Player Matchup

Artemis
Artemis
HEAN27
Artemis
Level 157
God Stats
3W - 5L
1,330 SR
Queue Stats
517W - 499L
1,534 Elo+
Solo
Ne Zha
Ne Zha
Jawawookies
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 52L
1,325 Elo+
Party 2
Nu Wa
Nu Wa
KainVermillion
Nu Wa
Level 144
God Stats
14W - 11L
1,670 SR
Queue Stats
852W - 889L
1,522 Elo+
Party 2
Bellona
Bellona
KamiSama神様
Bellona
Level 157
God Stats
4W - 6L
1,279 SR
Queue Stats
271W - 272L
1,426 Elo+
Solo
Odin
Odin
Orbox
Odin
Level 158
God Stats
1W - 0L
1,585 SR
Queue Stats
20W - 10L
1,683 Elo+
Solo
Team Averages
Level 129
1,473 SR
1,498 Elo+

VS

Team Averages
Level 140
1,567 SR
1,495 Elo+
Bakasura
Bakasura
 
Bakasura
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Baby Cakes18224
Maman Brigitte
Level 123
God Stats
9W - 12L
1,529 SR
Queue Stats
422W - 424L
1,475 Elo+
Solo
Ishtar
Ishtar
Breezesan
Ishtar
Level 120
God Stats
3W - 1L
1,594 SR
Queue Stats
180W - 180L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
Morpheus98
Nu Wa
Level 159
God Stats
6W - 4L
1,500 SR
Queue Stats
273W - 274L
1,426 Elo+
Solo
Nut
Nut
Serrated Humor
Nut
Level 147
God Stats
1W - 1L
1,710 SR
Queue Stats
170W - 176L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HEAN27
Artemis
16
9 / 0 / 9
9,376
938
7,268
5,005
1,909
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
15
0 / 1 / 19
8,225
823
6,160
5,262
2,846
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
4 / 2 / 12
8,951
895
13,439
5,742
2,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 12
8,684
868
3,747
7,040
6,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
Orbox
Odin
16
6 / 2 / 13
9,669
967
9,352
11,780
12,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 1 / 1
7,757
776
4,618
12,763
10,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Maman Brigitte
Baby Cakes18224
Maman Brigitte
11
0 / 6 / 2
6,513
651
2,422
7,169
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ishtar
Breezesan
Ishtar
14
2 / 6 / 1
7,811
781
9,269
9,699
3,636
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Nu Wa
13
0 / 5 / 2
7,070
707
8,772
8,250
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 4 / 1
6,278
628
1,540
6,525
2,189
Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
22
Kills
5
6
Deaths
22
65
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
1
1
3.5
L
Maman Brigitte
Baby Cakes18224
Maman Brigitte
0
6
2
0.17
L
Ishtar
Breezesan
Ishtar
2
6
1
0.42
W
Artemis
HEAN27
Artemis
9
0
9
13.5
W
Ne Zha
0
1
19
9.5
W
4
2
12
5
W
3
1
12
9
L
Nu Wa
0
5
2
0.2
W
Odin
Orbox
Odin
6
2
13
6.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,966
Damage
26,621
34,829
Taken
44,406
25,433
Mitigated
21,366
12,385
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,618
2,834
86
5,786
12,763
10,419
0
3,376
9,387
0
9,408
L
Maman Brigitte
Baby Cakes18224
Maman Brigitte
2,422
109
177
408
7,169
2,667
0
1,252
5,917
9,433
0
L
Ishtar
Breezesan
Ishtar
9,269
4,965
0
750
9,699
3,636
0
3,587
6,112
0
21,954
W
Artemis
HEAN27
Artemis
7,268
1,726
198
1,051
5,005
1,909
1,465
2,637
2,368
0
17,253
W
Ne Zha
6,160
1,410
0
311
5,262
2,846
686
1,440
3,767
0
20,723
W
13,439
2,731
1,229
537
5,742
2,099
1,127
1,544
3,868
28,557
601
W
3,747
300
1,498
1,216
7,040
6,095
24
1,856
5,075
0
17,522
L
Nu Wa
8,772
2,454
302
1,495
8,250
2,455
84
3,434
4,816
23,194
143
W
Odin
Orbox
Odin
9,352
1,202
3,093
3,252
11,780
12,484
104
3,690
7,408
0
20,310
L
1,540
597
449
533
6,525
2,189
0
1,524
5,001
0
6,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,905
Gold Earned
35,429
138
Minions Killed
108
0
Camps Cleared
0
962,476
Distance Traveled
787,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,757
776
26
3
0
186,186
0
L
Maman Brigitte
6,513
651
19
2
0
154,453
0
L
Ishtar
7,811
781
24
2
0
146,123
0
W
Artemis
9,376
938
26
3
0
198,907
0
W
Ne Zha
8,225
823
30
3
0
191,161
0
W
Nu Wa
8,951
895
32
3
0
168,031
0
W
Bellona
8,684
868
31
3
0
197,859
0
L
Nu Wa
7,070
707
28
3
0
170,326
0
W
Odin
9,669
967
19
2
0
206,518
0
L
Nut
6,278
628
11
1
0
130,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role