Player Matchup

Nut
Nut
GodOfConsider
Nut
Level 129
God Stats
8W - 4L
1,556 SR
Queue Stats
430W - 461L
1,475 Elo+
Solo
Chang'e
Chang'e
Nakata_mito
Chang'e
Level 196
God Stats
0W - 2L
1,482 SR
Queue Stats
95W - 89L
1,491 Elo+
Party 1
Merlin
Merlin
Otizzle
Merlin
Level 64
God Stats
1W - 3L
1,241 SR
Queue Stats
359W - 374L
1,457 Elo+
Solo
Charybdis
Charybdis
Tbands215
Charybdis
Level 149
God Stats
2W - 2L
1,599 SR
Queue Stats
156W - 163L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThiagoBeni
Tsukuyomi
Level 158
God Stats
4W - 4L
1,585 SR
Queue Stats
216W - 216L
1,496 Elo+
Party 1
Team Averages
Level 139
1,493 SR
1,486 Elo+

VS

Team Averages
Level 123
1,588 SR
1,459 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BPGxTOOxEASY
Terra
Level 138
God Stats
3W - 0L
1,720 SR
Queue Stats
201W - 200L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
ESCORPION24
Ao Kuang
Level 217
God Stats
12W - 8L
1,493 SR
Queue Stats
1,004W - 1,014L
1,323 Elo+
Solo
Chiron
Chiron
GhostPantScreams
Chiron
Level 69
God Stats
3W - 0L
1,724 SR
Queue Stats
42W - 38L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
Rapton56
Kuzenbo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,661
809
4,824
4,470
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
Nakata_mito
Chang'e
12
3 / 1 / 1
6,508
930
5,544
5,681
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
Otizzle
Merlin
9
0 / 2 / 1
5,251
750
3,050
3,112
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Tbands215
Charybdis
12
0 / 3 / 3
6,165
881
5,753
5,280
1,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
ThiagoBeni
Tsukuyomi
13
1 / 0 / 4
6,405
915
8,165
5,068
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 2 / 4
6,773
968
7,257
6,374
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 7
6,811
973
2,346
9,444
8,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
ESCORPION24
Ao Kuang
11
1 / 1 / 2
6,587
941
1,836
5,772
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 0 / 5
7,148
1,021
6,387
5,022
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Rapton56
Kuzenbo
12
3 / 1 / 6
6,962
995
3,714
9,450
12,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
4
Kills
9
9
Deaths
5
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
2
4
2
W
1
1
7
4.5
W
Ao Kuang
ESCORPION24
Ao Kuang
1
1
2
2
W
2
0
5
4.5
L
0
3
2
0.33
L
Chang'e
Nakata_mito
Chang'e
3
1
1
3.5
L
Merlin
Otizzle
Merlin
0
2
1
0.25
W
Kuzenbo
Rapton56
Kuzenbo
3
1
6
6
L
Charybdis
Tbands215
Charybdis
0
3
3
0.5
L
Tsukuyomi
ThiagoBeni
Tsukuyomi
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,336
Damage
21,540
23,611
Taken
36,062
9,052
Mitigated
29,516
7,661
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,257
644
955
482
6,374
3,251
0
1,500
4,874
0
12,168
W
2,346
207
9,073
4,527
9,444
8,111
0
2,654
6,790
3,268
374
W
Ao Kuang
ESCORPION24
Ao Kuang
1,836
193
32
1,785
5,772
3,648
0
1,530
4,242
6,528
1,192
W
6,387
970
1,683
1,547
5,022
2,127
995
418
4,604
0
23,954
L
4,824
1,851
0
605
4,470
1,235
0
1,277
3,193
0
10,070
L
Chang'e
Nakata_mito
Chang'e
5,544
581
2,812
2,636
5,681
1,682
0
1,731
3,874
9,896
0
L
Merlin
Otizzle
Merlin
3,050
75
195
89
3,112
792
0
701
2,372
6,769
0
W
Kuzenbo
Rapton56
Kuzenbo
3,714
720
124
553
9,450
12,379
32
2,492
6,958
4,297
2,363
L
Charybdis
Tbands215
Charybdis
5,753
2,914
0
470
5,280
1,607
0
1,456
3,746
0
16,487
L
Tsukuyomi
ThiagoBeni
Tsukuyomi
8,165
885
651
203
5,068
3,736
0
1,076
3,910
0
14,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,990
Gold Earned
34,281
77
Minions Killed
73
0
Camps Cleared
0
477,876
Distance Traveled
669,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,773
968
11
2
0
144,712
0
W
Terra
6,811
973
0
0
0
143,354
0
W
Ao Kuang
6,587
941
14
2
0
116,933
0
W
Chiron
7,148
1,021
38
5
0
135,487
0
L
Nut
5,661
809
12
2
0
76,900
0
L
Chang'e
6,508
930
11
2
0
109,424
0
L
Merlin
5,251
750
15
2
0
71,321
0
W
Kuzenbo
6,962
995
10
1
0
129,461
0
L
Charybdis
6,165
881
32
5
0
97,767
0
L
Tsukuyomi
6,405
915
7
1
0
122,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role