Player Matchup

Chronos
Chronos
Platinum I
ElRoZa
Chronos
Platinum I
Level 149
God Stats
17W - 6L
1,745 SR
Queue Stats
227W - 197L
1,944 MMR
Solo
Anubis
Anubis
Platinum II
GoldMouth_X
Anubis
Platinum II
Level 161
God Stats
44W - 27L
1,677 SR
Queue Stats
446W - 451L
1,942 MMR
Solo
Sobek
Sobek
Gold II
Matatron
Sobek
Gold II
Level 129
God Stats
6W - 5L
1,594 SR
Queue Stats
76W - 68L
1,825 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
MightBeClowning
Sun Wukong
Platinum V
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 106L
1,887 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Xangx
Cu Chulainn
Platinum V
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 46L
1,960 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,603 SR
1,911 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,624 SR
1,912 MMR
Charybdis
Charybdis
Platinum II
Poppy 4PF
Charybdis
Platinum II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 136L
1,941 MMR
Solo
Amaterasu
Amaterasu
Platinum II
Rōnın
Amaterasu
Platinum II
Level 178
God Stats
8W - 8L
1,653 SR
Queue Stats
177W - 169L
1,876 MMR
Solo
Discordia
Discordia
Platinum III
SaderAldo
Discordia
Platinum III
Level 57
God Stats
6W - 3L
1,737 SR
Queue Stats
95W - 84L
1,929 MMR
Solo
Cerberus
Cerberus
Diamond IV
ViolentGirlscout
Cerberus
Diamond IV
Level 159
God Stats
10W - 12L
1,530 SR
Queue Stats
499W - 492L
1,897 MMR
Solo
Chaac
Chaac
Platinum II
robertsgg00
Chaac
Platinum II
Level 158
God Stats
6W - 4L
1,700 SR
Queue Stats
116W - 106L
1,919 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ElRoZa
Chronos
14
3 / 0 / 3
7,514
683
4,196
7,663
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
11
6 / 0 / 6
6,535
594
5,516
5,921
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
Matatron
Sobek
10
0 / 2 / 8
6,217
565
4,241
10,317
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
MightBeClowning
Sun Wukong
12
6 / 2 / 0
7,372
670
4,650
8,134
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Xangx
Cu Chulainn
12
2 / 2 / 3
7,162
651
8,360
9,298
6,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
FreyaKumbhakarnaThorMerlin

VS

Bans
CthulhuSusanoThanatosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Poppy 4PF
Charybdis
10
1 / 3 / 2
6,080
553
4,343
6,528
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Rōnın
Amaterasu
11
1 / 4 / 0
6,372
579
4,511
13,292
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
SaderAldo
Discordia
12
0 / 3 / 1
6,019
547
5,018
4,887
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 2
6,111
556
7,537
9,260
3,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 4 / 2
5,869
534
5,118
7,709
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
6
6
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
ElRoZa
Chronos
3
0
3
4.5
W
Anubis
6
0
6
9
W
Sobek
Matatron
Sobek
0
2
8
2
W
Sun Wukong
MightBeClowning
Sun Wukong
6
2
0
3
L
Charybdis
Poppy 4PF
Charybdis
1
3
2
0.67
L
Amaterasu
Rōnın
Amaterasu
1
4
0
0.25
L
Discordia
SaderAldo
Discordia
0
3
1
0.17
L
3
3
2
1.33
W
Cu Chulainn
Xangx
Cu Chulainn
2
2
3
1.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,963
Damage
26,527
41,333
Taken
41,676
22,543
Mitigated
15,766
18,074
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ElRoZa
Chronos
4,196
764
0
3,405
7,663
2,325
0
3,641
3,760
73,007
1,560
W
Anubis
5,516
526
0
3,641
5,921
2,384
0
2,078
3,721
38,669
866
W
Sobek
Matatron
Sobek
4,241
314
0
4,394
10,317
7,973
0
4,901
5,232
17,243
4,024
W
Sun Wukong
MightBeClowning
Sun Wukong
4,650
1,337
0
4,786
8,134
3,315
0
1,089
7,045
0
46,546
L
Charybdis
Poppy 4PF
Charybdis
4,343
2,407
0
2,271
6,528
2,136
0
893
5,635
0
42,197
L
Amaterasu
Rōnın
Amaterasu
4,511
3,071
0
5,306
13,292
5,694
0
1,044
12,248
0
39,833
L
Discordia
SaderAldo
Discordia
5,018
265
0
120
4,887
1,170
0
2,579
2,308
46,712
0
L
7,537
287
0
3,106
9,260
3,768
0
4,901
4,359
22,096
0
W
Cu Chulainn
Xangx
Cu Chulainn
8,360
2,753
0
1,848
9,298
6,546
0
387
8,911
0
50,136
L
5,118
806
0
1,331
7,709
2,998
0
3,855
3,854
0
38,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,800
Gold Earned
30,451
426
Minions Killed
388
0
Camps Cleared
0
1,180,660
Distance Traveled
1,104,765
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,514
683
155
14
0
269,037
0
W
Anubis
6,535
594
60
5
0
254,109
4
W
Sobek
6,217
565
33
3
0
240,621
0
W
Sun Wukong
7,372
670
87
8
0
208,381
0
L
Charybdis
6,080
553
75
7
0
205,174
2
L
Amaterasu
6,372
579
86
8
0
205,764
0
L
Discordia
6,019
547
104
9
0
216,260
0
L
Cerberus
6,111
556
51
5
0
239,456
5
W
Cu Chulainn
7,162
651
91
8
0
208,512
1
L
Chaac
5,869
534
72
7
0
238,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role