Player Matchup

Sun Wukong
Sun Wukong
Poyo--76
Sun Wukong
Level 94
God Stats
3W - 3L
1,200 SR
Queue Stats
26W - 45L
1,327 Elo+
Party 3
Scylla
Scylla
Unity_hibou
Scylla
Level 64
God Stats
8W - 7L
1,541 SR
Queue Stats
121W - 138L
1,411 Elo+
Party 3
Charybdis
Charybdis
eSg_Riif
Charybdis
Level 106
God Stats
5W - 4L
1,569 SR
Queue Stats
230W - 249L
1,405 Elo+
Party 3
Mulan
Mulan
sevastyan-_-
Mulan
Level 119
God Stats
62W - 54L
1,535 SR
Queue Stats
90W - 98L
1,421 Elo+
Party 3
Terra
Terra
spyrojules
Terra
Level 132
God Stats
1W - 1L
1,246 SR
Queue Stats
214W - 244L
1,429 Elo+
Party 3
Team Averages
Level 103
1,418 SR
1,399 Elo+

VS

Team Averages
Level 69
1,511 SR
1,471 Elo+
Nox
Nox
Bigggor
Nox
Level 65
God Stats
1W - 4L
1,374 SR
Queue Stats
107W - 87L
1,471 Elo+
Solo
Surtr
Surtr
Etillium
Surtr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,536 Elo+
Party 1
Sol
Sol
GaborOfRivia
Sol
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,322 Elo+
Party 2
Da Ji
Da Ji
Styx6805
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,536 Elo+
Party 1
Skadi
Skadi
prosyxy
Skadi
Level 124
God Stats
8W - 5L
1,683 SR
Queue Stats
51W - 45L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Poyo--76
Sun Wukong
14
6 / 1 / 3
9,320
777
7,775
9,438
5,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
13
3 / 0 / 7
7,558
630
4,067
4,723
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
eSg_Riif
Charybdis
13
7 / 2 / 2
8,021
668
6,875
9,668
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
11 / 1 / 5
8,300
692
10,976
10,162
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
12
1 / 0 / 11
7,522
627
4,353
11,450
8,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
9
1 / 5 / 0
5,636
470
6,166
9,113
3,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Etillium
Surtr
9
0 / 7 / 0
5,549
462
3,370
10,496
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 3 / 0
5,663
472
3,950
7,188
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
Styx6805
Da Ji
7
1 / 8 / 1
5,150
429
2,647
11,128
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
prosyxy
Skadi
12
1 / 5 / 1
6,359
530
8,125
8,268
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
28
Kills
4
4
Deaths
28
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
1
5
0
0.2
L
Surtr
Etillium
Surtr
0
7
0
0
L
1
3
0
0.33
W
Sun Wukong
Poyo--76
Sun Wukong
6
1
3
7.5
L
Da Ji
Styx6805
Da Ji
1
8
1
0.19
W
Scylla
3
0
7
6.5
W
Charybdis
eSg_Riif
Charybdis
7
2
2
4
L
Skadi
prosyxy
Skadi
1
5
1
0.3
W
11
1
5
13.5
W
Terra
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,046
Damage
24,258
45,441
Taken
46,193
23,469
Mitigated
14,273
18,696
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
6,166
726
0
1,260
9,113
3,710
0
3,207
5,906
22,244
912
L
Surtr
Etillium
Surtr
3,370
1,562
0
2,348
10,496
3,817
0
0
10,496
489
25,890
L
3,950
459
0
1,559
7,188
1,942
0
3,053
4,135
32,378
0
W
Sun Wukong
Poyo--76
Sun Wukong
7,775
1,028
0
1,348
9,438
5,212
1,382
141
9,297
0
68,328
L
Da Ji
Styx6805
Da Ji
2,647
429
0
2,406
11,128
2,834
0
897
10,231
0
21,393
W
Scylla
4,067
192
0
1,500
4,723
1,432
612
3,386
1,337
42,736
1,644
W
Charybdis
eSg_Riif
Charybdis
6,875
3,383
0
3,282
9,668
3,558
281
2,255
7,413
0
55,115
L
Skadi
prosyxy
Skadi
8,125
4,774
0
1,540
8,268
1,970
0
1,172
7,096
0
50,843
W
10,976
2,118
0
2,293
10,162
5,242
130
1,210
8,952
0
68,061
W
Terra
4,353
506
4,012
6,261
11,450
8,025
147
2,990
8,460
26,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,721
Gold Earned
28,357
466
Minions Killed
265
0
Camps Cleared
0
1,228,305
Distance Traveled
1,174,819
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,636
470
43
4
0
253,047
0
L
Surtr
5,549
462
57
5
0
240,223
0
L
Sol
5,663
472
60
5
0
228,272
0
W
Sun Wukong
9,320
777
141
12
0
225,650
1
L
Da Ji
5,150
429
34
3
0
235,810
0
W
Scylla
7,558
630
87
7
0
238,258
0
W
Charybdis
8,021
668
93
8
0
216,576
0
L
Skadi
6,359
530
71
6
0
217,467
0
W
Mulan
8,300
692
100
8
0
293,987
0
W
Terra
7,522
627
45
4
0
253,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role