Player Matchup

Serqet
Serqet
 
Serqet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
 
Set
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Rugashire
Athena
Level 60
God Stats
6W - 7L
1,555 SR
Queue Stats
203W - 209L
1,489 Elo+
Party 2
Raijin
Raijin
togwin
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 83
1,511 SR
1,498 Elo+

VS

Team Averages
Level 99
1,732 SR
1,482 Elo+
Ishtar
Ishtar
Batica315
Ishtar
Level 128
God Stats
4W - 0L
1,876 SR
Queue Stats
154W - 157L
1,461 Elo+
Solo
Scylla
Scylla
CrazyBulp
Scylla
Level 55
God Stats
3W - 0L
1,772 SR
Queue Stats
9W - 7L
1,465 Elo+
Solo
Ah Puch
Ah Puch
MarAbadir
Ah Puch
Level 121
God Stats
27W - 15L
1,574 SR
Queue Stats
120W - 130L
1,443 Elo+
Solo
Nemesis
Nemesis
Reszelo
Nemesis
Level 85
God Stats
5W - 1L
1,774 SR
Queue Stats
27W - 35L
1,363 Elo+
Party 1
Sobek
Sobek
SonyVega
Sobek
Level 106
God Stats
2W - 1L
1,667 SR
Queue Stats
13W - 6L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 4 / 1
6,396
1,279
5,123
8,803
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
 
Morgan Le Fay
11
1 / 2 / 0
6,307
1,261
6,937
5,600
1,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Set
 
Set
11
0 / 5 / 1
5,988
1,198
2,108
8,144
3,224
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Rugashire
Athena
10
0 / 2 / 0
6,121
1,224
2,970
10,712
6,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Raijin
togwin
Raijin
10
0 / 3 / 0
5,463
1,093
1,442
2,620
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

309

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Batica315
Ishtar
13
4 / 0 / 6
7,563
1,513
7,750
4,020
1,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
CrazyBulp
Scylla
12
2 / 1 / 10
6,744
1,349
4,911
3,816
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
MarAbadir
Ah Puch
12
7 / 1 / 6
8,018
1,604
9,472
3,625
1,097
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Reszelo
Nemesis
12
3 / 0 / 7
6,890
1,378
4,349
2,387
988
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
SonyVega
Sobek
12
0 / 0 / 11
7,085
1,417
3,723
6,821
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
16
16
Deaths
2
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
1
0.38
L
Morgan Le Fay
 
Morgan Le Fay
1
2
0
0.5
L
Set
 
Set
0
5
1
0.1
W
Ishtar
Batica315
Ishtar
4
0
6
7
W
Scylla
CrazyBulp
Scylla
2
1
10
7
W
Ah Puch
MarAbadir
Ah Puch
7
1
6
10
W
Nemesis
Reszelo
Nemesis
3
0
7
6.5
L
Athena
Rugashire
Athena
0
2
0
0
W
Sobek
SonyVega
Sobek
0
0
11
5.5
L
Raijin
togwin
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,580
Damage
30,205
35,879
Taken
20,669
16,748
Mitigated
10,386
1,877
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,123
893
0
0
8,803
4,170
0
3,425
5,378
0
14,083
L
Morgan Le Fay
 
Morgan Le Fay
6,937
557
0
714
5,600
1,874
0
3,125
2,475
20,807
0
L
Set
 
Set
2,108
957
22
635
8,144
3,224
0
5,072
3,072
0
15,509
W
Ishtar
Batica315
Ishtar
7,750
4,903
0
413
4,020
1,332
0
2,392
1,628
0
21,444
W
Scylla
CrazyBulp
Scylla
4,911
1,039
0
0
3,816
935
0
938
2,410
15,833
0
W
Ah Puch
MarAbadir
Ah Puch
9,472
677
163
1,055
3,625
1,097
0
1,660
1,965
19,154
0
W
Nemesis
Reszelo
Nemesis
4,349
831
0
292
2,387
988
0
1,407
980
0
8,928
L
Athena
Rugashire
Athena
2,970
572
0
506
10,712
6,736
0
5,279
5,433
9,830
505
W
Sobek
SonyVega
Sobek
3,723
664
0
1,944
6,821
6,034
0
4,929
1,700
9,472
0
L
Raijin
togwin
Raijin
1,442
231
0
0
2,620
744
0
1,205
1,415
2,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,275
Gold Earned
36,300
108
Minions Killed
99
4
Camps Cleared
6
460,259
Distance Traveled
572,198
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,396
1,279
20
4
2
122,924
0
L
Morgan Le Fay
6,307
1,261
33
7
1
107,755
0
L
Set
5,988
1,198
28
6
0
84,006
0
W
Ishtar
7,563
1,513
33
7
4
104,522
0
W
Scylla
6,744
1,349
33
7
0
99,474
0
W
Ah Puch
8,018
1,604
16
3
1
114,169
0
W
Nemesis
6,890
1,378
4
1
1
120,888
0
L
Athena
6,121
1,224
22
4
1
108,997
0
W
Sobek
7,085
1,417
13
3
0
133,145
1
L
Raijin
5,463
1,093
5
1
0
36,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role