Player Matchup

Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BLUEMEANY
Vulcan
Level 125
God Stats
0W - 2L
1,528 SR
Queue Stats
73W - 53L
1,584 Elo+
Party 1
Sun Wukong
Sun Wukong
MidniteGio
Sun Wukong
Level 160
God Stats
5W - 3L
1,553 SR
Queue Stats
341W - 315L
1,565 Elo+
Solo
Ravana
Ravana
NikXela
Ravana
Level 120
God Stats
1W - 2L
1,562 SR
Queue Stats
47W - 31L
1,613 Elo+
Party 1
Hel
Hel
TheSteamStreamer
Hel
Level 173
God Stats
0W - 1L
1,347 SR
Queue Stats
4W - 1L
1,824 Elo+
Solo
Team Averages
Level 133
1,498 SR
1,617 Elo+

VS

Team Averages
Level 105
1,511 SR
1,527 Elo+
Neith
Neith
BallBang69
Neith
Level 66
God Stats
3W - 0L
1,880 SR
Queue Stats
42W - 55L
1,529 Elo+
Party 2
Athena
Athena
NIsaysggtotheer
Athena
Level 85
God Stats
4W - 1L
1,577 SR
Queue Stats
88W - 93L
1,504 Elo+
Solo
Ah Puch
Ah Puch
el3m3ntar1a
Ah Puch
Level 127
God Stats
19W - 13L
1,539 SR
Queue Stats
646W - 635L
1,517 Elo+
Solo
Ne Zha
Ne Zha
slyie
Ne Zha
Level 123
God Stats
1W - 1L
1,355 SR
Queue Stats
53W - 81L
1,542 Elo+
Party 2
Janus
Janus
t3kkypie
Janus
Level 123
God Stats
1W - 2L
1,204 SR
Queue Stats
72W - 93L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 5 / 0
9,921
661
8,962
11,480
4,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
BLUEMEANY
Vulcan
13
0 / 6 / 0
7,630
509
4,211
8,002
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MidniteGio
Sun Wukong
13
1 / 6 / 1
7,951
530
6,964
14,692
9,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ravana
NikXela
Ravana
12
1 / 6 / 2
7,333
489
5,524
9,542
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
1 / 4 / 5
8,013
534
7,684
13,359
5,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 4 / 7
9,273
618
9,843
11,309
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 19
7,997
533
5,044
12,044
9,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
el3m3ntar1a
Ah Puch
14
0 / 1 / 10
8,305
554
6,009
9,061
2,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
slyie
Ne Zha
15
12 / 2 / 9
9,564
638
12,353
10,104
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
t3kkypie
Janus
17
11 / 0 / 6
10,114
674
9,458
5,895
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
9
Kills
27
27
Deaths
9
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
5
0
1.2
L
Vulcan
BLUEMEANY
Vulcan
0
6
0
0
W
Neith
4
4
7
1.88
L
Sun Wukong
MidniteGio
Sun Wukong
1
6
1
0.25
W
0
2
19
4.75
L
Ravana
NikXela
Ravana
1
6
2
0.33
L
1
4
5
0.88
W
Ah Puch
el3m3ntar1a
Ah Puch
0
1
10
5
W
Ne Zha
slyie
Ne Zha
12
2
9
8.25
W
Janus
t3kkypie
Janus
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,345
Damage
42,707
57,075
Taken
48,413
24,972
Mitigated
21,597
16,384
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,962
4,421
0
3,724
11,480
4,488
8
1,945
9,535
0
70,319
L
Vulcan
BLUEMEANY
Vulcan
4,211
50
0
520
8,002
2,246
116
3,470
4,400
51,096
0
W
Neith
9,843
4,572
0
2,295
11,309
3,673
450
3,496
7,791
0
80,764
L
Sun Wukong
MidniteGio
Sun Wukong
6,964
1,687
0
3,116
14,692
9,490
0
5,927
8,695
0
51,332
W
5,044
2,242
81
3,887
12,044
9,823
105
4,085
7,846
20,294
0
L
Ravana
NikXela
Ravana
5,524
544
0
2,506
9,542
3,077
0
4,621
4,825
0
44,828
L
7,684
658
1,023
5,495
13,359
5,671
0
4,014
9,275
46,728
1,053
W
Ah Puch
el3m3ntar1a
Ah Puch
6,009
98
0
6,193
9,061
2,754
266
204
8,827
50,721
599
W
Ne Zha
slyie
Ne Zha
12,353
4,437
0
4,385
10,104
3,692
555
1,494
8,594
0
58,874
W
Janus
t3kkypie
Janus
9,458
1,173
0
575
5,895
1,655
55
2,825
2,968
77,809
744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,848
Gold Earned
45,253
461
Minions Killed
457
0
Camps Cleared
0
1,492,097
Distance Traveled
1,583,212
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,921
661
128
9
0
259,481
2
L
Vulcan
7,630
509
94
6
0
296,634
0
W
Neith
9,273
618
125
8
0
264,969
1
L
Sun Wukong
7,951
530
78
5
0
307,306
0
W
Athena
7,997
533
21
1
0
349,139
0
L
Ravana
7,333
489
84
6
0
328,242
1
L
Hel
8,013
534
77
5
0
300,434
2
W
Ah Puch
8,305
554
95
6
0
304,231
3
W
Ne Zha
9,564
638
82
5
0
338,133
3
W
Janus
10,114
674
134
9
0
326,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role