Player Matchup

Maman Brigitte
Maman Brigitte
BubblesTheHorse
Maman Brigitte
Level 136
God Stats
2W - 5L
1,500 SR
Queue Stats
336W - 289L
1,573 Elo+
Party 3
Hercules
Hercules
SharkeyS
Hercules
Level 137
God Stats
0W - 1L
1,570 SR
Queue Stats
61W - 47L
1,557 Elo+
Party 2
Neith
Neith
TraceGhost
Neith
Level 128
God Stats
12W - 7L
1,628 SR
Queue Stats
160W - 128L
1,569 Elo+
Party 3
Kumbhakarna
Kumbhakarna
harm
Kumbhakarna
Level 155
God Stats
0W - 1L
1,357 SR
Queue Stats
70W - 55L
1,548 Elo+
Party 2
Ra
Ra
josscan003
Ra
Level 158
God Stats
13W - 14L
1,650 SR
Queue Stats
302W - 288L
1,535 Elo+
Solo
Team Averages
Level 143
1,541 SR
1,556 Elo+

VS

Team Averages
Level 138
1,635 SR
1,541 Elo+
Bakasura
Bakasura
FeelingFroggy11
Bakasura
Level 157
God Stats
12W - 2L
1,895 SR
Queue Stats
543W - 459L
1,626 Elo+
Solo
Cthulhu
Cthulhu
ThatboyyRome
Cthulhu
Level 145
God Stats
2W - 1L
1,612 SR
Queue Stats
118W - 147L
1,402 Elo+
Party 1
Yemoja
Yemoja
badSheep101
Yemoja
Level 136
God Stats
5W - 0L
1,748 SR
Queue Stats
63W - 47L
1,621 Elo+
Solo
Apollo
Apollo
heatran75
Apollo
Level 123
God Stats
3W - 3L
1,454 SR
Queue Stats
50W - 37L
1,580 Elo+
Solo
Poseidon
Poseidon
jayyynsd
Poseidon
Level 127
God Stats
7W - 7L
1,465 SR
Queue Stats
188W - 224L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BubblesTheHorse
Maman Brigitte
14
2 / 8 / 0
8,638
508
6,238
18,273
5,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
SharkeyS
Hercules
14
1 / 2 / 4
8,637
508
7,469
14,817
11,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
18
5 / 2 / 3
10,823
637
12,933
11,804
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
harm
Kumbhakarna
11
1 / 6 / 2
6,983
411
6,824
16,383
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 8 / 0
8,095
476
5,163
11,848
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
6 / 1 / 4
9,979
587
11,000
18,299
8,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
ThatboyyRome
Cthulhu
16
7 / 1 / 4
10,471
616
13,697
11,761
11,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
15
1 / 1 / 13
8,919
525
3,320
10,844
8,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
heatran75
Apollo
14
1 / 5 / 2
8,522
501
7,041
14,694
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
jayyynsd
Poseidon
16
11 / 2 / 5
9,983
587
14,133
10,192
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
10
Kills
26
26
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
BubblesTheHorse
Maman Brigitte
2
8
0
0.25
W
Bakasura
6
1
4
8
L
Hercules
SharkeyS
Hercules
1
2
4
1.5
W
Cthulhu
ThatboyyRome
Cthulhu
7
1
4
9
L
Neith
5
2
3
3.25
W
Yemoja
1
1
13
7.5
L
Kumbhakarna
harm
Kumbhakarna
1
6
2
0.33
W
Apollo
heatran75
Apollo
1
5
2
0.4
W
Poseidon
jayyynsd
Poseidon
11
2
5
6.75
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,627
Damage
49,191
73,125
Taken
65,790
29,679
Mitigated
37,273
20,351
Healing
30,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
BubblesTheHorse
Maman Brigitte
6,238
233
0
5,299
18,273
5,754
0
7,691
9,487
57,831
0
W
Bakasura
11,000
7,908
0
12,442
18,299
8,718
42
3,691
14,608
0
66,987
L
Hercules
SharkeyS
Hercules
7,469
2,098
0
5,064
14,817
11,231
0
5,191
8,747
0
43,295
W
Cthulhu
ThatboyyRome
Cthulhu
13,697
531
171
1,451
11,761
11,312
384
5,671
5,998
67,536
2,772
L
Neith
12,933
3,187
0
4,343
11,804
4,068
0
1,205
10,305
0
102,167
W
Yemoja
3,320
1,396
6,345
5,019
10,844
8,569
146
2,630
8,113
12,725
969
L
Kumbhakarna
harm
Kumbhakarna
6,824
737
0
3,524
16,383
5,327
72
7,371
8,472
31,283
0
W
Apollo
heatran75
Apollo
7,041
4,202
0
4,070
14,694
4,695
423
1,199
13,495
0
62,369
W
Poseidon
jayyynsd
Poseidon
14,133
2,176
0
1,172
10,192
3,979
0
4,798
5,351
76,566
867
L
5,163
117
323
1,798
11,848
3,299
0
6,370
4,525
62,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,176
Gold Earned
47,874
507
Minions Killed
552
0
Camps Cleared
0
1,659,375
Distance Traveled
1,830,861
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
8,638
508
94
6
0
327,853
0
W
Bakasura
9,979
587
150
9
0
421,461
0
L
Hercules
8,637
508
74
4
0
353,922
1
W
Cthulhu
10,471
616
139
8
0
354,607
5
L
Neith
10,823
637
179
11
0
337,378
4
W
Yemoja
8,919
525
18
1
0
372,162
4
L
Kumbhakarna
6,983
411
53
3
0
335,867
0
W
Apollo
8,522
501
99
6
0
312,754
0
W
Poseidon
9,983
587
146
9
0
369,877
1
L
Ra
8,095
476
107
6
0
304,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role