Player Matchup

Medusa
Medusa
 
Medusa
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Choyds
Surtr
Level 48
God Stats
0W - 1L
1,311 SR
Queue Stats
41W - 40L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
LLuey
Aphrodite
Level 196
God Stats
1W - 4L
1,404 SR
Queue Stats
170W - 103L
1,614 Elo+
Party 2
Chaac
Chaac
TheGreenP
Chaac
Level 112
God Stats
2W - 2L
1,669 SR
Queue Stats
108W - 98L
1,479 Elo+
Solo
Team Averages
Level 135
1,477 SR
1,520 Elo+

VS

Team Averages
Level 134
1,550 SR
1,500 Elo+
Bacchus
Bacchus
GregRoberts1994
Bacchus
Level 126
God Stats
5W - 4L
1,469 SR
Queue Stats
151W - 138L
1,489 Elo+
Solo
Agni
Agni
KindaCringeBro
Agni
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
331W - 320L
1,508 Elo+
Party 1
Surtr
Surtr
OliRea
Surtr
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 214L
1,488 Elo+
Party 1
Artemis
Artemis
SiffGodBeast
Artemis
Level 141
God Stats
6W - 2L
1,780 SR
Queue Stats
159W - 151L
1,506 Elo+
Party 1
Thanatos
Thanatos
SlayToWin
Thanatos
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 1 / 1
7,546
580
3,660
6,201
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chronos
 
Chronos
12
0 / 5 / 0
6,536
503
1,258
7,504
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Choyds
Surtr
10
2 / 4 / 0
5,980
460
2,025
8,763
4,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
LLuey
Aphrodite
14
1 / 2 / 1
7,542
580
9,037
13,310
9,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
TheGreenP
Chaac
12
3 / 3 / 1
6,661
512
5,215
10,707
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,448
573
4,476
6,861
7,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 0 / 3
8,824
679
11,234
5,598
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
OliRea
Surtr
13
1 / 3 / 1
7,765
597
8,779
13,498
9,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
SiffGodBeast
Artemis
14
1 / 1 / 1
7,304
562
4,505
5,141
1,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
SlayToWin
Thanatos
13
4 / 2 / 3
7,170
552
3,309
9,093
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
14
15
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
L
Chronos
 
Chronos
0
5
0
0
L
Surtr
Choyds
Surtr
2
4
0
0.5
W
2
0
6
5
W
6
0
3
7.5
L
Aphrodite
LLuey
Aphrodite
1
2
1
0.75
W
Surtr
OliRea
Surtr
1
3
1
0.5
W
Artemis
SiffGodBeast
Artemis
1
1
1
1.5
W
Thanatos
SlayToWin
Thanatos
4
2
3
2.75
L
Chaac
TheGreenP
Chaac
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,195
Damage
32,303
46,485
Taken
40,191
21,121
Mitigated
23,877
14,742
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,660
1,103
0
440
6,201
1,880
0
2,064
4,137
0
69,241
L
Chronos
 
Chronos
1,258
154
0
901
7,504
2,036
0
5,918
1,586
40,569
0
L
Surtr
Choyds
Surtr
2,025
475
0
1,480
8,763
4,036
0
2,892
5,871
330
22,348
W
4,476
188
0
2,314
6,861
7,076
0
803
5,813
16,367
3,724
W
11,234
578
0
625
5,598
1,802
0
1,099
4,499
69,752
944
L
Aphrodite
LLuey
Aphrodite
9,037
736
0
9,764
13,310
9,162
0
1,475
10,962
62,568
818
W
Surtr
OliRea
Surtr
8,779
2,374
0
5,819
13,498
9,752
0
6,949
6,549
2,754
54,738
W
Artemis
SiffGodBeast
Artemis
4,505
1,414
0
878
5,141
1,830
0
30
5,021
0
64,282
W
Thanatos
SlayToWin
Thanatos
3,309
948
0
5,823
9,093
3,417
135
1,468
7,591
0
47,765
L
Chaac
TheGreenP
Chaac
5,215
938
0
2,157
10,707
4,007
0
3,762
6,906
0
48,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
38,511
447
Minions Killed
489
0
Camps Cleared
0
1,320,515
Distance Traveled
1,432,350
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,546
580
117
9
0
286,061
1
L
Chronos
6,536
503
79
6
0
252,263
4
L
Surtr
5,980
460
53
4
0
259,237
1
W
Bacchus
7,448
573
35
3
0
304,449
4
W
Agni
8,824
679
133
10
0
291,691
0
L
Aphrodite
7,542
580
120
9
0
232,483
2
W
Surtr
7,765
597
110
8
0
263,914
0
W
Artemis
7,304
562
137
11
0
262,362
0
W
Thanatos
7,170
552
74
6
0
309,934
1
L
Chaac
6,661
512
78
6
0
290,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role