
18
2
0
174,530
0
W
Vamana
7,852
982
6
1
0
185,723
0
L
Hades
8,768
1,096
36
5
0
123,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role