Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BK7183611
Nu Wa
Level 156
God Stats
49W - 34L
1,600 SR
Queue Stats
420W - 381L
1,550 Elo+
Solo
Bacchus
Bacchus
Bunklerr
Bacchus
Level 145
God Stats
5W - 4L
1,629 SR
Queue Stats
156W - 156L
1,488 Elo+
Party 2
Neith
Neith
Noodood
Neith
Level 68
God Stats
3W - 3L
1,513 SR
Queue Stats
98W - 87L
1,484 Elo+
Party 2
Skadi
Skadi
rShades45
Skadi
Level 134
God Stats
6W - 5L
1,682 SR
Queue Stats
167W - 142L
1,581 Elo+
Solo
Team Averages
Level 137
1,585 SR
1,521 Elo+

VS

Team Averages
Level 119
1,520 SR
1,466 Elo+
Anubis
Anubis
BrickedZeus3208
Anubis
Level 107
God Stats
16W - 14L
1,543 SR
Queue Stats
118W - 131L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
YFNSwerv
Nu Wa
Level 170
God Stats
0W - 2L
1,449 SR
Queue Stats
211W - 214L
1,427 Elo+
Party 1
Nox
Nox
gabox_949
Nox
Level 142
God Stats
1W - 1L
1,632 SR
Queue Stats
170W - 181L
1,464 Elo+
Solo
Jing Wei
Jing Wei
tutubaraØ
Jing Wei
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 19L
1,452 Elo+
Solo
Osiris
Osiris
wax790rural
Osiris
Level 139
God Stats
1W - 4L
1,476 SR
Queue Stats
169W - 163L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 0 / 2
5,893
589
4,475
7,136
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
BK7183611
Nu Wa
10
0 / 2 / 1
5,742
574
2,845
4,439
1,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Bunklerr
Bacchus
10
2 / 0 / 0
5,888
589
2,865
4,744
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Noodood
Neith
10
0 / 0 / 2
5,131
513
2,581
4,247
1,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
rShades45
Skadi
12
5 / 0 / 0
6,498
650
3,740
4,130
981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,574
557
3,732
4,623
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
YFNSwerv
Nu Wa
10
0 / 1 / 1
5,689
569
2,232
2,722
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 0
4,799
480
879
5,847
2,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
tutubaraØ
Jing Wei
8
0 / 2 / 0
4,868
487
3,122
6,766
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
9
0 / 3 / 0
4,920
492
3,009
7,526
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
2
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
2
2
W
Nu Wa
BK7183611
Nu Wa
0
2
1
0.25
L
2
1
0
2
W
Bacchus
Bunklerr
Bacchus
2
0
0
2
W
Neith
Noodood
Neith
0
0
2
1
L
Nu Wa
YFNSwerv
Nu Wa
0
1
1
0.5
L
0
1
0
0
W
Skadi
rShades45
Skadi
5
0
0
5
L
Jing Wei
tutubaraØ
Jing Wei
0
2
0
0
L
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,506
Damage
12,974
24,696
Taken
27,484
11,128
Mitigated
10,157
12,213
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,475
440
40
3,441
7,136
3,656
0
866
6,270
5,652
30,302
W
Nu Wa
BK7183611
Nu Wa
2,845
658
0
1,672
4,439
1,374
0
3,169
1,004
34,267
1,208
L
3,732
42
0
2,716
4,623
1,729
0
515
4,108
40,345
50
W
Bacchus
Bunklerr
Bacchus
2,865
344
0
2,413
4,744
3,878
235
688
4,056
18,103
5,101
W
Neith
Noodood
Neith
2,581
337
0
1,990
4,247
1,239
350
467
3,780
0
27,612
L
Nu Wa
YFNSwerv
Nu Wa
2,232
519
0
728
2,722
632
0
1,416
1,306
38,341
0
L
879
110
767
1,656
5,847
2,539
0
1,591
4,256
14,086
0
W
Skadi
rShades45
Skadi
3,740
275
0
2,657
4,130
981
0
1,303
2,793
0
51,409
L
Jing Wei
tutubaraØ
Jing Wei
3,122
1,942
0
909
6,766
1,901
0
1,913
4,853
0
24,707
L
Osiris
3,009
1,193
0
2,894
7,526
3,356
0
688
6,838
0
28,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
25,850
299
Minions Killed
288
0
Camps Cleared
0
959,386
Distance Traveled
950,348
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,893
589
60
6
0
173,189
0
W
Nu Wa
5,742
574
66
7
0
181,055
3
L
Anubis
5,574
557
72
7
0
222,898
0
W
Bacchus
5,888
589
35
4
0
199,001
0
W
Neith
5,131
513
52
5
0
184,488
0
L
Nu Wa
5,689
569
91
9
0
188,734
4
L
Nox
4,799
480
18
2
0
175,230
0
W
Skadi
6,498
650
86
9
0
221,653
2
L
Jing Wei
4,868
487
52
5
0
204,324
3
L
Osiris
4,920
492
55
6
0
159,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role