Player Matchup

Cthulhu
Cthulhu
DeafKage420
Cthulhu
Level 155
God Stats
5W - 2L
1,801 SR
Queue Stats
43W - 38L
1,516 Elo+
Solo
Scylla
Scylla
HauntingTulip2
Scylla
Level 96
God Stats
69W - 52L
1,592 SR
Queue Stats
99W - 104L
1,498 Elo+
Solo
Heimdallr
Heimdallr
ImNotBlackImOJ
Heimdallr
Level 91
God Stats
5W - 3L
1,553 SR
Queue Stats
28W - 14L
1,548 Elo+
Solo
Bakasura
Bakasura
Ropol2000
Bakasura
Level 147
God Stats
2W - 6L
1,317 SR
Queue Stats
101W - 107L
1,476 Elo+
Solo
Chang'e
Chang'e
juandavidg19
Chang'e
Level 108
God Stats
58W - 43L
1,564 SR
Queue Stats
232W - 209L
1,516 Elo+
Solo
Team Averages
Level 119
1,565 SR
1,511 Elo+

VS

Team Averages
Level 113
1,584 SR
1,517 Elo+
Artio
Artio
AnulDestruction1
Artio
Level 142
God Stats
1W - 1L
1,676 SR
Queue Stats
130W - 139L
1,492 Elo+
Solo
Persephone
Persephone
Bunny-Bombr
Persephone
Level 148
God Stats
1W - 1L
1,546 SR
Queue Stats
563W - 533L
1,519 Elo+
Party 1
Thor
Thor
EllEn_GRIPL3Y
Thor
Level 69
God Stats
12W - 18L
1,430 SR
Queue Stats
342W - 310L
1,525 Elo+
Party 1
Medusa
Medusa
geraramone
Medusa
Level 128
God Stats
8W - 8L
1,745 SR
Queue Stats
246W - 226L
1,542 Elo+
Solo
Horus
Horus
kronos2448
Horus
Level 78
God Stats
46W - 50L
1,521 SR
Queue Stats
194W - 192L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeafKage420
Cthulhu
9
0 / 0 / 3
5,979
544
5,127
8,773
4,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
6,174
561
4,328
4,599
1,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
ImNotBlackImOJ
Heimdallr
12
2 / 1 / 1
7,220
656
6,255
8,090
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bakasura
Ropol2000
Bakasura
10
2 / 1 / 1
5,783
526
2,388
8,316
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
juandavidg19
Chang'e
12
3 / 0 / 1
6,679
607
5,286
5,671
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,696
518
4,000
10,438
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Persephone
Bunny-Bombr
Persephone
10
0 / 1 / 0
5,425
493
4,002
4,807
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 1
5,128
466
3,218
8,001
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
geraramone
Medusa
10
0 / 1 / 0
4,924
448
4,242
5,530
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
8
0 / 1 / 0
5,140
467
1,716
6,741
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Persephone
Bunny-Bombr
Persephone
0
1
0
0
W
Cthulhu
DeafKage420
Cthulhu
0
0
3
1.5
L
1
3
1
0.5
W
2
0
0
2
W
Heimdallr
ImNotBlackImOJ
Heimdallr
2
1
1
2.5
W
Bakasura
Ropol2000
Bakasura
2
1
1
2.5
L
Medusa
geraramone
Medusa
0
1
0
0
W
Chang'e
juandavidg19
Chang'e
3
0
1
3.5
L
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,384
Damage
17,178
35,449
Taken
35,517
13,188
Mitigated
17,436
13,879
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,000
320
0
1,852
10,438
7,372
0
0
10,438
26,533
1,804
L
Persephone
Bunny-Bombr
Persephone
4,002
174
0
592
4,807
1,117
0
2,726
1,722
32,353
1,590
W
Cthulhu
DeafKage420
Cthulhu
5,127
390
1,352
1,576
8,773
4,966
214
835
7,884
28,083
1,199
L
3,218
1,025
0
250
8,001
2,453
0
3,360
4,363
0
30,604
W
4,328
767
0
2,097
4,599
1,159
415
0
4,599
41,551
1,295
W
Heimdallr
ImNotBlackImOJ
Heimdallr
6,255
1,559
0
1,893
8,090
2,524
0
3,552
4,036
0
48,090
W
Bakasura
Ropol2000
Bakasura
2,388
1,510
0
3,150
8,316
3,063
0
733
7,513
0
26,608
L
Medusa
geraramone
Medusa
4,242
1,142
0
641
5,530
1,763
0
4,060
1,470
0
42,541
W
Chang'e
juandavidg19
Chang'e
5,286
119
383
3,428
5,671
1,476
72
2,131
3,262
39,728
0
L
Horus
1,716
984
872
2,956
6,741
4,731
0
3,781
2,828
0
11,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
26,313
340
Minions Killed
256
0
Camps Cleared
0
1,069,688
Distance Traveled
1,216,246
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,696
518
62
6
0
322,620
1
L
Persephone
5,425
493
65
6
0
212,295
2
W
Cthulhu
5,979
544
51
5
0
219,652
0
L
Thor
5,128
466
49
4
0
239,505
0
W
Scylla
6,174
561
74
7
0
205,946
6
W
Heimdallr
7,220
656
73
7
0
177,710
2
W
Bakasura
5,783
526
62
6
0
230,638
0
L
Medusa
4,924
448
60
5
0
216,342
0
W
Chang'e
6,679
607
80
7
0
235,742
0
L
Horus
5,140
467
20
2
0
225,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role