Player Matchup

Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Head_hunter_198
Skadi
Level 101
God Stats
1W - 5L
1,206 SR
Queue Stats
186W - 198L
1,436 Elo+
Party 1
Maui
Maui
dolar0617
Maui
Level 128
God Stats
0W - 2L
1,292 SR
Queue Stats
51W - 56L
1,408 Elo+
Solo
Team Averages
Level 126
1,333 SR
1,448 Elo+

VS

Team Averages
Level 118
1,582 SR
1,448 Elo+
Ao Kuang
Ao Kuang
Aldin_z
Ao Kuang
Level 125
God Stats
10W - 4L
1,482 SR
Queue Stats
69W - 58L
1,465 Elo+
Solo
Cerberus
Cerberus
TheGoldenBoyLBX
Cerberus
Level 120
God Stats
6W - 1L
1,691 SR
Queue Stats
102W - 98L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
Vanarian
Zhong Kui
Level 109
God Stats
82W - 65L
1,573 SR
Queue Stats
601W - 615L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
3 / 2 / 0
7,974
797
7,484
8,607
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
0 / 7 / 3
7,123
712
3,970
8,574
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maui
11
0 / 4 / 1
6,609
661
2,619
7,975
5,262
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aldin_z
Ao Kuang
15
8 / 1 / 4
9,278
928
12,659
9,540
2,969
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
14
3 / 0 / 4
8,346
835
4,872
5,271
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zhong Kui
Vanarian
Zhong Kui
14
2 / 2 / 6
8,288
829
4,265
5,722
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
13
13
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
2
0
1.5
W
Ao Kuang
Aldin_z
Ao Kuang
8
1
4
10
L
0
7
3
0.21
W
Cerberus
3
0
4
5
W
Zhong Kui
Vanarian
Zhong Kui
2
2
6
2.5
L
Maui
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,073
Damage
21,796
25,156
Taken
20,533
10,329
Mitigated
10,896
2,105
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,484
1,814
0
1,175
8,607
2,581
0
6,184
2,187
25,202
940
W
Ao Kuang
Aldin_z
Ao Kuang
12,659
3,435
143
3,241
9,540
2,969
0
5,299
4,241
25,133
1,666
L
3,970
1,263
0
237
8,574
2,486
0
7,613
842
0
17,164
W
Cerberus
4,872
121
0
1,474
5,271
4,013
29
1,850
3,421
11,784
0
W
Zhong Kui
Vanarian
Zhong Kui
4,265
428
0
1,427
5,722
3,914
195
2,436
3,286
33,779
843
L
Maui
2,619
465
174
519
7,975
5,262
0
7,155
734
4,969
165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,706
Gold Earned
25,912
88
Minions Killed
125
0
Camps Cleared
0
523,840
Distance Traveled
494,683
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,974
797
52
5
0
201,097
0
W
Ao Kuang
9,278
928
22
2
0
165,683
0
L
Skadi
7,123
712
26
3
0
146,462
0
W
Cerberus
8,346
835
35
4
0
158,789
0
W
Zhong Kui
8,288
829
68
7
0
170,211
2
L
Maui
6,609
661
10
1
0
176,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role