Player Matchup

King Arthur
King Arthur
FirstBlindLord
King Arthur
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2
Ares
Ares
Moltenturret
Ares
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
heanangesese
Anubis
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Izanami
Izanami
nycsonne
Izanami
Level 62
God Stats
1W - 0L
1,703 SR
Queue Stats
30W - 15L
1,680 Elo+
Solo
Ne Zha
Ne Zha
zTweezy__z
Ne Zha
Level 119
God Stats
1W - 2L
1,684 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Team Averages
Level 113
1,577 SR
1,536 Elo+

VS

Team Averages
Level 125
1,568 SR
1,469 Elo+
Apollo
Apollo
 
Apollo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Analgeddon
Hades
Level 147
God Stats
0W - 5L
1,400 SR
Queue Stats
97W - 95L
1,458 Elo+
Solo
Hel
Hel
EldenMoua
Hel
Level 128
God Stats
6W - 3L
1,695 SR
Queue Stats
240W - 235L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
PyroPhoenix6449
Cthulhu
Level 172
God Stats
4W - 3L
1,500 SR
Queue Stats
217W - 206L
1,501 Elo+
Solo
Fenrir
Fenrir
parasytemax
Fenrir
Level 93
God Stats
6W - 3L
1,745 SR
Queue Stats
219W - 216L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FirstBlindLord
King Arthur
12
3 / 0 / 0
7,253
725
5,079
5,128
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 3 / 1
5,001
500
3,332
6,492
3,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anubis
11
4 / 3 / 1
6,462
646
3,718
6,171
2,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
nycsonne
Izanami
8
0 / 5 / 2
4,673
467
4,513
7,175
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ne Zha
zTweezy__z
Ne Zha
13
2 / 2 / 2
6,345
635
2,932
6,500
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
5 / 1 / 3
6,335
634
6,031
6,044
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
7
0 / 3 / 0
4,582
458
1,604
6,368
1,872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
3 / 3 / 2
6,018
602
2,810
5,527
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
3 / 1 / 5
5,968
597
4,537
7,564
3,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
9
1 / 2 / 6
5,225
523
2,940
6,555
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
10
Kills
12
13
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
1
3
6.5
L
Hades
0
3
0
0
L
3
3
2
1.33
W
King Arthur
FirstBlindLord
King Arthur
3
0
0
3
W
1
3
1
0.5
L
3
1
5
5.5
W
Anubis
4
3
1
1.5
W
Izanami
nycsonne
Izanami
0
5
2
0.2
L
Fenrir
1
2
6
2
W
Ne Zha
zTweezy__z
Ne Zha
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,574
Damage
17,922
31,466
Taken
32,058
12,225
Mitigated
10,666
7,751
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,031
3,677
0
2,876
6,044
1,807
1,019
1,053
4,991
0
37,747
L
Hades
1,604
485
0
3,452
6,368
1,872
0
0
6,368
18,999
0
L
2,810
137
260
1,884
5,527
1,160
0
3,125
2,402
32,435
1,539
W
King Arthur
FirstBlindLord
King Arthur
5,079
530
0
1,250
5,128
1,963
210
1,604
3,524
0
51,371
W
3,332
184
0
45
6,492
3,617
0
1,724
4,768
14,612
44
L
4,537
271
0
2,305
7,564
3,518
0
2,260
5,304
20,127
627
W
Anubis
3,718
180
0
2,383
6,171
2,743
0
2,707
3,464
42,135
0
W
Izanami
nycsonne
Izanami
4,513
2,159
0
370
7,175
1,751
0
2,217
4,958
0
28,420
L
Fenrir
2,940
615
0
778
6,555
2,309
0
568
5,987
0
30,079
W
Ne Zha
zTweezy__z
Ne Zha
2,932
953
0
3,703
6,500
2,151
0
378
6,122
0
41,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,734
Gold Earned
28,128
323
Minions Killed
253
0
Camps Cleared
0
1,004,624
Distance Traveled
888,485
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,335
634
69
7
0
197,730
0
L
Hades
4,582
458
38
4
0
86,399
0
L
Hel
6,018
602
67
7
0
179,197
0
W
King Arthur
7,253
725
94
9
0
217,358
0
W
Ares
5,001
500
28
3
0
189,831
0
L
Cthulhu
5,968
597
30
3
0
223,645
3
W
Anubis
6,462
646
81
8
0
184,981
5
W
Izanami
4,673
467
42
4
0
189,512
4
L
Fenrir
5,225
523
49
5
0
201,514
0
W
Ne Zha
6,345
635
78
8
0
222,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role