Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
GgsShakeMyHand
Cu Chulainn
Level 69
God Stats
2W - 4L
1,322 SR
Queue Stats
133W - 141L
1,422 Elo+
Party 1
Set
Set
LucasPereira846
Set
Level 48
God Stats
3W - 2L
1,482 SR
Queue Stats
39W - 69L
1,248 Elo+
Solo
Chang'e
Chang'e
SassafrasVase
Chang'e
Level 16
God Stats
2W - 1L
1,285 SR
Queue Stats
29W - 54L
1,190 Elo+
Party 1
King Arthur
King Arthur
SonOfOlmpus
King Arthur
Level 23
God Stats
3W - 6L
1,217 SR
Queue Stats
28W - 46L
1,361 Elo+
Party 1
Team Averages
Level 56
1,361 SR
1,344 Elo+

VS

Team Averages
Level 89
1,451 SR
1,452 Elo+
Serqet
Serqet
 
Serqet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
AlexS__S
Anubis
Level 138
God Stats
220W - 226L
1,454 SR
Queue Stats
678W - 675L
1,442 Elo+
Solo
Charon
Charon
Mujahideen200
Charon
Level 85
God Stats
2W - 6L
1,500 SR
Queue Stats
27W - 34L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
Saburito
Sun Wukong
Level 69
God Stats
2W - 3L
1,300 SR
Queue Stats
197W - 211L
1,430 Elo+
Solo
Freya
Freya
xBekfest
Freya
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 144L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
2 / 2 / 2
4,251
607
2,384
6,256
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
GgsShakeMyHand
Cu Chulainn
7
0 / 1 / 0
4,145
592
2,038
4,843
2,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
1 / 1 / 5
4,574
653
2,513
5,537
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
7
2 / 0 / 3
4,741
677
1,828
3,165
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SonOfOlmpus
King Arthur
8
1 / 0 / 1
5,013
716
416
3,928
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 2 / 1
3,680
526
1,444
5,781
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
AlexS__S
Anubis
9
2 / 0 / 0
4,725
675
2,840
3,371
1,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 2
4,135
591
2,386
4,447
2,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Saburito
Sun Wukong
1
0 / 0 / 0
2,844
406
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
xBekfest
Freya
7
1 / 3 / 0
3,975
568
3,274
3,883
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
3
4
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
2
2
1.5
L
Serqet
 
Serqet
0
2
1
0.25
L
Anubis
AlexS__S
Anubis
2
0
0
2
W
Cu Chulainn
GgsShakeMyHand
Cu Chulainn
0
1
0
0
W
1
1
5
3.5
L
0
1
2
1
L
Sun Wukong
Saburito
Sun Wukong
0
0
0
0
W
Chang'e
2
0
3
3.5
W
King Arthur
SonOfOlmpus
King Arthur
1
0
1
1.5
L
Freya
xBekfest
Freya
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,179
Damage
9,944
23,729
Taken
17,482
8,340
Mitigated
6,038
4,487
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,384
812
0
2,069
6,256
1,731
347
1,888
4,250
17,653
1,617
L
Serqet
 
Serqet
1,444
329
0
2,248
5,781
1,433
0
1,293
4,488
0
15,695
L
Anubis
AlexS__S
Anubis
2,840
328
0
2,337
3,371
1,301
0
0
3,371
28,457
626
W
Cu Chulainn
GgsShakeMyHand
Cu Chulainn
2,038
269
0
501
4,843
2,419
0
2,593
2,250
0
19,127
W
2,513
1,468
0
500
5,537
2,101
0
2,057
3,169
0
22,049
L
2,386
664
0
1,567
4,447
2,361
0
2,125
2,322
11,777
0
L
Sun Wukong
Saburito
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
1,828
222
187
600
3,165
735
189
1,028
1,865
15,637
1,829
W
King Arthur
SonOfOlmpus
King Arthur
416
13
0
630
3,928
1,354
442
476
3,423
0
26,843
L
Freya
xBekfest
Freya
3,274
918
0
507
3,883
943
0
763
3,120
15,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,724
Gold Earned
19,359
178
Minions Killed
135
0
Camps Cleared
0
678,942
Distance Traveled
594,303
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,251
607
29
4
0
143,391
0
L
Serqet
3,680
526
34
5
0
169,768
0
L
Anubis
4,725
675
60
9
0
127,499
4
W
Cu Chulainn
4,145
592
29
4
0
153,185
0
W
Set
4,574
653
39
6
0
152,117
2
L
Charon
4,135
591
16
2
0
148,544
0
L
Sun Wukong
2,844
406
0
0
0
15,058
0
W
Chang'e
4,741
677
32
5
0
120,316
0
W
King Arthur
5,013
716
49
7
0
109,933
0
L
Freya
3,975
568
25
4
0
133,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role